#gemrb@irc.freenode.net logs for 16 Nov 2010 (GMT)

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[00:01:58] <SiENcE> Lightkey, ?
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[00:09:19] <Lightkey> I always quit after asking something
[00:33:43] <pupnik> heh
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[01:02:48] <pupnik> “I’ve noticed lately that the paranoid fear of computers becoming intelligent and taking over the world has almost entirely disappeared from the common culture. Near as I can tell, this coincides with the release of MS-DOS.” - Larry DeLuca
[01:13:00] <xrogaan> sip
[01:13:02] <xrogaan> sup
[01:13:52] <xrogaan> I have some yellow string from "Gamescript", saying that it can't find a function for action
[01:14:04] <xrogaan> like [GameScript]: Couldn't assign function to action: 303 deathmatchpositionglobal
[01:14:17] <xrogaan> or [GameScript]: instant action 217 (removefamiliar()) doesn't exist, ignoring
[01:15:05] <xrogaan> and, what about the 0.6.3 branch ?
[01:16:55] <xrogaan> and more important, why the hell is my game FullScreen when Fullscreen is off ? :P
[01:18:48] <xrogaan> don't be mad at me, i'm just hungry :p
[01:22:08] <pupnik> hi
[01:22:43] <pupnik> i could grep the code for those errors
[01:23:57] <pupnik> try hitting alt+enter xrogaan
[01:24:10] <xrogaan> well, for the fullscreen, it's an ingame iption
[01:24:11] <xrogaan> option
[01:24:34] <xrogaan> the gemrb.cfg does nothing but enable that option, I think
[01:26:25] <xrogaan> but, I just notice another weird think that require a screenshot ;)
[01:30:31] <xrogaan> see the charaters : http://imgur.com/GZdlE?full
[01:30:46] <xrogaan> weird and unreadable red
[01:32:41] <xrogaan> meh, the hell. You can't see the problem with that image
[01:34:08] <xrogaan> there, better : http://www.dumpt.com/img/viewer.php?file=1xzpqkownck7zh2557vj.png
[01:34:23] <xrogaan> unmodified :)
[01:36:13] <xrogaan> and alt+enter don't work here
[01:36:21] <pupnik> hm
[01:36:37] <pupnik> you should definitly get a non-fullscreen window
[01:37:14] <pupnik> yes i saw this character problem also
[01:41:47] <xrogaan> is the 'Full Screen' parameter from baldur.ini overwriting the gemrb.cfg parameter ?
[01:41:56] <xrogaan> overriding
[01:42:06] <pupnik> i forgot - my gemrb is not starting right now
[01:44:17] <xrogaan> well, looking at the log, gemrb load gemrb.cfg then /usr/local/share/gemrb/override/bg2/gemrb.ini
[01:44:29] <xrogaan> and that file get a reference to baldur.ini
[01:45:34] <xrogaan> yes, it's definitly that
[01:48:48] <pupnik> glad you found it
[01:48:49] <pupnik> :)
[02:42:16] <Lightkey> xrogaan: branch 0.6.3 is for version 0.6.3, glad I could help :-P
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[08:56:30] <fuzzie> morning
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[08:58:09] <lynxlynxlynx> moo
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[09:29:02] <edheldil> xrogaan: that font problem is an old one. I once tried to determine how it should be done, but got distracted
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[09:30:59] <edheldil> Maybe they should be blended. The same problem was apparent in PS:T main menu, for example
[09:31:22] <lynxlynxlynx> in this case we just force recolor it to one red
[09:31:40] <fuzzie> should be tinted?
[09:31:56] <lynxlynxlynx> no idea
[09:32:30] <edheldil> dunno about bg, but in ps:t the problem was with letter edges, so I suspected it should be blended somehow
[09:32:45] <edheldil> the letters are white
[09:35:45] <lynxlynxlynx> http://lparchive.org/LetsPlay/BG2/Update%2060/26-BG2ToBch8023.jpg <-- green in the jurnal oO
[09:36:27] <lynxlynxlynx> maybe the string has the color tags there, but this is from ascension
[09:41:54] <lynxlynxlynx> http://www.caltrops.com/images/BG2-Journal-big.jpg <-- this one is better for comparison
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[09:47:25] <fuzzie> that is
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[10:04:08] <edheldil> sadly both are jpeg compressed
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[13:01:55] <fuzzie> hm, i was thinking i remembered someone who'd faithfully made screenshots of bits of the UI in png form, but it was edheldil, and not for bg2
[13:03:52] <fuzzie> http://www.eowyn.cz/gemrb/bg1/screenshots/GUIWMAP.png is something which would be nice to reproduce though
[13:03:59] <fuzzie> and i expect caused by the same issue
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[13:05:44] <edheldil> Hehe, really :). On my defense, there's no pst main menu or bg2 journal :)
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[13:08:45] <edheldil> do you mean the sepia tint of letters and city drawings?
[13:28:23] <fuzzie> the gemrb world map has really ugly recoloured text and drawings
[13:28:36] <fuzzie> i assume it is the same bug as the journal text
[13:34:19] <fuzzie> CreatePalette seems to try making a faded palette, but i guess it is creating the wrong thing entirely
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[15:42:06] <edheldil> This is a very delicious reading: http://pplab.snu.ac.kr/courses/adv_pl05/papers/p261-knuth.pdf
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[15:47:11] <pupnik> http://www.treehugger.com/safe-bedside-table.jpg << bedside table for GebRB authors
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[16:59:48] <edheldil> later
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[20:22:25] <lynxlynxlynx> grrr, yet more file manager changes
[20:24:19] <fuzzie> oh?
[20:27:27] <lynxlynxlynx> they're slowly rolling the beta one forward
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