#gemrb@irc.freenode.net logs for 18 May 2010 (GMT)

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[00:19:42] <lynxlynxlynx> crosscompiling support was much improved in the 2.8 series
[00:20:03] <lynxlynxlynx> haven't tried it though
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[02:35:35] <Lightkey> Gekz!
[02:46:35] <Gekz> ?
[02:50:25] <tomprince> !
[03:02:12] <Lightkey> Gekz: so what if his passport really gets revoked, can he get a new one or is it permanent?
[03:03:14] <Gekz> get a new one
[03:03:21] <Gekz> this was nothing personal Lightkey
[03:03:24] <Gekz> his passport was damaged
[03:03:29] <Gekz> damaged passports need to be replaced
[03:03:44] <Gekz> Australian ones have chips in them that render them useless if damagedd
[03:03:49] <Lightkey> yes, I was wondering what the fuss is all about
[03:04:22] <Lightkey> we have them too but they still are valid then
[03:04:26] <Gekz> he's a sensationalist prick
[03:04:27] <Gekz> >_>
[03:06:27] <Lightkey> well, he got his bag searched and getting asked by the AFB about his 1991 criminal record, that sounded strange, I must admit
[03:11:49] <Gekz> nah
[03:11:53] <Gekz> that's really not all the strange honestly
[03:11:57] <Gekz> haha
[03:12:09] <Gekz> that's Australian border security for you
[03:12:18] <Gekz> the fact he got let out is paramount to the fact it was just routine.
[03:12:38] <Gekz> pretty much anyone with a criminal record that leaves the country and returns will get checked
[03:16:28] <Lightkey> ah, did not know the AFB is involved in border security, what is "let out" in simple english?
[03:17:27] <tomprince> Allowed to leave the country?
[03:17:35] <Gekz> allowed to stay
[03:17:40] <Gekz> not deported
[03:17:56] <Gekz> if he's a citizen, then to the jail for being teh naughty
[03:18:11] <Gekz> wait
[03:18:13] <Gekz> what's teh AFB
[03:18:15] <Gekz> dont you mean AFP?
[03:18:28] <Lightkey> probably
[03:18:51] <Gekz> the federal police are in control
[03:18:56] <Gekz> as all ports are federal
[03:19:13] <Lightkey> you know, in Franggn, we only speak soft b and hard b
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[07:28:23] <edheldil> ehhh? Aren't you speaking in Qwhglmian?
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[10:47:41] <Lightkey> edheldil: I'm not in Wales
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[11:21:30] <edheldil> Lightkey: that's not in Wales. Read Stephenson's books? :)
[12:01:44] <CIA-13> GemRB: 03lynxlupodian * r248ec583b194 10gemrb/gemrb/plugins/IWDOpcodes/IWDOpcodes.cpp:
[12:01:44] <CIA-13> GemRB: fixed fx_soul_eater and added the stat bonus granting
[12:01:44] <CIA-13> GemRB: the prerequisites to test it are still broken though
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[18:15:42] <CIA-13> GemRB: 03tom.prince * r80e759ed3742 10gemrb/gemrb/plugins/SDLVideo/SDLVideo.cpp:
[18:15:42] <CIA-13> GemRB: SDLVideo: Ignore bufw in showYUVFrame for now.
[18:15:42] <CIA-13> GemRB: At some point, we need to decide whether we want to support scaling or not. If so,
[18:15:42] <CIA-13> GemRB: bufw will be used, otherwise, we can drop it completely.
[18:15:42] <CIA-13> GemRB: Signed-off-by: Tom Prince <tom.prince@ualberta.net>
[18:15:54] <tomprince> That is the obvious minimal fix.
[18:18:51] <fuzzie> sounds so, from the commit msg
[18:20:21] <tomprince> Mind closing this: https://sourceforge.net/tracker/?func=detail&atid=110122&aid=3003357&group_id=10122 since I don't seem to have the rights.
[18:21:30] <fuzzie> odd
[18:22:06] <lynxlynxlynx> isn't it the same with bufh?
[18:22:23] <fuzzie> bufh is used
[18:22:54] <fuzzie> (bug closed)
[18:24:21] <tomprince> Thanks.
[18:27:01] <fuzzie> did anyone ever fix the #pragma?
[18:27:39] <tomprince> No.
[18:31:04] <tomprince> I haven't gotten round to checking the header dependency chain yet. The proper fix is probably to split up win32def.h.
[18:31:20] <tomprince> It doesn't really make sense for the logging stuff to be there, for example.
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[22:09:06] <CIA-13> GemRB: 03lynxlupodian * r02ef89bef140 10gemrb/gemrb/docs/en/Tables/damage.txt: damage.txt: fixed a bad reference
[22:09:09] <CIA-13> GemRB: 03lynxlupodian * r109509338aa8 10gemrb/gemrb/plugins/IWDOpcodes/IWDOpcodes.cpp: added the how/iwd2 version of the DamageBonusModifier opcode
[22:09:12] <CIA-13> GemRB: 03lynxlupodian * r02a3b2f48a65 10gemrb/gemrb/ (11 files in 10 dirs):
[22:09:12] <CIA-13> GemRB: dmgtypes.2da: added a column to map the iwd DamageBonusModifier types;
[22:09:12] <CIA-13> GemRB: read it into the DamageInfoStruct;
[22:09:12] <CIA-13> GemRB: added a game flag for these specific damage type boni;
[22:09:13] <CIA-13> GemRB: 03lynxlupodian * ra37a5b80e44d 10gemrb/gemrb/core/ (Actor.cpp Actor.h):
[22:09:14] <CIA-13> GemRB: combat: support specific damage type boni (how, iwd2)
[22:09:14] <CIA-13> GemRB: and general damage bonus (all)
[22:09:18] <CIA-13> GemRB: 03lynxlupodian * r7158f4052806 10gemrb/gemrb/plugins/SDLVideo/SDLVideo.cpp: Merge branch 'master' of ssh://gemrb.git.sourceforge.net/gitroot/gemrb/gemrb
[22:09:19] <CIA-13> GemRB: 03lynxlupodian * r1480f77ab6e5 10gemrb/gemrb/core/Actor.cpp: added support for left/right hand damage boni (currently unused)
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