#gemrb@irc.freenode.net logs for 18 Nov 2010 (GMT)

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[09:12:53] <CIA-28> GemRB: 03lynxlupodian * r2bc713215318 10gemrb/gemrb/core/Scriptable/Actor.cpp:
[09:12:53] <CIA-28> GemRB: SetupFist: avoid ugly memory overwritting
[09:12:53] <CIA-28> GemRB: hopefully fixes two arm alignment issues
[09:14:01] <fuzzie> ^.^
[09:14:44] <fuzzie> although i thought i removed that warning
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[09:15:29] <fuzzie> the "-Wcast-align" leads to unfixable alignment warnings later in the compile
[09:15:35] <fuzzie> incorrect ones, i should say
[09:15:51] <lynxlynxlynx> it's not only a warning there, he said and the output agrees that -Werror was off
[09:16:20] <fuzzie> ok, i just mention it in case you start getting errors about casts in for example the GUI system
[09:16:48] <lynxlynxlynx> np, i remember the issue
[09:18:20] <fuzzie> your fix seems wrong, though?
[09:19:11] <fuzzie> oh, in several ways :(
[09:19:32] <lynxlynxlynx> huh, how come?
[09:21:05] <fuzzie> one moment
[09:21:28] <edheldil> hi
[09:21:37] <lynxlynxlynx> ojla
[09:23:44] <CIA-28> GemRB: 03fuzzie * r2d48e86c3db2 10gemrb/gemrb/core/Scriptable/Actor.cpp: try another fix for SetupFist
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[09:24:07] <fuzzie> ^- i think that explains better than i'd do on irc
[09:24:30] <lynxlynxlynx> i didn't account for multiple rows
[09:25:05] <fuzzie> and you only handled the first call to SetupFist
[09:26:29] <fuzzie> but it is pretty unreadable code
[09:27:14] <fuzzie> if you have time, moving the whole 'if (FistRows<0)' bit into a SetupFistData() function would make it more obvious, i think
[09:30:27] <lynxlynxlynx> ok
[09:36:52] <CIA-28> GemRB: 03lynxlupodian * ra11d32125f20 10gemrb/gemrb/core/Scriptable/ (Actor.cpp Actor.h): split out Actor::SetupFistData
[09:37:36] <fuzzie> thankyou!
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[12:15:17] --- Topic for #GemRb is: GemRB 0.6.2 | http://gemrb.sf.net | Be wary of your words for there are Modron sensors in this channel: http://log.usecode.org/gemrblog.php | Hey <CHARNAME>, we need some awesome screenshots!
[12:15:17] --- Topic for #GemRb set by lynxlynxlynx!~navaden@sourcemage/warlock/lynxlynxlynx at Sat Aug 21 09:55:46 2010
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[18:46:06] <Avenger> hello
[18:46:45] <Avenger> hey lynxlynxlynx, is there any known regression?
[18:57:22] <fuzzie> i don't think anyone's mentioned anything?
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[19:28:20] <Avenger> that sounds good, fuzzie :)
[19:28:50] <Avenger> i wonder, how much of the recent commits will make it in the release
[19:29:27] <fuzzie> i haven't even looked at all the CHU stuff
[19:30:21] <Avenger> the chu stuff is better not added to the release, it doesn't have any benefit
[19:30:25] <pupnik> http://whereisben.blogs.com/photos/uncategorized/compucamp.jpg That is me
[19:31:00] <Avenger> as far as i see, those features i just added are unused in the games (or we already implemented a replacement)
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[20:58:39] <lynxlynxlynx> there is one regression
[20:59:07] <lynxlynxlynx> i added some worldmap stuff to movetoarea, then it was removed and not replaced completely
[21:00:58] <fuzzie> 89850143?
[21:02:36] <Lightkey> that is no hash, nope, I'm sure it isn't, definitely not
[21:03:34] <fuzzie> :-)
[21:08:02] <lynxlynxlynx> yes
[21:08:08] <lynxlynxlynx> Lightkey: it happens
[21:08:12] <Lightkey> :-PP
[21:08:34] <lynxlynxlynx> i was thinking of just redoing my changes in the branch, since there's no will to fix this properly yet
[21:10:08] <fuzzie> sounds fine to me
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[22:08:13] <edheldil_> hi
[22:08:36] <Lightkey> omghi2u2!
[22:09:52] <Lightkey> lynxlynxlynx: your peak user script still running? ;-)
[22:10:22] <D_T_G> hi
[22:10:53] <lynxlynxlynx> i take it that was not a scheduler joke
[22:10:57] <lynxlynxlynx> ojla
[22:12:16] <Lightkey> uh.. no, IIRC you were the one with a IRC client script that told if the amount of channel users had reached a new peak?
[22:13:20] <D_T_G> why gemrb does not respect "Fullscreen=0" option in .cfg?
[22:13:47] <fuzzie> D_T_G: baldur.ini or equivalent overrides it, if you have Full Screen set there
[22:13:59] <fuzzie> it is annoying, we should refactor it back so the cfg option works again.
[22:14:22] <D_T_G> hm, yes it's annoying
[22:15:02] <edheldil_> the question is what should take precedence and how should the value be saved
[22:15:36] <fuzzie> well, if the ini got saved somewhere central, that would be different
[22:16:29] <fuzzie> but i think we don't have a plan for that
[22:17:10] <lynxlynxlynx> Lightkey: nope
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[23:10:01] <lynxlynxlynx> happy idling
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