#gemrb@irc.freenode.net logs for 16 Dec 2012 (GMT)

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[00:26:19] <traveler> hello
[00:26:35] <traveler> yet another door locked, which should be not :)
[00:26:45] <traveler> i've added info to bg1 wiki part
[00:32:16] <traveler> ..and now sleep. my work is finished ;)
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[11:09:57] <lynxlynxlynx> [GameScript/ERROR]: Malformed scripting trigger: partyhasitem(#10vellum#)
[11:09:57] <lynxlynxlynx> [DLGImporter/WARNING]: Can't compile trigger: partyhasitem(#10vellum#)
[11:10:34] <lynxlynxlynx> this item exists though, so it looks like we should use # like a " in this case :s
[11:10:48] <lynxlynxlynx> silly silly silly
[11:10:59] <lynxlynxlynx> and of course most mod prefixes use # in the filename
[11:32:18] <lynxlynxlynx> 15 uses of this in dialogs, nothing in scripts
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[11:44:57] <traveler> hi lynx
[11:45:03] <lynxlynxlynx> oj
[11:45:05] <traveler> have you seen door debug?
[11:45:11] <traveler> i don't get it
[11:45:15] <lynxlynxlynx> i see you mention it
[11:45:25] <traveler> http://pastebin.com/5mvTi3Xp
[11:45:38] <lynxlynxlynx> i'm in iwd2 uglies atm
[11:45:47] <traveler> no problem
[11:45:54] <lynxlynxlynx> something didn't unlock it
[11:46:04] <traveler> i just don't understand difficulty 0
[11:46:09] <traveler> yes, indeed
[11:46:19] <traveler> flee of kaishas should unlock them
[11:46:25] <traveler> no luck with brute force
[11:46:44] <lynxlynxlynx> diff 0 means you can't force or pick it
[11:46:56] <traveler> excatly
[11:47:05] <traveler> that was what i wasn't sure about
[11:47:11] <traveler> thanks for ensuring
[11:48:34] <lynxlynxlynx> the scripts and dialogs need scrutiny
[11:49:26] <traveler> i have on my account soloing iwd2, so i would like to not promise too much, but after bg1 iwd2 exhaustive (crawl)-through is not out of question :)
[11:56:20] <lynxlynxlynx> that'll be a tough one
[11:57:10] <lynxlynxlynx> i just found out you can't even enter the mayor's house in targos, so you'll need to wait for fuzzie and her magic
[11:57:24] <lynxlynxlynx> deidre doesn't want to talk either
[11:57:45] <lynxlynxlynx> you can't cast spells (but at least this one is expected)
[12:00:27] <lynxlynxlynx> checking deidre now
[12:01:46] <traveler> hah ok
[12:01:51] <traveler> I can wait a bit ;)
[12:02:39] <traveler> would jump into iwd / totl but have no experience there so it would be (really) slow
[12:06:45] <lynxlynxlynx> it will take more than "a bit" ;)
[12:07:14] <lynxlynxlynx> iwd works pretty fine, save for a bunch of effects/projectiles
[12:11:27] <traveler> I heard about state iwd2, short of trying it myself
[12:11:52] <traveler> with iwd I may run into something that should be working differently and not know it
[12:12:45] <traveler> ..but i will worry about it after bg1 and when i will have a bit of time... so very well iwd2 can be then workable too ;)
[12:12:58] <traveler> *by then
[12:14:22] <traveler> i'm closing bg1 now, but durlag's tower looks pretty grim for solo fighter, and was not even touched
[12:14:41] <lynxlynxlynx> ah, looks like i just haven't started any quests and she relies on it
[12:15:41] <lynxlynxlynx> what level did you reach?
[12:16:02] <lynxlynxlynx> it might be better to play a multiclass char when soloing
[12:17:23] <traveler> currently 11
[12:17:39] <traveler> with slim chance at 12 after durlag's maybe
[12:17:59] <traveler> ~ 860.000 xp
[12:19:52] <traveler> werewolves island already need some manipulation to fight 1 v 1 each time and run for Balduran's sword
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[12:25:43] <traveler> i know about multi class, but I've recreated my char from some party long time ago, thus soloing. i'm afraid tower could be not possible even. i'm pretty sure i've died there when probing with 20lvl test fighter character
[12:26:26] <lynxlynxlynx> hehe, traps?
[12:26:26] <traveler> 20lvl does not buy much nor is possible without many runs
[12:27:10] <traveler> traps is one thing, next one is 20lvl fighter has not truly significant more hp than 11lvl one
[12:27:11] <lynxlynxlynx> thief levels could deal with that, but mage levels would be better i think, since you get some protection plus wands and other damage dealers
[12:27:24] <traveler> yeah, that would be more reasonable
[12:31:50] <lynxlynxlynx> aah, we do mishandle deidre, i was wrong
[12:32:13] <lynxlynxlynx> String0: ******know_deirdre <-- no wonder the string check fails later
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[12:39:40] <lynxlynxlynx> hmm, no, it's trickier
[12:49:33] <lynxlynxlynx> Avenger: here?
[12:55:58] <Avenger> lynxlynxlynx just partly
[12:56:24] <lynxlynxlynx> ok, nevermind for a while, following a different lead
[12:59:46] <Gekz> BGEE didn't fix the conversation lock bug.
[13:00:03] <Gekz> where you talk to someone and cancel the conversation by transitioning to another room
[13:00:14] <Gekz> you come back and you can't talk to them, and if they're invulnerable, you're screwed
[13:00:26] <Gekz> this happened to me with the guy who was meant to turn into the greater wolfwere
[13:00:50] <Gekz> had to spawn him again after mangling the global that says he has already talked
[13:01:03] <Gekz> and killed him, while his creepy frozen non-talking clone just watches.
[13:07:03] <lynxlynxlynx> still, a pretty rare event
[13:15:26] <lynxlynxlynx> '"'"'
[13:15:35] <Gekz> not if you play on a laptop and you have an insanely unstable clicking finger
[13:15:36] <Gekz> haha
[13:33:22] <Avenger> how do you cancel conversations?
[13:33:48] <Avenger> you mean, switch areas while they approach you?
[13:36:35] <Gekz> two methods
[13:36:39] <Gekz> there's that one
[13:36:41] <Gekz> which can break it
[13:36:52] <Gekz> the other is you click the transition but the conversation begins
[13:37:00] <Gekz> you follow the conversation to the end, and you immediately transition
[13:37:07] <Gekz> when you come back, none of the scripts trigger and they're stuck
[13:37:41] <Gekz> so the "conversation" ends, but none of the necessary scripts are triggered, so he never morphed into the wolfwere form
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[18:50:26] <lynxlynxlynx> bah, g3 is still down
[19:03:51] <Avenger> lynx don't you want to host iesdp ?
[19:04:21] <lynxlynxlynx> want? heh
[19:04:42] <lynxlynxlynx> i hate web stuff
[19:04:54] <Avenger> well, it could be on the wiki
[19:04:56] <lynxlynxlynx> i do have the most recent zip though, so it would be easy to upload
[19:05:10] <Avenger> it wouldn't be additional service
[19:05:13] <Avenger> just the wiki
[19:05:28] <lynxlynxlynx> someone would have to convert it
[19:05:40] <lynxlynxlynx> and people would complain that "omg, anyone can edit now"
[19:05:47] <Avenger> not anyone
[19:05:52] <Avenger> who can edit out wiki?
[19:05:55] <Avenger> only us
[19:05:59] <lynxlynxlynx> if the forum wasn't down, i would link you to a thread where i suggested something similar
[19:06:09] <lynxlynxlynx> anyone with an account
[19:06:13] <Avenger> well, but the forum is down ;D
[19:06:22] <lynxlynxlynx> currently it is very secure, since the mailer isn't working heh
[19:06:45] <Avenger> we give igi access, and be done with it
[19:07:13] <Avenger> do you know his email?
[19:07:21] <lynxlynxlynx> if he just wanted to continue with his regular workflow, he'd have to get a sf account and learn to use ssh (if he doesn't know it already)
[19:08:26] <Avenger> anyway, i WANT an online iesdp, i use it always from work or at home
[19:08:47] <lynxlynxlynx> me too, it is easier than using dltcep :P
[19:09:11] <Avenger> sure, getting to London is easier with a plane too
[19:09:20] <lynxlynxlynx> i'll up the copy and edheldil can make a new subdomain iesdp.gemrb.org for easier access
[19:11:52] <Avenger> ok, if it is not really public, i guess we can go without igi as well
[19:12:35] <Avenger> but i would like to keep him as maintainer
[19:15:39] <lynxlynxlynx> sure
[19:15:45] <lynxlynxlynx> g3 isn't dead
[19:24:12] <lynxlynxlynx> http://gemrb.org/iesdp/
[19:34:27] <Avenger> thanks Lynx, you are my hero :)
[19:37:18] <lynxlynxlynx> :)
[19:37:49] <lynxlynxlynx> i also posted the url at shs
[19:38:13] <Avenger> i hope you wrote this is just a temp solution and we didn't want to steal it :P
[19:38:20] <Avenger> or you get all the trolling
[19:43:01] <lynxlynxlynx> it was fine
[19:43:16] <lynxlynxlynx> btw, the link on our main page points there now, so that's the easiest way to find it
[19:44:42] <lynxlynxlynx> heh, even the g3 twitter account is silent
[20:02:42] <Avenger> yes i noticed ;)
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[23:46:06] <chiv> another small bug report: when you are in one of the non game pages, clicking the close button causes the game to be stuck with whatever page you were looking at if you click cancel
[23:59:39] <Avenger> bye!
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