#gemrb@irc.freenode.net logs for 17 Feb 2011 (GMT)

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[11:03:24] <lynxlynxlynx> ups, that dead check change sounds too broad
[11:03:46] <lynxlynxlynx> can probably target all corpses everywhere now
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[20:47:50] <Avenger> so the dead check isn't good? but if it isn't there, you cannot target dead, meh
[20:48:41] <Avenger> maybe we just need add more GA_NO_DEAD flags :)
[20:49:05] <Avenger> or maybe we need a total rewrite
[21:18:18] <lynxlynxlynx> i can't think of anything that should be able to target the dead from gamecontrol besides pst
[21:19:02] <lynxlynxlynx> i haven't had time to try it out yet, but didn't the change make all the corpses targetable to all spells?
[21:33:10] <Avenger> no
[21:33:25] <Avenger> only spells with targeting type = 3
[21:33:35] <Avenger> and ...
[21:33:47] <Avenger> well, some other spells
[21:33:49] <lynxlynxlynx> that's dead only?
[21:33:57] <Avenger> yes
[21:34:06] <Avenger> actually, pst spells would still not target dead
[21:34:12] <lynxlynxlynx> if it was only 3, then it'd be a nice feature, since you could also target raise dead/resurrect
[21:34:13] <Avenger> i didn't commit that patch yet
[21:34:35] <Avenger> only splspec.2da
[21:34:41] <Avenger> but i didn't commit the code
[21:34:56] <lynxlynxlynx> ok, that sounds fine then
[21:36:09] <Avenger> ok, done now
[21:36:21] <Avenger> we still got no cia?
[21:36:27] <Avenger> i thought it is fixed
[21:38:25] <lynxlynxlynx> no
[21:38:46] <lynxlynxlynx> or did i miss something and they reinstated sendmail alraedy?
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[21:39:56] <Avenger> https://sourceforge.net/apps/trac/sourceforge/ticket/17396
[21:43:22] <lynxlynxlynx> awesome, i'll go fix it up
[21:45:25] <lynxlynxlynx> do you have something else to commit?
[21:45:28] <Avenger> can you make it so, it would first check for sendmail?
[21:45:44] <Avenger> i got 2 files that i havent commit yet
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[21:48:26] <lynxlynxlynx> sendmail is installed
[21:49:06] <lynxlynxlynx> it's in a post-commit hook, so there's no point in bailing out
[21:50:26] <Avenger> except the spam
[21:50:36] <lynxlynxlynx> what spam?
[21:51:37] <Avenger> well nevermind
[22:00:36] <lynxlynxlynx> ok, i got the mail :)
[22:00:45] <lynxlynxlynx> so cia should notice soon too
[22:02:15] <Avenger> haha, my chromatic orb is almost good
[22:02:48] <Avenger> it is fun forcing pst's hardcoded stuff into our generic tob v2.0 projectile system
[22:03:57] <Avenger> i just need to make the orbs different colored based on casting level, and wait with launching the projectile till the initial anim ends
[22:04:18] <fuzzie> very nice
[22:05:44] <Avenger> lets see if cia works
[22:06:15] <Avenger> i didn't see the news change
[22:06:35] <Avenger> ah, this is just part of the fixes? cia is still dead?
[22:09:08] <lynxlynxlynx> no, cia should've gotten a mail too
[22:09:18] * lynxlynxlynx kicks CIA-29
[22:09:18] <CIA-29> ow
[22:09:25] <lynxlynxlynx> you never know with cia
[22:11:49] <Avenger> i hope that was a kickstart
[22:33:02] <Avenger> got the mail?
[22:37:28] <lynxlynxlynx> both
[22:38:18] <lynxlynxlynx> cia should work now
[22:38:36] <lynxlynxlynx> rechecked everything and found another change
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[22:46:36] <CIA-29> GemRB: 03avenger_teambg * r396e8e6fcb3c 10gemrb/gemrb/override/pst/ (fireice.pro ice.pro lmiss.pro): fixed some spammy missing files (no fireball type)
[22:46:53] * Avenger cheers lynxlynxlynx.
[22:47:18] * Avenger pats CIA-29.
[22:47:31] <Avenger> ok, back to normal :)
[22:47:44] <lynxlynxlynx> :)
[22:48:12] <Avenger> see you tomorrow
[22:48:18] <lynxlynxlynx> bb
[22:48:33] <Avenger> i'll be adding 1-2 projectiles every day. they are tough :)
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