#gemrb@irc.freenode.net logs for 15 Feb 2011 (GMT)

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[00:44:39] <edheldil_> Hmm, I thought that IgnoreOriginalINI was a good idea. IMO there's not a good reason to look at the original INI at all
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[19:55:11] <xrogaan> hey
[19:57:08] <edheldil_> hey :)
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[20:15:25] <Avenger> meh, i'm mapping some 20-25 projectile classes for pst
[20:21:45] <Avenger> make that 37, and growing
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[21:29:24] <edheldil_> Avenger: we do not need donations anymore? :)
[21:29:46] <Avenger> i think sf can use them
[21:31:12] <fuzzie> do we have anyone with the mac versions of the games?
[21:32:41] <fuzzie> i suspect i have asked this before, but talk of donations has reminded me that i was wondering about buying some again
[21:32:50] <Avenger> you don't anymore?
[21:33:13] <fuzzie> i only had bg1, and a borrowed bg2 for a bit
[21:33:24] <fuzzie> but i never checked their binaries
[21:34:24] <Avenger> it is a rare case anyway, one can play the pc version on mac with gemrb, and if they have the original version, they can play it straight out of the box
[21:34:35] <fuzzie> sure
[21:34:46] <Avenger> who would want to play the native version on a mac using gemrb :)
[21:34:48] <fuzzie> just, i learnt recently that mac porters are really bad at keeping debug info out of their binaries :P
[21:34:55] <Avenger> oh
[21:35:07] <fuzzie> so, i thought, maybe there's some more interesting stuff in the IE ports
[21:35:12] <Avenger> yes, i heard that too
[21:35:19] <fuzzie> i will hunt down some copies
[21:35:20] <Avenger> devsin told me, i think
[21:35:37] <Avenger> but with IDA we are not really depend on this
[21:36:33] <fuzzie> well, i was thinking about iwd2 in particular
[21:36:38] <Avenger> btw, the bikplayer works very well (didn't check the audio) in my workplace. Just not in my home comp
[21:36:57] <fuzzie> are you really sure the right code runs? :) you tried a printf?
[21:37:02] <Avenger> i had to be silent, so i didn't check the audio :)
[21:37:13] <Avenger> well, the code in my workplace was an OLD version
[21:37:26] <Avenger> and i also downloaded the newest one into a clean sandbox here
[21:37:39] <Avenger> and i tried it on both linux and windows
[21:37:51] <Avenger> linux is 64 bits, windows is xp (32bits)
[21:38:05] <Avenger> so, i really don't quite see what's up
[21:38:29] <Avenger> also, the original ffmpeg player plays correctly
[21:38:55] <Avenger> so it is really an obscure problem, our version has no hardware acceleration
[21:39:40] <Avenger> i've never seen the correct anmation for the intro movie so far
[21:39:52] <Avenger> on this machine
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[21:47:20] <lynxlynxlynx> finally home :s
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[22:39:00] <lynxlynxlynx> huh, gemrb hung with no proc usage
[22:39:38] <wjp> deadlock?
[22:40:19] <lynxlynxlynx> yeah
[22:40:27] <lynxlynxlynx> had to -9 it
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