#gemrb@irc.freenode.net logs for 13 Apr 2012 (GMT)

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[02:16:53] <joneirik> Random: Anyone would happen to remember where the heck in baldurs gate the home of Oberon was again ? Under the quest to steal the plans for airship from the thiefs guild.
[02:17:44] <joneirik> Having blast replaying bg1 again, it is so many years since I played it, that I've actually started forgetting things again. Feel sgood, as the main reason I couldn't stand playing it, was that I remembered 90% of the game.
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[06:56:23] <lynxlynxlynx> heh
[07:51:19] <edheldil> alexander__b: pst's buglist is so short because some developers don't like the bugtracker (nudge, nudge, wink, wink) ;-)))
[07:52:16] <edheldil> but if you try to really play the games in gemrb and IE, you will notice lots of little discrepancies etc.
[07:53:05] <edheldil> pst's a bit neglected these days because its engine has more hardcoded stuff than bg2
[07:54:12] <edheldil> and lots of special cases for NO, since the party dynamics is different from other games
[08:45:21] <alexander__b> edheldil: NO?
[08:52:47] <edheldil> Nameless One
[08:56:43] <alexander__b> ah, yes. thanks for the clarifications.
[08:57:12] <alexander__b> I am such a busy man, that by the time I've finished (or even started) bg, you'll probably have fixed a lot of bugs for pst, heh.
[09:28:18] <edheldil> :-D to be honest, I have never played bg2
[09:28:31] <edheldil> but I have been enchanted by ps:t
[09:41:35] <alexander__b> nwn is probably my favourite game of all time, but I recognise that bg is the best game of all time nonetheless. :-P
[09:42:50] <edheldil> nah, ps:t is :-D
[09:45:26] <alexander__b> not at all tbh. it competes on the story/character level, no doubt. but in terms of gameplay, bg is so superior that it isn't funny. :-P
[09:45:59] <alexander__b> I wish pst had the combat and system of bg. then it might even have been better than bg. the characters and story is that good.
[09:47:30] <edheldil> is not combat the same. more or less?
[09:48:25] <alexander__b> pst requires a lot less strategy. it's far easier. also most people who play pst don't care about dying, because uhhhh you just... try again, lol.
[09:49:09] <alexander__b> and the gui is uglier. :-P but oh my, the spells look good.
[09:55:35] <edheldil> well, the combat is not THAT important in ps:t, at least allegedly ;-)
[09:56:52] <alexander__b> I wish someone would replace ad&d tho
[09:57:07] <alexander__b> would love to play bg/pst/iwd in pathfinder
[10:34:17] <lynxlynxlynx> pathfinder is nicely licensed, isn't it?
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[11:18:55] <edheldil> alexander__b: you could do that, but it would be some work to implement anything beyond trivial rules, I think
[11:27:11] <edheldil> I see that money has started flowing ;-)
[11:49:38] <alexander__b> lynxlynxlynx: no idea tbh.
[11:50:27] <alexander__b> edheldil: I've seen some threads on doing it to nwn, which would be much simpler, being 3e and running hak files. but it's probably simpler than ever, thanks to this free software engine.
[11:50:28] <lynxlynxlynx> i think it's under the open game license or similar
[11:50:36] <lynxlynxlynx> like dnd used to be
[11:51:08] <lynxlynxlynx> edheldil: yeah, maybe it's time to open up and see what happens
[11:51:38] <alexander__b> lynxlynxlynx: 3e is open game license, and pf is basically "dnd 3.75", it being just a modified 3.5... so I would assume so.
[11:51:56] <alexander__b> 4e isn't open game license? don't play it myself so I wouldn't know.
[11:52:52] <edheldil> lynxlynxlynx: open up what?
[11:53:11] <lynxlynxlynx> project donations on sf
[11:53:50] <edheldil> alexander__b: Open game license is not that open. IIRC you are prohibited to created electronic games, but maybe I am mistaken
[11:53:58] <edheldil> yeah
[11:54:19] <edheldil> prohibited to create
[11:54:50] <lynxlynxlynx> bleh
[11:54:51] <fuzzie> that's the 4e license
[11:55:00] <fuzzie> the 'game system license'
[11:55:21] <edheldil> hmm, I believe it was in OGL too
[11:55:51] <alexander__b> btw paizo agreed to let someone create an on-line pathfinder-based game. not sure what it will be like. it was supposed to not be a typical mmorpg, but then again, all mmorpgs are supposed to not be a typical mmorpg...
[11:56:33] <fuzzie> the WotC OGL FAQ even discusses the details as it applies to software
[11:57:00] <fuzzie> and digging a bit further, games
[11:57:05] <fuzzie> so it looks ok to me
[11:57:12] <fuzzie> at a vague glance :P
[11:57:51] <edheldil> ok :)
[11:57:52] <lynxlynxlynx> so, what about paypal? it's amazing what the guy went through :)
[11:58:11] <lynxlynxlynx> seems it is easy to set up, but someone needs to be the careholder
[11:58:16] <edheldil> I have to thank him yet
[11:58:18] <lynxlynxlynx> https://sourceforge.net/apps/trac/sourceforge/wiki/Donations
[11:58:46] <lynxlynxlynx> historically we redirected to g3 when we knew in advance
[11:59:17] <lynxlynxlynx> since we'll probably get just change, the same practice seems sane to me
[11:59:55] <lynxlynxlynx> otherwise i'd really like to have a shared hacking weekend session someday
[12:12:20] <edheldil> that would be splendid :)
[12:12:25] <lynxlynxlynx> hmm, he went through AUTHORS? I don't see a way to list the developers on sf at all
[12:15:14] <lynxlynxlynx> edheldil: you're a bofh, right?
[12:16:05] <edheldil> heh, yes :)
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[12:22:23] <lynxlynxlynx> i mean that in a respectable sense, of course :)
[12:23:40] <lynxlynxlynx> oj alexander__b
[12:23:43] <lynxlynxlynx> err alx3apps
[12:24:07] <lynxlynxlynx> edheldil: do you haven an account? you sound like the perfect caretaker
[12:36:55] <edheldil> paypal account? I do
[13:11:02] <lynxlynxlynx> good
[13:11:49] <lynxlynxlynx> are you willing to set it up for gemrb? we don't have an org behind us, so the only way i see is to use a personal account
[13:34:15] <tomprince> lynxlynxlynx: We could join something like sfc.
[13:35:02] <lynxlynxlynx> sounds horrible
[13:36:36] <tomprince> Why horrible?
[13:37:34] <tomprince> http://sfconservancy.org/members/services/ and http://sfconservancy.org/members/apply/
[13:41:33] <lynxlynxlynx> you never hear anything else but the legal battles
[13:42:35] <tomprince> That is them being active on behalf of busybox, at the request of busybox.
[13:43:06] <lynxlynxlynx> that's just the recent case
[13:43:13] <lynxlynxlynx> wine wasn't happy with them
[13:43:24] <lynxlynxlynx> and we may not get accepted anyway
[13:52:28] <tomprince> Googling doesn't seem to reveal any contreversey with wine/sfc.
[13:52:55] <tomprince> I brought it up, because buildbot is considering/planning on joining.
[14:00:24] <lynxlynxlynx> i don't remember a controversy, just their annoyance (mail archives)
[14:06:50] <lynxlynxlynx> uhh, wierd sf, it was empty before
[14:06:57] <lynxlynxlynx> i just opted in
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[19:11:54] <Avenger> hi
[19:11:58] <Avenger> what about paypal?
[19:18:13] <Avenger> my plan was to support SF with any donations, but i couldn't find a way to set this up, and of course, we need all admin to opt in for that.
[19:29:58] <lynxlynxlynx> we just need someone to volunteer their account and note any donations somewhere
[19:30:16] <lynxlynxlynx> but yes, we also all need to opt in on the admin page
[19:30:46] <tomprince> sf is run by a company turning a profit
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[19:37:30] <Avenger> yes, and they provide us free access to resources
[19:38:19] <Avenger> my internet provider also turns a profit
[19:39:18] <fuzzie> and you pay them extra money for free things they make a profit on? :)
[19:40:06] <fuzzie> not that I mind who gets any donations, honestly :-)
[19:40:58] <Avenger> if my internet provider would provide internet for free, capitalizing on collateral revenues, and i would have a way to donate them via some route which they themselves make possible, yes.
[19:42:57] <lynxlynxlynx> i'm sure they get some hefty ad revenue from all of this
[19:43:11] <Avenger> cool, but i got adblock ÉD
[19:43:16] <Avenger> :D
[19:43:44] <tomprince> I'd be willing to do the legwork to set us up with sfc or spi.
[19:44:16] <fuzzie> well, and the file mirroring is the most useful service they provide, and it's mostly on third-party hosting :)
[19:44:19] <Avenger> society of plastic industry?
[19:44:43] <tomprince> software in the public interest.
[19:45:22] <tomprince> http://www.spi-inc.org/
[19:45:25] <fuzzie> can't imagine it'd be worth all the nice tax advantages etc unless people are actually donating first
[19:46:06] <tomprince> Well, that is what started this discussion.
[19:46:51] <fuzzie> in quantities higher than individual dollars :-) but sorry, I shall hush.
[19:47:09] <tomprince> :)
[19:47:23] <Avenger> on sfc you meant sflc?
[19:47:28] <tomprince> No.
[19:48:10] <Avenger> obviously not securities and futures commission :)
[19:48:33] <Avenger> or sexual freedom coalition
[19:48:36] <tomprince> http://sfconservancy.org/members/services/
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[19:49:41] <Avenger> ok, this one at least works in floss copyright license enforcement. That may come handy later :)
[19:51:27] <Avenger> the second one is fine for me
[19:53:22] <tomprince> Well, do people want to do that?
[19:54:54] <fuzzie> hm
[19:55:02] <fuzzie> gemrb is autopausing on attack.
[19:55:35] <fuzzie> but on non-party members.
[19:55:49] <fuzzie> I guess there's an AP_ATTACKED in Actor::AttackedBy without an InParty check?
[19:55:57] <Avenger> lol fuzzie, at least easy to fix
[19:56:07] <fuzzie> there's an AP_UNUSABLE without such a check in ModifyDamage, too
[19:56:10] <lynxlynxlynx> spi doesn't look good to me; mailing checks??, no wire or paypal
[19:56:50] <Avenger> yeah, spi is out for me too, sfc is fine. At least they have a service we might one day need :)
[19:57:06] <fuzzie> Avenger: sure, I am just doing my normal test run, usually it crashes way before I find such minor bugs :P
[19:57:21] <Avenger> eep, crashes?
[19:57:31] <fuzzie> and last time all my squirrels were dying again :(
[19:57:55] <Avenger> either you played too long time ago, or something used pesticide on them
[19:58:14] <fuzzie> well, I reverted the HP check change for that one
[19:58:36] <Avenger> can you kill the autopause bug or need assistance?
[19:58:48] <Avenger> I don't want to steal kills :D
[19:59:00] <fuzzie> go ahead and fix it if you want :)
[20:01:15] <Avenger> most autopause calls in Actor check InParty, just not AP_ATTACKED
[20:02:09] <lynxlynxlynx> interesting, sfc and sflc both have only biannual application checks, on the same date
[20:03:01] <Avenger> VB_TIMMUNE is said by attacker, right?
[20:04:43] <Avenger> it seems the 'my weapon cannot hit' was said by the one getting hit. LOL
[20:05:54] <CIA-28> GemRB: 03avenger_teambg * rd6a7eda5a743 10gemrb/gemrb/core/Scriptable/Actor.cpp:
[20:05:54] <CIA-28> GemRB: fixed some autopause calls to trigger only for PC
[20:05:54] <CIA-28> GemRB: also fixed a verbal constant
[20:06:19] <tomprince> I don't see any way to join sflc, but I see they founded sfc.
[20:10:09] <lynxlynxlynx> from what i remember, the vb was fine, at least text-wise
[20:11:16] <lynxlynxlynx> but i see it has at least moved since then
[20:12:19] <Avenger> that function was refactored by me from attacker to target, i think.
[20:12:35] <Avenger> some time ago
[20:14:47] <lynxlynxlynx> reminds me of iwd2 stats
[20:14:59] <lynxlynxlynx> the mess
[20:20:51] <gembot> build #727 of cmake clang++ is complete: Failure [4failed compile] Build details are at http://buildbot.gemrb.org/builders/cmake%20clang%2B%2B/builds/727 blamelist: Avenger
[20:22:21] <Avenger> pfft, gembot died from a heart attack and it blames me?
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[21:10:23] <gembot> build #651 of mingw32 is complete: Failure [4failed compile] Build details are at http://buildbot.gemrb.org/builders/mingw32/builds/651 blamelist: Avenger
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