#gemrb@irc.freenode.net logs for 17 Nov 2012 (GMT)

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[00:50:20] <IndiDev> Good Evening everyone
[00:50:45] <IndiDev> id like to say how much i enjoy your project and how truly awe-inspiring your work is to me.
[00:50:55] <IndiDev> i am truly greatful for all your efforts!
[00:51:36] <IndiDev> The Combination of GemRB and ScummVM made my new Android device a far more desirable piece of hardware.
[00:51:39] <IndiDev> thank you
[00:57:56] <Kliff> Myself, it'll be The Pinball Arcade and this.
[00:58:49] <IndiDev> Im not much of a pinball fan ^^
[01:01:52] <IndiDev> but i sure love oldschool games
[01:01:53] <IndiDev> ^^
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[21:47:19] <Kliff> Say. Sleep is not supposed to affect party members, right?
[21:50:34] <lynxlynxlynx> what do you mean?
[21:50:37] <lynxlynxlynx> everyone sleeps
[21:55:47] <Kliff> The spell, I meant. I thought it would only affect enemies. Either I'm wrong or that's a slight bug. But, oh well.
[21:58:39] <lynxlynxlynx> normal lvl1 sleep is enemy only, yes
[21:59:15] <lynxlynxlynx> which game are you playing?
[21:59:15] <Kliff> I think I would've gotten a warning if it were a Wild Surge, so...
[21:59:21] <lynxlynxlynx> ok
[21:59:31] <Kliff> The Baldur's Gate Trilogy install, with a Wild Mage.
[22:00:57] <lynxlynxlynx> has it's own projectile
[22:01:08] <lynxlynxlynx> hmm, can't be sure that's the bg2 spell then
[22:01:58] <lynxlynxlynx> that one has an "enemy.only" flag set correctly
[22:02:04] <Kliff> Hmm.
[22:02:33] <Kliff> Check if the BG1 version has the flag set correctly, then - it may be using that version of the spell currently.
[22:03:07] <Kliff> If not, well, something's either screwy with my install or with the Viewsonic and I'll have to wait until I get my Nexus for further testing of BGT.
[22:03:39] <lynxlynxlynx> projectiles were different in bg1, but bgt uses the bg2 engine ...
[22:03:49] <lynxlynxlynx> no idea if the hardcoded sleep projectile was left inside
[22:04:19] <lynxlynxlynx> or well, whatever the bg1 spell is using
[22:04:24] <Kliff> It's strange that something's gone wrong - I'm ALMOST tempted to say that it's the Viewsonic.
[22:04:54] <Kliff> The last thing I can think of trying, though, is loading it up the same way in the Windows version of GemRB and testing on there.
[22:05:18] <Kliff> I think I'll start on that tomorrow.
[22:05:27] <lynxlynxlynx> it's always more likely that something is wrong with software than hardware
[22:06:06] <lynxlynxlynx> but this could also just be a data bug too, bgt is huge
[22:06:33] <Kliff> Yeah.
[22:06:54] <Kliff> I'm more concerned, not with the hardware, but with the way it's interacting with the hardware.
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