#gemrb@irc.freenode.net logs for 16 Dec 2011 (GMT)

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[12:37:55] <lynxlynxlynx> ok, from the two saves i have, the corruption happens before fighting gromnir, but after entering saradush
[12:40:24] <lynxlynxlynx> still no idea what runs chall02 though
[12:40:51] <lynxlynxlynx> no mention of chall0 in either dialogs or scripts
[12:53:34] <lynxlynxlynx> the only user of fx_cutscene2 is the pocket plane transport, but that calls a hardcoded script
[12:59:22] <lynxlynxlynx> ah, it's a region
[12:59:32] <lynxlynxlynx> that makes plenty sense
[13:00:34] <lynxlynxlynx> i need to recheck i didn't accidentally jump there before :s
[13:03:00] <lynxlynxlynx> doesn't appear so, judging from those parts of the map being completely unexplored
[13:07:59] <lynxlynxlynx> sarevok or cespenar shouldn't have gone there either, since it's behind a door
[13:20:16] <lynxlynxlynx> hmm, still fine after gromnir is dead
[13:20:32] <lynxlynxlynx> but melissan didn't show up
[13:33:17] <lynxlynxlynx> never did in a few tries
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[15:03:09] <lynxlynxlynx> huh, looks like a whole dialog, maybe cutscene is missing beforehand
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[17:41:53] <Beholder> hi
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[17:52:15] <Yoshimo> hiho
[18:20:36] <CIA-41> GemRB: 03lynxlupodian * r26b700a6a8e0 10gemrb/gemrb/GUIScripts/bg2/ImportFile.py:
[18:20:36] <CIA-41> GemRB: reset chargen if character import was cancelled
[18:20:36] <CIA-41> GemRB: before it didn't work if the next script was unset (exception) or set (end of cg)
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[20:14:25] <CIA-41> GemRB: 03avenger_teambg * r406a2d4d68e7 10gemrb/gemrb/ (3 files in 3 dirs): finished lady's maze teleport. (Still need to fix the return exit)
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[20:16:40] <Avenger> hello
[20:17:20] <Yoshimo> hi Avenger
[20:17:33] <Avenger> fuzzie: i found something weird in scripting. actionoverride seems to execute actions immediately in gemrb, but i'm not so sure if this is true in the IE.
[20:17:39] <fuzzie> it isn't weird
[20:17:42] <fuzzie> it's broken in gemrb
[20:17:48] <Avenger> oh good, you know about it
[20:18:03] <Avenger> i had to reverse the playerX object order to make it work with leaveparty
[20:18:15] <fuzzie> sorry :/ no time still
[20:18:33] <Avenger> well, i don't have much either :) just wanted to document this difference somewhere
[20:18:48] <fuzzie> holidays shortly though
[20:18:49] <Yoshimo> Avenger, was lynx correct when he said you might be the one that wants to make savegames more compatible with the original engine , so it doesnt crash anymore on my gemrb saves?
[20:18:58] <fuzzie> really great to see work on pst hardcodedness, thanks a lot
[20:19:11] <Avenger> yes yoshimo, mostly because of testing purposes
[20:19:42] <Avenger> yep, fuzzie, i'll use that trigger (usedexit) with some other stuff
[20:19:48] <Yoshimo> i made a topic on g3 with some crashing examples in case youre intrested
[20:20:23] <Avenger> yoshimo: i would be happy with patches too :) i don't really have time to investigate these. Unless they block some testing stuff.
[20:20:48] <Avenger> full binary compatibility is a tool, not a goal
[20:20:52] <Beholder> hi Avenger
[20:20:55] <Yoshimo> i havent even a clue whats diffrent except a binary diff^^ :P
[20:20:57] <Avenger> hi Beholder
[20:21:58] <Yoshimo> http://forums.gibberlings3.net/index.php?showtopic=23523 for reference
[20:22:31] <Yoshimo> just wanted it noted , its no problem if you have no time at the moment
[20:22:35] <Avenger> i still have to work, but i'll have a free week in january
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[20:24:43] <Yoshimo> nobody said gemrb is more important than work
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[20:29:42] <fuzzie> lynxlynxlynx: you have planned release date? i forget
[20:30:16] <Yoshimo> i think 27th but i can be wrong
[20:31:45] <Yoshimo> only reference i see is [02 Nov 11 20:14] * lynxlynxlynx * i was hoping end of the year
[20:32:03] <Yoshimo> ah no : more recent [27 Nov 11 20:53] * lynxlynxlynx * and a new release for christmas
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[21:08:27] <gembot> build #96 of nmake-msvc++6 is complete: Exception [exception upload] Build details are at http://buildbot.gemrb.org/builders/nmake-msvc%2B%2B6/builds/96 blamelist: avenger_teambg@sourceforge.net
[21:56:12] <Yoshimo> ah the good old msvc
[21:59:07] <brad_a> wait. i thought avenger was the one using msvc 6
[22:00:31] <fuzzie> that is not failed build, that is buildbot error, i thik
[22:00:32] <fuzzie> Yoshimo: thanks
[22:14:03] <Yoshimo> you are welcome
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[22:51:17] <lynxlynxlynx> woah, lots of highlights
[22:53:01] <lynxlynxlynx> yeah, end of year
[22:53:21] <lynxlynxlynx> will see how it goes, i don't have much time for deep debugging either
[22:54:00] <lynxlynxlynx> and there are both some pending fixes/code around and some bugs that should be squashed before the release
[23:02:05] <Yoshimo> i'll quote you next time without your name
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