#gemrb@irc.freenode.net logs for 14 May 2015 (GMT)

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[11:19:03] <HenneNWH> Hi there! Commit ea251 made the chargen of bg1 a bit ugly, since now some newlines are missing.
[11:34:05] <lynxlynxlynx> true
[11:34:18] <lynxlynxlynx> it's easy to fix, just nobody got to it yet
[11:34:52] <lynxlynxlynx> the text system changed underneath, so some content changes (appending newlines) are needed
[11:37:49] <Seniorita> [bug] Jaka Kranjc: #271 (Regression) BG2: unable to obtain quest item http://sourceforge.net/p/gemrb/bugs/271/?limit=25#7af9
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[11:59:46] <HenneNWH> @lynx: Ok, I'll take a look at it. THX
[12:18:24] <lynxlynxlynx> look at the various Append calls
[12:19:24] <lynxlynxlynx> ea930f46495e is the kind of stuff that needs to happen
[12:19:33] <lynxlynxlynx> thanks, btw
[12:20:21] <lynxlynxlynx> it's one of 4 known remaining issues after the refactoring
[12:29:04] <HenneNWH> thx, cu!
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[14:25:57] <Lightkey> die Henne lebt!
[14:26:03] * Lightkey looks
[14:26:13] <Lightkey> nope, still nobody in #freedsa
[14:27:27] <edheldil> Lightkey: hi
[14:27:32] <edheldil> are you in CZ?
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[17:09:51] <lynxlynxlynx> hey brada
[17:09:57] <brada> yo
[17:10:01] <lynxlynxlynx> what's up?
[17:10:37] <brada> work currently
[17:10:56] <lynxlynxlynx> here too
[17:11:08] <lynxlynxlynx> flexible time kills the timezone difference
[17:11:40] <brada> oh nice. i have that too, but i use it for school so it doesnt change much :p
[17:13:33] <lynxlynxlynx> how much of that do you have left?
[17:14:59] <brada> including the classes im enrolled in this semester… IIRC 5 classes and a few electives that i should be able to test out of
[17:15:25] <fuzzie> how many classes are you managing a semester?
[17:15:42] <brada> only 2
[17:15:51] <brada> i have to work full time ha ha
[17:15:56] <fuzzie> 'only' :P
[17:16:40] <brada> well i may drop to 1 per semester to take compiler construction and physics since they are apparently so demanding
[17:17:39] <lynxlynxlynx> odd combo
[17:19:17] <brada> fuzzie: are you feeling up to answering some hopefully quick gemrb questions?
[17:20:10] <fuzzie> sure
[17:20:35] <fuzzie> holiday day here, then uni is closed tomorrow.. :)
[17:21:30] <brada> nice
[17:22:03] <brada> anyway… the whole concept of guiscript accessing windows/controls by index is purly a gemrb-ism, correct?
[17:22:07] <fuzzie> doesn't stop my mailbox being full of students screaming about urgent things, but ;-)
[17:22:12] <fuzzie> yes
[17:22:24] <brada> awesome, thats what i thought
[17:23:14] <brada> that is all then
[17:23:42] <fuzzie> the GUI in the original games is hardcoded C++, with some helper methods for loading the chu files for positioning/attributes
[17:25:01] <brada> ive trimmed about ~4000 lines of code recently and hopefully more to come
[17:25:32] <fuzzie> neat
[17:28:12] <brada> yup :) actually fixed a few bugs and gained some enhanced behavior in the process too :)
[17:28:40] <fuzzie> I haven't even tried master recently :/
[17:29:06] <brada> its not in master at all yet…
[17:29:43] <fuzzie> yes, I mean, "I haven't even tried master" as in, I'm sadly very far from being able to see your new stuff :p
[17:29:51] <brada> ah i see :p
[17:30:13] <brada> well this new stuff im working on makes that even bette (fixed some of the hacyness with it)
[17:30:17] <brada> *hackiness
[17:30:49] <brada> the entire window/controll hierachy got refactored
[17:31:07] <brada> lots of stuff stripped from interface/guiscript.cpp
[17:31:20] <fuzzie> awesome
[17:31:26] <brada> yeah
[17:31:33] <brada> super happy about that
[17:40:26] <lynxlynxlynx> gulp
[17:40:41] <brada> he he
[17:44:44] <lynxlynxlynx> didn't have much time here either, but in the meanwhile i restarted the refactoring of the 10pp dialog handler
[17:44:49] <lynxlynxlynx> too bad that grammar is more complex
[17:45:43] <lynxlynxlynx> i'll have almost the whole last week of may to myself though, so that's when it's hopefully all wrapped up
[17:47:10] <brada> that would be awesome. thats the only thing left for that right?
[17:53:30] <brada> i saw that we almost had an android build again :)
[17:53:35] <brada> would have been nice
[18:06:06] <lynxlynxlynx> we have, but audio doesn't work
[18:06:27] <lynxlynxlynx> but only openal was tested, no sdlmixer
[18:06:55] <lynxlynxlynx> re 10pp, yeah, and some plumbing on the weidu part
[18:07:29] <lynxlynxlynx> i think this and fixing the regressions from the merge is good enough for the next release
[18:07:47] <lynxlynxlynx> and then you can merge your new stuff early to avoid bad conflicts like last time
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[18:41:41] <brada> sounds good lynx
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