#gemrb@irc.freenode.net logs for 18 Dec 2017 (GMT)

Archive Today Yesterday Tomorrow
GemRB homepage

[00:50:15] --> elele has joined #gemrb
[00:50:23] <-- elele has left #gemrb
[02:05:06] <-- Dominus has left IRC (Ping timeout: 260 seconds)
[02:05:24] --> Dominus has joined #gemrb
[02:47:45] --> Eli2_ has joined #gemrb
[02:48:50] <-- Eli2| has left IRC (Ping timeout: 250 seconds)
[07:29:20] --> lynxlynx has joined #gemrb
[07:29:20] --- ChanServ gives channel operator status to lynxlynx
[08:15:10] --> GeneralDuke has joined #gemrb
[10:00:15] --> FutureSuture has joined #gemrb
[10:06:57] --> featheroid has joined #gemrb
[10:17:51] <featheroid> Good day everyone. I try to play original BG1 with GemRB 0.8.5 on linux. I wonder if there is a way to scale up gui panels and fonts in game since they look too small for me. I didn't find any solution for this in manuals or wiki. Any advice?
[10:26:16] <lynxlynx> fonts yes
[10:26:36] <edheldil_> featheroid: Wide-screen-mod could also help a bit, no?
[10:27:02] <lynxlynx> that only extends the longest dimension, it doesn't affect overall size
[10:27:20] <lynxlynx> for different (eg. ttf) fonts at arbitrary size, check our wiki
[10:27:34] <featheroid> I installed widescreen mod. It just makes gui less messy but don't scale anything.
[10:27:49] <lynxlynx> you could also recompile using sdl2 and then you'd get software scaling
[10:28:01] <lynxlynx> ... of the whole window
[10:29:04] <featheroid> I build with these cmake options: cmake -DSDL_BACKEND=SDL2 -DOPENGL_BACKEND=OpenGL ../gemrb
[10:29:19] <lynxlynx> oh
[10:29:50] <lynxlynx> the ogl backend will have some drawing issues, but otherwise should work ok
[10:30:03] <lynxlynx> just start gemrb in windowed mode and then you can resize the window
[10:30:13] <lynxlynx> integer factors like 2x work best
[10:30:33] --> edheldil__ has joined #gemrb
[10:30:46] <lynxlynx> bbl
[10:32:45] <featheroid> hm... I can't resize the window in windowed mode.
[10:39:40] <-- edheldil__ has left IRC (Ping timeout: 264 seconds)
[11:14:45] <featheroid> ok, I've rebuilt GemRB without OpenGL backend and now the window can be resized. Also there is not anymore an issue with desktop cropping in fullscreen mode when I choose low resolution. Now everything is a bit pixelated but at least I don't need a magnifying glass to read anything. :) Thanks for help!
[12:26:17] <-- Lightkey has left IRC (Ping timeout: 265 seconds)
[12:38:31] --> Lightkey has joined #gemrb
[16:12:45] <-- GeneralDuke has left IRC (Quit: GeneralDuke)
[17:38:35] --> HumanG33k has joined #gemrb
[19:24:04] <-- |Cable| has left IRC (Ping timeout: 264 seconds)
[19:37:15] --> |Cable| has joined #gemrb
[20:51:28] <-- HumanG33k has left IRC (Remote host closed the connection)
[20:54:34] --> HumanG33k has joined #gemrb
[20:55:32] <-- HumanG33k has left IRC (Read error: Connection reset by peer)
[22:06:06] <-- FutureSuture has left IRC (Quit: Leaving)
[23:20:39] <-- lynxlynx has left IRC (Ping timeout: 272 seconds)
[23:38:09] <-- edheldil_ has left IRC (Ping timeout: 250 seconds)
[23:50:11] --> edheldil_ has joined #gemrb