#gemrb@irc.freenode.net logs for 13 Dec 2014 (GMT)

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[00:01:11] <fuzzie> wow :)
[00:12:39] <brada> i need to start pushing my leak fixes to both branches ha ha
[00:12:53] <brada> i end up making more work for myself by having to resolve conflicts :p
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[09:19:58] <lynxlynxlynx> we were at 0,99 density
[10:55:14] <Seniorita> [commit] lynxlynxlynx: Comparing an array to null is not useful https://github.com/gemrb/gemrb/commit/6cf0ada5eb76263c59d654c42d5aa4889b9b7fcd
[10:55:15] <Seniorita> [commit] lynxlynxlynx: fixed or silenced some more potential null accesses https://github.com/gemrb/gemrb/commit/54b17879089c7bef6ecf6050555f9b3e5ae88495
[10:55:16] <Seniorita> [commit] lynxlynxlynx: GameScript::MarkSpellAndObject: use the Scriptable, which is guaranteed ok https://github.com/gemrb/gemrb/commit/3beea5126e1f6a82fcb907152d9b4d930f33950d
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[16:44:46] <ValeT> Hi. In CMakeLists.txt, there is something that is going to need to be changed
[16:44:53] <ValeT> for it to build on Haiku
[16:52:38] <lynxlynxlynx> well, are you gonna tell us?
[16:53:32] <ValeT> Yeah…..Just making sure what it is that will have to be changed ( talking to haiku people )
[16:53:47] <ValeT> I will have to tell you after lunch…give me about 1 - 1.5 hours pls
[16:53:56] <ValeT> It is not super important
[16:54:33] <lynxlynxlynx> ok
[16:57:09] <ValeT> sorry!
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[17:02:06] <wjp> cliffhanger :-)
[19:28:18] <lynxlynxlynx> i have a feeling it will be dodgy
[20:10:42] <ValeT> We have fixed it but it will actually not require any changes to the gemrb main repo…Instaed we are using a patch
[20:22:59] <lynxlynxlynx> can we see it?
[20:23:33] <lynxlynxlynx> your mentors should know that upstream solutions are better, as it means less maintenance for them
[20:25:42] <ValeT> sure…..Give me a second
[20:27:18] <ValeT> http://pastebin.com/YcMGUq4t
[20:27:19] <Seniorita> patch - Pastebin.com
[20:31:24] <wjp> I wonder where cmake gets its python libs
[20:31:36] <wjp> because ideally that would be automatically done there
[20:44:39] <lynxlynxlynx> that's all? cool
[20:44:58] <lynxlynxlynx> i'll include it, so it won't be needed for 0.8.2
[20:48:30] <lynxlynxlynx> wjp: my version of cmake 3 has the linking stuff commented out in the python libs module
[20:49:15] <lynxlynxlynx> but yeah, ideally haiku would fix it there, since other packages could hit the same problem
[21:07:40] <Seniorita> [commit] DarkmatterVale: Fix Haiku build https://github.com/gemrb/gemrb/commit/ab30eb46575e79925bb38ac165bd38eec47aa54a
[21:07:41] <Seniorita> [commit] lynxlynxlynx: some more coverity crash prevention https://github.com/gemrb/gemrb/commit/d4373232f9e8be2f99d757a3245331d8b60e75ec
[21:09:16] <lynxlynxlynx> thanks for the effort ValeT
[21:11:30] <ValeT> No prob……and don’t worry, there is more to come!
[21:11:50] <ValeT> Don’t know if that is a good or bad thing, but I am still getting an error that I will have to resolve
[21:38:36] <lynxlynxlynx> where?
[21:49:04] <ValeT> There is an issue with a man command in the install part.
[22:20:21] <lynxlynxlynx> that's odd
[22:20:33] <lynxlynxlynx> we do install a man page, but that's just a file copy operation
[22:20:42] <lynxlynxlynx> show us the error
[22:21:07] <lynxlynxlynx> maybe it tries to rebuild the db if you're using mandb
[22:27:16] <ValeT> CMake Error at cmake_install.cmake:39 (file):
[22:27:39] <ValeT> file cannot create directory: /boot/system/share/man/man6. Maybe need administrative privileges
[22:27:50] <ValeT> make: *** [install] Error 1
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[22:52:34] <lynxlynxlynx> what's your prefix for installing stuff?
[22:53:18] <lynxlynxlynx> either way, you can just pass -DMAN_DIR=/some/ok/path when running cmake
[22:53:53] <lynxlynxlynx> you'll have to delete CMakeCache.txt first
[22:54:07] <lynxlynxlynx> perhaps also CMakeFiles/, I never remember