#firstname.lastname@example.org logs for 15 Mar 2012 (GMT)Archive Today Yesterday Tomorrow
[00:04:46] <lostLinSoul> Night all
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[01:22:09] <CIA-28> GemRB: 03bradallred * ra5c1e4b20340 10gemrb/gemrb/plugins/SDLVideo/SDL20Video.cpp: SDL20Video: partially implement SetGamma(). Note that SDL on iOS doesnt currently support changing window brightness so this has no effect.
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[12:07:56] <rombold> hello
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[14:56:38] <edheldil> Hi all, for you RE lovers: http://www.securelist.com/en/blog/667/The_Mystery_of_the_Duqu_Framework
[14:59:53] <CIA-28> GemRB: 03avenger_teambg * rdbf16172f848 10gemrb/gemrb/plugins/CREImporter/CREImporter.cpp: fixed qslot import/export
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[15:53:21] <CIA-28> GemRB: 03avenger_teambg * r4ed7043520a0 10gemrb/gemrb/GUIScripts/GUIDefines.py: iwd2 spellbook types
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[16:39:18] <CIA-28> GemRB: 03avenger_teambg * rd7e9dbbabe1c 10gemrb/gemrb/ (3 files in 3 dirs): spell book selector actions
[16:41:19] <CIA-28> GemRB: 03avenger_teambg * rd211f462cfe7 10gemrb/gemrb/GUIScripts/GUICommonWindows.py: removed some cruft
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[16:48:33] <CIA-28> GemRB: 03avenger_teambg * r810beca51adc 10gemrb/gemrb/GUIScripts/ (GUICommonWindows.py Spellbook.py): fixed book type
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[20:57:49] <xrogaan> hey
[20:58:07] <xrogaan> did you heard, some people are going to do a enhanced version of the infinity engine
[20:58:34] <xrogaan> http://www.baldursgate.com/news/2012/03/15/announcing-baldurs-gate-enhanced-edition/
[20:59:15] <alx3apps> they said to Avenger once, that they lost original IE sources, liars
[20:59:33] <alx3apps> maybe content-only additions?
[21:02:02] <alx3apps> your link under heavy load, loaded in the end, yes enhanced ie
[21:02:55] <xrogaan> > http://www.escapistmagazine.com/news/view/116352-Atari-Reveals-Baldurs-Gate-Enhanced-Edition?utm_source
[21:03:14] <xrogaan> >> "This is the Enhanced Edition, it's not a repackage," the rep said. "We have the original source code and are doing a significant update." <<
[21:04:46] <lynxlynxlynx> oh shit :)
[21:06:07] <wjp> well well :-)
[21:06:19] <xrogaan> https://twitter.com/#!/TrentOster
[21:13:25] <xrogaan> probably why they said that they "lost" the code
[21:17:03] <alx3apps> "We have the original source code" from atari means "we find our lost forgotten source code somewhere on the internet and forgot where - remgb.org, or mergb.org - who cares, and then decided to use it"? :)
[21:18:27] <brad_a> says the engine will be based off ToB version
[21:18:46] <brad_a> for all games
[21:19:14] <brad_a> hopefully not such a restricted resolution :)
[21:19:44] <xrogaan> at this point, they should rewrite a lot of the old engine
[21:20:49] <edsrzf> alx3apps: That wouldn't be so bad as long as we can enforce the GPL ;)
[21:21:51] <lynxlynxlynx> imagine their horrified expressions once they learn the state of the codebase
[21:22:27] <alx3apps> edsrzf: someone will say about "not this license shit again" rigth now )
[21:23:10] <brad_a> you are refering to the original IE codebase our gemrb?
[21:23:22] <brad_a> i wonder what ruleset they would use?
[21:23:32] <brad_a> presumably the ToB rules?
[21:23:34] <xrogaan> d&d 2nd
[21:23:57] <xrogaan> > 1st rule of #bgee Don't break the fun. We're using the 2nd Edition D&D rules.
[21:24:03] <alx3apps> IE becomes really mainstream, now it has up to date Reference Implementation, advanced Alternative Implementation and even Specification in IESDP :)
[21:24:07] <edsrzf> Kind of weird considering 5th edition is in development, but I guess converting to 3rd or 4th edition would be too much work
[21:24:37] <brad_a> yeah they probably arent going to rewrite much
[21:24:56] <brad_a> i imagine the interface and graphics will be about all that changes
[21:25:23] <xrogaan> will they revoice all the actors ?
[21:25:28] <alx3apps> Avellone spent so much time implementing 3.5E in IWD2 and returned this code to BW, but they drops it anyway
[21:25:28] <lynxlynxlynx> or that's what they think
[21:25:30] <brad_a> probably not
[21:25:38] <lynxlynxlynx> they said they'll do tutu ;)
[21:26:23] <alx3apps> > "will they revoice all the actors" I cannot force myself not to joke about gay elves and other up to date CRPG stuff
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[21:27:54] <brad_a> hopefully this revival will be good for us
[21:28:03] <xrogaan> Avenger: THEY LIED !
[21:28:17] <xrogaan> brad_a: how so ?
[21:28:34] <brad_a> as in them not trying to shut us down for some reason
[21:28:38] <brad_a> :-p
[21:29:35] <brad_a> but also maybe unintentionally drawing user attention to us when sombody asks why no mac/ios/android version somebody else can point them this way :)
[21:30:06] <Avenger> nah, 'they' was not an IE engine developer, but mr. Gaider, who is still at BioWare. Bioware apparently doesn't care about the IE, Beamdog and Trent Oster are separate entities. I guess Trent was an engine developer, obviously he kept the source.
[21:31:28] <Avenger> i mean Beamdog/Trent are not Bioware. And yeah, this could be good or bad for us.
[21:32:17] <xrogaan> You didn't do illegal stuff. I mean, creating something from scratch based on an actual content ...
[21:32:39] <xrogaan> They're doing the same thing !
[21:32:42] <alx3apps> I imagine Gaider said: "What? Sources? I'm writing books, not your filthy source code!" )
[21:36:47] <Avenger> anyone has twitter access?
[21:37:37] <alx3apps> you mean account?
[21:37:46] <Avenger> yes
[21:38:11] <alx3apps> I don't have one
[21:40:18] <xrogaan> I have
[21:40:34] <xrogaan> I'm not selling it.
[21:40:50] <brad_a> ???
[21:42:23] <Avenger> this one: @qmichaelr We want #BG3 as well. #bgee is a part of the master plan.
[21:42:26] <Avenger> is interesting
[21:42:38] <xrogaan> yeah
[21:42:54] <Avenger> well, i dont' want to buy it :) i'm just curious what they think about us
[21:42:54] <xrogaan> I don't find that interesting.
[21:43:07] <Avenger> why not, bg3 is a NEW game
[21:43:24] <Avenger> that would mean, we got another target :P
[21:43:29] <xrogaan> https://twitter.com/#!/xrogaan/status/180397992111652865 < didn't responded yet
[21:43:32] <xrogaan> probably won't
[21:43:48] <xrogaan> bg3 in 2d iso ? No thanks
[21:44:33] <Avenger> heh? all ie/gemrb games are 2d iso :P
[21:44:44] <xrogaan> I know
[21:44:55] <xrogaan> but we're talking about a new game, right ?
[21:45:29] <Avenger> bg3 would be a new game, as the bg trilogy has ended
[21:45:57] <Avenger> there is no point in playing a character that already ascended to godhood
[21:46:25] <xrogaan> Why not ? I loved dungeon keeper.
[21:47:05] <Avenger> because bg is not dungeon keeper ;P
[21:47:08] <alx3apps> D&d black and white maybe
[21:47:33] <alx3apps> pets already exists - Boo is an example
[21:47:51] <xrogaan> I didn't like black and white
[21:48:55] <xrogaan> Avenger: why, being a god-like would allow you to ride a black dragon and swipe the floor with some mortal bodies.
[21:49:26] <Avenger> because it isn't an IE game
[21:49:39] <alx3apps> then maybe D&D RTS. Wikipedia says bioware was doing IE for C&C clone when met Fargo (Interplay) and done BG finally
[21:50:09] <xrogaan> put some 3D in bg3 then
[21:50:50] <Avenger> well, they say they will just improve the existing tob engine. I guess, they add a few more effects and create a new game
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[21:52:25] <alx3apps> Trent haven't said anything about the platforms support yet, has he?
[21:52:30] <brad_a> no
[21:52:53] <brad_a> im not sure i would hold my breath for anything other than windows
[21:52:58] <brad_a> maybe mac
[21:53:38] <brad_a> unless they are going to do a complete gui ovrhaul the interface as is is not very suited to touch input
[21:53:39] <lynxlynxlynx> they said to wait for next week
[21:54:38] <brad_a> hopefull many of our questions will be answered shortly
[21:54:43] <alx3apps> probable symbiotic relations with Trent - Brad give him iOS support, he gave to GemRB non-harassment-IE-license )
[21:55:18] <Avenger> lol
[21:55:45] <Avenger> they could also give iesdp a full specification
[21:56:07] <brad_a> "We're going to fix the broken bits."
[22:00:10] <brad_a> "We've looked into a lot of the mods out there. We're trying to figure it all out. I troll gibberlings3 all the time"
[22:00:17] <brad_a> i guess that means he has heard of gemrb
[22:00:30] <Avenger> We're very interested in supporting the modding community and hopefully kicking off even more mods
[22:02:44] <Avenger> well, yes, if he frequents g3, then surely had to stumble into gemrb ;)
[22:03:07] <alx3apps> "and hopefully kicking off pirated implementations from our lawn" - fixed
[22:03:39] <Avenger> :D
[22:04:17] <Avenger> well, if their engine stays 'mostly compatible' with mods, it means, it is a valid target for us
[22:04:48] <xrogaan> there is no irc link on your wiki
[22:04:55] <brad_a> there was...
[22:05:14] <Avenger> what do you mean?
[22:05:21] <brad_a> its on the front page!
[22:05:30] <Avenger> --> Chatroom (#GemRB on Freenode, replies can take a while; archive)
[22:05:47] <alx3apps> Dreams about cross-implementation engine plugin API compatibility ...
[22:05:51] <xrogaan> yes
[22:05:53] <xrogaan> err
[22:06:31] <xrogaan> contribue
[22:06:54] <xrogaan> I have to login therefor create an account to modify the wiki
[22:06:58] <xrogaan> so : http://www.gemrb.org/wiki/doku.php?id=contribute
[22:07:16] <xrogaan> on the end, there is "the forum, irc" without links
[22:09:07] <Avenger> fixed
[22:11:31] <brad_a> hopefully they will go to some resolution independent display and that will force us to do the same :D
[22:11:50] <alx3apps> Trent: "I troll gibberlings3 all the time"
[22:11:50] <alx3apps> Ultimate IE trolling: "What, you don't like my clever ideas for your mod?! Then good luck in trying to run your mod after new update of MY engine"
[22:12:34] <Avenger> i think he just meant lurking
[22:15:49] <brad_a> "100% chance of new voice actors for new characters"
[22:15:52] <brad_a> guess i was wrong
[22:17:05] <Avenger> i see it this way: first they upgrade and bugfix their old engine to current Windows OS/graphic cards (probably even Mac). By the summer they roll out bg1, then they roll out bg2. Then they create some new game. Optionally, they just create some mods for bg2.
[22:17:22] <Avenger> i'm pretty sure their new engine will obsolete bg tutu :)
[22:19:26] <xrogaan> that would be nice. Now, we will have to buy that new engine crap
[22:20:07] <xrogaan> how much ? $50 ?
[22:25:07] <alx3apps> m, what you wrote reminds me of classic star wars films, that went to stores "renewed" twice a decade. Knowing BG fanbase size they can polish engine and sell the same games for decades. About new game - I hope it will be really new game. But game of size and quality of BG2 from indie (beamdog is indie I think) - is it really possible?
[22:25:46] <Avenger> yes
[22:26:28] <alx3apps> It would be great
[22:31:15] <Avenger> hmm, it seems they fully revived dltc: http://www.dragonlancetc.com/
[22:32:07] <xrogaan> oh, a game about dragonlance ?
[22:32:18] <Avenger> yes
[22:32:34] <Avenger> it is the game i made dltcep for :)
[22:33:11] <Avenger> it is about one chapter long, our lead developer lost motivation
[22:35:16] <brad_a> alx3apps: do you know what happened to beholder?
[22:38:38] <alx3apps> Not really, I think just no time for hobbies. Wanted to write "he dissapeared on local forum too", but went and check now - he wrote new message 11.03, so maybe he will appear on G3 forums soon.
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[22:44:16] <edheldil_> is it the same effort we talked about some days ago?
[22:44:28] <edheldil_> that bgee, I mean
[22:46:15] <brad_a> yes
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[22:56:49] <edheldil_> at best, we will get some moretargets to support :((
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