#gemrb@irc.freenode.net logs for 19 Jul 2009 (GMT)

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[05:38:34] <Avenger> meh, iwd2 spells are not even loaded
[05:39:01] <Avenger> at leas i fixed item usage
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[05:43:21] <CIA-18> gemrb: 03avenger_teambg * r6741 10/gemrb/trunk/gemrb/GUIScripts/iwd2/GUICommonWindows.py: iwd2:fixed guiscript to display use item icons/spells correctly
[05:47:56] <CIA-18> gemrb: 03avenger_teambg * r6742 10/gemrb/trunk/gemrb/plugins/GUIScript/GUIScript.cpp: support the button offset needed for iwd2 guiscript
[06:00:10] <CIA-18> gemrb: 03avenger_teambg * r6743 10/gemrb/trunk/TODO: just realised a big TODO
[06:18:18] <CIA-18> gemrb: 03avenger_teambg * r6744 10/gemrb/trunk/gemrb/plugins/Core/ (Actor.cpp Actor.h Game.cpp): don't overwrite customised action buttons (iwd2 has them)
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[06:49:03] <CIA-18> gemrb: 03avenger_teambg * r6745 10/gemrb/trunk/TODO: more sound TODO
[06:50:29] <CIA-18> gemrb: 03avenger_teambg * r6746 10/gemrb/trunk/gemrb/plugins/ (6 files in 2 dirs): fixed loop when area music playlist doesn't exist
[06:50:39] <fuzzie> Hm.
[06:50:43] <fuzzie> That one was kind of subtle.
[06:52:50] * fuzzie rushes off again.
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[06:54:53] <Avenger> did fuzzie wake up?
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[06:57:15] <fuzzie> my code for that music looping is probably wrong
[06:57:21] <fuzzie> we should only restart music when we run out
[06:57:38] <fuzzie> but I didn't get around to testing it in all the games.
[06:58:13] <fuzzie> it looked like there were "stop music" actions which probably don't work if we just loop.
[06:58:35] <fuzzie> but I have to go and help people now, I'll be around later..
[06:58:44] <Gekz> http://www.gamezine.co.uk/news/game-industry/all-violent-video-games-be-banned-in-germany-$1301757.htm
[07:05:13] <Avenger> this looping happened when there was no mus file at all
[07:05:35] <Avenger> mx0000.mus doesn't exist in my iwd2 install. it is a kind of bug
[07:05:47] <Avenger> but it totally screwed the console output
[07:06:24] <Avenger> gekz: i guess that's 90% of video games :)
[07:06:46] <Avenger> probably it depends on violence level
[07:07:07] <Avenger> a rape simulator or a carmageddon type game is definitely over the top
[07:09:34] <Avenger> hmm, apparently they would ban crysis too. Well...
[07:09:52] <Avenger> that's definitely not a realistic law
[07:10:36] <Avenger> if someone mistakes the world crysis with reality they would already need medical care
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[07:15:07] <Gekz> Avenger: Germany is still butthurt about hitler
[07:15:22] <Gekz> they think that by banning violence it will magically disappear
[07:15:40] <Avenger> yeah, but this banning is more like an act hitler would do :D
[07:16:00] <Gekz> IKNOW
[07:16:04] <Gekz> they're butthurt BY hitler
[07:16:05] <Gekz> lol
[07:16:07] <Gekz> also
[07:16:13] <Gekz> drive to Belgium, NL, etc
[07:16:14] <Gekz> buy your games
[07:16:15] <Gekz> return
[07:16:15] <Gekz> or
[07:16:17] <Gekz> pirate them
[07:16:20] <Avenger> it is a step towards controlling EVERYTHING
[07:16:21] <Gekz> there's no logic to this law
[07:16:27] <Gekz> if anything, it'll just kill the market there
[07:16:30] <Gekz> and the blackmarket will thrive
[07:16:34] <Gekz> it's uncontrollable
[07:16:35] <Avenger> yep
[07:16:38] <Gekz> they should ban cigarettes too
[07:16:40] <Gekz> they can kill you
[07:16:41] <Gekz> and children
[07:16:43] <Gekz> they can kill you
[07:16:45] <Gekz> when you have them
[07:18:04] <Avenger> i think it is better to raise the tax on cigatette :) Those who are dumb enough to become addicted, could pay for damaging other people's health
[07:18:24] <Avenger> i would never ban cigarette
[07:18:30] <Gekz> that's how it works in Austarlia
[07:18:33] <Gekz> Australia*
[07:18:34] <Avenger> that's just opening up the black market
[07:18:43] <Gekz> it's $12 for the cheapest box of 12 cigarettes
[07:18:48] <Avenger> wow, nice
[07:18:55] <Avenger> that's damn steep price
[07:19:02] <Avenger> but probably covers the healthcare
[07:19:04] <Gekz> that's 7 euros
[07:19:05] <Gekz> apparently
[07:19:23] <Gekz> a quality packet will set you back $20
[07:19:27] <Gekz> a carton is about $95
[07:19:52] <Avenger> i guess there are no thrown stubs on the street either :D
[07:20:16] <Gekz> wrong
[07:20:22] <Gekz> about 1/10 people still smoke
[07:20:24] <Gekz> you have no idea
[07:20:24] <Gekz> lol
[07:20:32] <Gekz> but Avenger
[07:20:36] <Gekz> a loaf of bread is $2
[07:20:39] <Gekz> 2L of milk is $3
[07:20:42] <Gekz> it's not cheap to live here
[07:20:56] <Avenger> they should sell them without filter, so they could be burnt completely :)
[07:20:57] <Gekz> electricity, if you leave ONE computer on 24/7 is $300 a month
[07:21:05] <Gekz> water just went up
[07:21:13] <Gekz> the government is censoring us
[07:21:13] <Gekz> lol
[07:21:21] <Avenger> huh, i see, so that $ is not too strong
[07:21:34] <Gekz> Avenger: that's the problem, it IS strong
[07:21:34] <Gekz> lol
[07:21:39] <Gekz> we have lower wages
[07:21:41] <Gekz> than the cost of living
[07:21:52] <Gekz> for the first time in years the poverty line RAISED
[07:22:13] <Avenger> with the recession it isn't so surprising
[07:22:13] <Gekz> 7% umemployment this year
[07:22:20] <Gekz> was 3% 3 years ago
[07:22:24] <Gekz> Avenger: this happened before teh recession
[07:22:29] <Gekz> the recession only made it worse
[07:22:37] <Gekz> and apparently, Australia already recovered
[07:22:49] <Gekz> our economy is latched onto China
[07:22:52] <Gekz> mining
[07:23:41] <Avenger> i didn't know you live in Australia
[07:25:25] <Gekz> lol
[07:25:27] <Gekz> now you do
[07:25:50] <Gekz> apparently hungary is the only country in the world to vote in a party that has neo-nazi ties
[07:25:56] <Gekz> and pushing for fascism
[07:26:04] <Avenger> heh, don't ask me
[07:26:12] <Gekz> dont vote?
[07:26:12] <Gekz> lol
[07:26:50] <Avenger> the slovaks got something close to that too, but i agree that our 'jobbik' is nazi
[07:27:05] <Gekz> jobbik doesnt sound like a very hungarian last name
[07:27:08] <Gekz> am I wrong?
[07:27:28] <Avenger> it is bad grammar
[07:27:45] <Gekz> what's jobbik?
[07:27:47] <Gekz> lol
[07:28:50] <Avenger> it could be translated to english as 'righter'
[07:30:42] <Avenger> 'jo' - good, 'jobb' - better, or right, 'jobbik' - 'the better'
[07:31:54] <Avenger> they are definitely national + socialist, so, well, nazis.
[07:34:04] <Avenger> huh, jobbik is the name of the party you mentioned :) i thought you know.
[07:34:10] <Gekz> ah
[07:34:12] <Gekz> so it's hungarian
[07:34:13] <Gekz> weir'd
[07:34:15] <Gekz> weird*
[07:34:21] <Gekz> your language confuses and infuriates us
[07:34:23] <Avenger> sure it is hungarian
[07:34:31] <Gekz> too isolated :P
[07:34:41] <Gekz> so
[07:34:44] <Gekz> it has a double meaning
[07:34:52] <Gekz> righter, better, more correct
[07:34:52] <Avenger> why would a national party pick an international name
[07:34:56] <Avenger> yes
[07:35:00] <Gekz> evil language
[07:35:12] <Gekz> Avenger: I had no idea what you were talking about
[07:35:13] <Avenger> like english has no puns
[07:35:14] <Gekz> for all I know
[07:35:19] <Gekz> jobbik could have been your presidents last name
[07:35:22] <Gekz> that's what I originally though
[07:35:23] <Gekz> t
[07:35:35] <Avenger> well, it isn't in our parliament yet
[07:35:35] <Gekz> Avenger: yours is a double meaning, not a pun
[07:36:15] <Avenger> define pun: A pun, or paronomasia, is a form of word play that deliberately exploits ambiguity between similar-sounding words for humorous or rhetorical effect
[07:37:16] <Avenger> anyway, jobbik isn't in our parliament, but i guess it will be after the next elections
[07:37:36] <Avenger> they would get some 8% now.
[07:39:21] <Gekz> Avenger: as you definition said, a pun is similar words, not a single word with two meanings
[07:39:24] <Gekz> different concept
[07:39:26] <Gekz> yours is a connotation
[07:40:34] <Avenger> i see, so if they are same, then it isn't a pun
[07:42:39] <Gekz> yep
[07:42:52] <Gekz> it's just a cool language feature
[07:42:57] <Gekz> more formal
[07:42:58] <Avenger> see this: http://akademia.blog.emasa.hu/uploads/2009/06/hetek.jpg 'rosszabbik' = 'the worse'
[07:43:30] <Gekz> what the hell is that poster
[07:43:31] <Gekz> lol
[07:43:39] <Avenger> top: 'ubunga is owned by the ubungans' ;)
[07:43:54] <Avenger> this is the counter propaganda against jobbik :)
[07:44:05] <Gekz> what is ubungu
[07:44:06] <Gekz> lol
[07:44:22] <Gekz> magyar is hungarian
[07:44:44] <Avenger> ubunga is a fictional country, i guess ;) something primitive like the ones on the picture :)
[07:45:07] <Gekz> ok
[07:45:08] <Gekz> lol
[07:45:16] <Gekz> your politics are silly
[07:45:24] <Gekz> OH
[07:45:27] <Gekz> ITS A PARODY
[07:45:30] <Gekz> lol
[07:45:31] <Gekz> I get it
[07:45:32] <Gekz> shh
[07:45:48] <Gekz> nationalist propaganda
[07:45:49] <Gekz> a joke
[07:45:50] <Gekz> lol
[07:46:27] <Avenger> here is the original image: http://media.photobucket.com/image/jobbik/Daneelo/ET%20other/PoliticalGraphics/EP2009/EP2009_Jobbik.jpg
[07:46:46] <Gekz> hungary for hungarians
[07:46:52] <Avenger> yep
[07:47:06] <Gekz> Magyarorszag
[07:47:11] <Gekz> that's hungarian for hungary the country
[07:47:12] <Gekz> ?
[07:47:18] <Avenger> yes
[07:47:20] <Gekz> HA
[07:47:25] <Gekz> that's so horribly long
[07:47:39] <Gekz> does it mean anything?
[07:47:57] <Avenger> it is literally: ország = country, land etc
[07:48:23] <Gekz> so
[07:48:26] <Gekz> hungarian country
[07:48:26] <Gekz> lol
[07:48:27] <Gekz> makes sense
[07:48:42] <Gekz> -oke' = people?
[07:48:47] <Avenger> owned
[07:48:52] <Gekz> owned?
[07:49:01] <Gekz> a = is?
[07:49:12] <Avenger> the hungarian country is owned by the hungarians
[07:49:39] <Gekz> yeah
[07:49:43] <Gekz> so a isnt for
[07:49:44] <Gekz> it's is
[07:49:53] <Gekz> Hungarian-land is hungarian-owned
[07:50:39] <Avenger> hehe, see, you cannot explain it shorter :)
[07:50:58] <Gekz> but that's literally how it's built in hungarian
[07:51:00] <Gekz> seemingly
[07:51:02] <Gekz> which is cool
[07:51:03] <Gekz> :D
[07:51:12] <Avenger> yes, suffixes win
[07:51:28] <Gekz> I dont think I've seen it used like that in any language before
[07:51:43] <Avenger> i think the turkish language is even more suffix ridden
[07:51:53] <Gekz> Turkish isnt a language
[07:51:59] <Gekz> :P
[07:52:09] <Gekz> it's an assortment of glued together pieces
[07:52:17] <Gekz> until you hvae one word, 800 syllables
[07:52:19] <Gekz> and no meaning
[07:52:33] <Avenger> well, what else is a suffix than a glued on piece of a syllable?
[07:52:49] <Gekz> it adds meaning
[07:53:07] <Gekz> but in most languages it doesnt add features
[07:53:15] <Gekz> it will simply change the form of the word
[07:53:17] <Gekz> or negate it
[07:53:23] <Avenger> the turks got real words too
[07:53:30] <Gekz> Avenger: it was a joke :P
[07:53:31] <Gekz> I know
[07:53:52] <Gekz> every hungarian so far that I've talked to always talks about Turkish
[07:53:58] <Gekz> do you people have trade ties or something
[07:53:59] <Gekz> lol
[07:54:38] <Avenger> well, the hungarian language evolved from something now dead. We got common roots with the finnish (another weird language, you have to admit).
[07:54:48] <Gekz> Uralic
[07:54:48] <Avenger> And we got influenced by the turkish language quite much
[07:54:50] <Gekz> Ugric
[07:54:51] <Gekz> languages
[07:55:06] <Avenger> i see you learned something already :) nice
[07:55:22] <Gekz> I study linguistics
[07:55:23] <Gekz> lol
[07:56:47] <Avenger> well, our language was influenced by our neighbours. Hungary is in the middle of slavic countries. And was under turkish occupation for some 150 years
[07:58:11] <Gekz> I know nothing about Hungary though
[07:58:12] <Gekz> lol
[07:58:14] <Gekz> so there you go
[07:58:24] <Gekz> I knew nothing about hungarian until this year
[07:59:10] <Avenger> it is an interesting language if you want to study something :)
[08:00:49] <Avenger> i guess you already know about the order of personal names :) family name is coming first in hungarian. There are only 3 such languages, afaik.
[08:03:22] <lynxlynxlynx> so your name isn't laszlo? :P
[08:04:31] <Avenger> part of my name, heh
[08:04:47] <Avenger> it isn't my family name
[08:05:11] <lynxlynxlynx> exactly
[08:05:19] <Gekz> Avenger: I noticed by the poster
[08:05:27] <Gekz> the other two languages are Chinese
[08:05:29] <Gekz> and Japanese
[08:07:32] <Avenger> have you learned about our flexible word order in a sentence too?
[08:08:23] <Avenger> that might explain why my english is so odd :)
[08:37:31] <Gekz> Avenger: I know about that
[08:37:35] <Gekz> that's to do with cases
[08:37:53] <Gekz> you dont have crazy copula rules though
[08:42:05] <Avenger> heh, you wish. 'i am a human' - 'én ember vagyok' - 'you are a human' 'te ember vagy' - but : 'he is a human' - 'ő ember' (not 'ő ember van')
[08:42:58] <Gekz> oh
[08:43:04] <Gekz> that's a crazy copula rule
[08:43:06] <Gekz> lolol
[08:43:25] <Gekz> that doesnt make sense
[08:43:28] <Gekz> oh wait
[08:43:36] <Avenger> see 'zero copula' on wikipedia
[08:43:37] <Gekz> is it the same
[08:43:40] <Gekz> for all third persons?
[08:43:57] <Gekz> I've read about zero copula and forgotten multiple
[08:43:58] <Gekz> time
[08:43:59] <Gekz> s
[08:44:32] <Avenger> 'en ember vagyok' 'te ember vagy' 'o ember' 'mi emberek vagyunk' 'ti emberek vagytok' 'ok emberek'
[08:45:15] <Avenger> so, no 'vagy/van' for he/they
[08:45:38] <Gekz> oh right
[08:45:40] <Gekz> zero copula
[08:45:41] <Gekz> dah
[08:45:45] <Gekz> I do remember what it is
[08:45:45] <Gekz> lol
[08:45:59] <Gekz> it's for the third person in your language it seems
[08:46:03] <Avenger> yes
[08:46:10] <Gekz> that's rather cool
[08:46:12] <Avenger> but i'm not sure it is ALWAYS :)
[08:46:21] <Gekz> yeah irregularities are common in language
[08:46:25] <Gekz> rules are more like
[08:46:29] <Gekz> general guidelines
[08:47:38] <Avenger> there are no gender differences, at least :) no he or she. Though 'it' is usually 'az' and not 'ő'
[08:49:04] <Gekz> I know
[08:49:08] <Gekz> genderless language
[08:49:18] <Gekz> just animate and inanimate iirc
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[09:40:30] <Avenger> btw, in our previous sentence 'a' is not 'is' but 'the' :) 'is' is covered by the '-oké' suffix it means 'theirs'
[09:53:12] <CIA-18> gemrb: 03avenger_teambg * r6747 10/gemrb/trunk/gemrb/plugins/MUSImporter/MUSImp.cpp: better feedback on missing playlist
[09:57:09] <CIA-18> gemrb: 03avenger_teambg * r6748 10/gemrb/trunk/gemrb/override/iwd2/fbreath.pro: a bit better fire breath
[10:00:39] <Avenger> brb
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[11:51:58] <lynxlynxlynx> tob deals triple damage on ^y
[11:52:07] <lynxlynxlynx> the animation i see is cold
[11:52:41] <lynxlynxlynx> a surer way to deal the damage is the magic damage type instead of electrical, nobody has resistance against that :)
[11:52:52] <lynxlynxlynx> it became a full member in iwd2
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[13:22:35] <D_T_G> hi
[13:23:15] <D_T_G> lynxlynxlynx, are u there?
[13:23:28] <lynxlynxlynx> oj
[13:23:54] <D_T_G> http://wklej.org/id/123098/txt <- dynamicness of scrollbar in LUSpellSelection.py without extra variable
[13:25:08] <lynxlynxlynx> :)
[13:25:29] <D_T_G> the pros for iwd2 need new entry in makefile.am and cmake too
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[13:33:44] <lynxlynxlynx> right, i'll fix that and then check your patch
[13:33:53] <lynxlynxlynx> i hope the whitespace is fine
[13:35:44] <D_T_G> whitespace are fine now
[13:36:44] <D_T_G> this was how that site worked, when you add /txt it is pure text with all respect to whitespaces
[13:37:27] <lynxlynxlynx> cmake is already fine btw - unlike with the makefiles, the overrides are treated centrally
[13:38:13] <D_T_G> i don't know what's so nice about cmake
[13:38:30] <D_T_G> i still prefer to use make
[13:38:44] <CIA-18> gemrb: 03lynxlupodian * r6749 10/gemrb/trunk/gemrb/override/iwd2/Makefile.am: iwd2: added *.pro to the override Makefile.am
[13:38:44] <lynxlynxlynx> cmake is not a replacement for make
[13:38:52] <lynxlynxlynx> it's a replacement for autotools
[13:39:34] <D_T_G> oh, ok
[13:39:49] <fuzzie> both ways, you still end up running 'make' to build
[13:41:29] <D_T_G> i once tried to use cmake in gemrb but it was more complicated
[13:41:41] <D_T_G> but maybe it was only me not knowing cmake
[13:41:56] <D_T_G> before
[13:53:21] <lynxlynxlynx> cmake; make
[13:53:43] <lynxlynxlynx> you can pass options, but those are the basics
[13:53:52] <D_T_G> the installation dir?
[13:54:37] <lynxlynxlynx> of course
[13:55:34] <lynxlynxlynx> dos format :^<
[13:57:12] <D_T_G> i could find how to set that in cmake help
[13:57:17] <D_T_G> *coldn't
[13:57:54] <CIA-18> gemrb: 03lynxlupodian * r6750 10/gemrb/trunk/gemrb/GUIScripts/LUSpellSelection.py:
[13:57:54] <CIA-18> gemrb: LUSpellSelection.py: applied patch by nugrud which results in us making a
[13:57:54] <CIA-18> gemrb: scrollbar only when it is needed
[13:57:58] <lynxlynxlynx> -DPREFIX=
[13:58:22] <lynxlynxlynx> the standard is CMAKE_INSTALL_PREFIX, but i've added a shorthand
[13:58:49] <D_T_G> ok, i'll try cmake next time :)
[13:59:02] <fuzzie> the 'friendly way' is cmake -i, which prompts you for all the configuration
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[14:20:42] <D_T_G> i guess this is where to add a new config option: http://wklej.org/id/123126/ , right?
[14:21:13] <fuzzie> yes
[14:21:45] <D_T_G> and now in guiscript I just need to GemRB.GetVar("GUIEnhancements")?
[14:21:54] <fuzzie> nope, it is a lot more painful than that :(
[14:22:04] <fuzzie> i wonder if there is a better way for configuration options which only python needs
[14:22:57] <D_T_G> the cfg is parsed only in interface.cpp
[14:23:16] <fuzzie> we have nice accessor functions for the party, quests and beasts ini files
[14:24:46] <Gekz> put it in a class?
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[15:12:12] --- Topic for #gemrb is: GemRB 0.5.0 | Gekz, it's at http://gemrb.sf.net | Be wary of your words for there are Modron sensors in this channel: http://log.usecode.org/gemrblog.php | Hey you, yes you, we need some awesome screenshots!
[15:12:12] --- Topic for #gemrb set by lynxlynxlynx at Thu Jun 25 18:06:24 2009
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[15:17:52] <D_T_G> http://wklej.org/id/123160/?zawin=0
[15:19:12] <D_T_G> i need to set new installation to test it
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[15:20:51] <lynxlynxlynx> it's usability -> its
[15:21:33] <D_T_G> well, maybe someone with better english would write this from scratch :)
[15:36:05] <D_T_G> what was that command to set xp in gemrb?
[15:36:39] <D_T_G> GemRB.SetPlayerStat(sth, sth, sth)
[15:36:45] <D_T_G> ?
[15:40:33] <D_T_G> nm
[15:40:55] <lynxlynxlynx> iirc the stat number is 44
[15:41:06] <lynxlynxlynx> pc,44,xp
[15:43:01] <wjp> the symbolic name is IE_XP
[15:43:51] <D_T_G> GemRB.SetPlayerStat(1,IE_XP,8000000)
[16:00:44] <D_T_G> http://wklej.org/id/123187/txt <-- works for me :)
[16:01:04] <D_T_G> setting, unsetting enhancements
[16:11:00] <D_T_G> I wrote the description in cfg from scratch
[16:14:18] <lynxlynxlynx> it's better
[16:18:21] <D_T_G> i linked it in the forum if you want to review and merge it in the future :)
[16:19:21] <D_T_G> bye
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[16:31:43] <CIA-18> gemrb: 03avenger_teambg * r6751 10/gemrb/trunk/gemrb/plugins/CREImporter/ (CREImp.cpp CREImp.h): reading iwd2 spellbooks (saving iwd2 games is still broken)
[16:33:32] <CIA-18> gemrb: 03avenger_teambg * r6752 10/gemrb/trunk/gemrb/plugins/Core/Spellbook.cpp: removed unused tables from spellbook (this is handled in creimporter now)
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[16:59:53] <CIA-18> gemrb: 03avenger_teambg * r6753 10/gemrb/trunk/gemrb/plugins/Core/ (Interface.cpp Item.cpp Spell.cpp Spell.h): fixed simplified duration for iwd2
[17:01:10] <Avenger> ok, spellcasting works in iwd2. There is still a lot of fuzzie work, though.
[17:03:20] <fuzzie> hehe :) i *do* have iwd2 installed, i'll take a look in a bit
[17:03:55] <fuzzie> I am gone most of this week (in Köln) but should be here again after that.
[17:08:33] <CIA-18> gemrb: 03avenger_teambg * r6754 10/gemrb/trunk/TODO: updated TODO
[17:20:19] <Avenger> taimon seems to have got clues about the missing IE stats: --> http://forums.gibberlings3.net/index.php?showtopic=17244
[17:23:08] <lynxlynxlynx> it's wierd that the modified values are stored though
[17:24:44] <Avenger> 176-182?
[17:25:04] <Avenger> hmm, those are not stored
[17:29:55] <lynxlynxlynx> oh good
[17:30:17] <lynxlynxlynx> just like resist magic damage (only stored in iwd2)
[17:45:54] <CIA-18> gemrb: 03lynxlupodian * r6755 10/gemrb/trunk/gemrb/ (5 files in 3 dirs):
[17:45:54] <CIA-18> gemrb: added GUIEnhancements config switch used by the hardcoded gui mods in bg2
[17:45:54] <CIA-18> gemrb: patch by nugrud
[17:58:32] <lynxlynxlynx> http://www.wizards.com/dnd/images/Art_DivinePower/63.jpg <-- crap, emo dnd
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[19:15:16] <D_T_G> lynxlynxlynx, i'm afraid guienhancements is not working :/
[19:15:37] <D_T_G> I just did a clean install and GemRB.GetVar("GUIEnhancements") always returns 0
[19:15:44] <D_T_G> odd
[19:17:08] <lynxlynxlynx> i don't have extra spells to check it thoroughly, but i'll take a look if it reads the config correctly
[19:18:15] <D_T_G> i have no idea why it worked on my working'n'dirty install
[19:19:35] <lynxlynxlynx> i get 0 too
[19:20:50] <D_T_G> worked for me now!
[19:21:12] <D_T_G> I moved GUIEnhancements=1 before SkipIntroVideos
[19:21:33] <D_T_G> and deleted whitespaces on sides of =
[19:22:41] <D_T_G> oh, there cannot be white spaces around '='
[19:22:46] <D_T_G> in cfg
[19:23:16] <lynxlynxlynx> yeah, that's it
[19:23:28] <D_T_G> odd, there are many cfgs that do have it :?
[19:23:56] <lynxlynxlynx> not in gemrb
[19:24:32] <D_T_G> VolumeAmbients = 100
[19:24:48] <D_T_G> in audio parameteres
[19:24:50] <lynxlynxlynx> that's great
[19:24:57] <lynxlynxlynx> because that doesn't work :)
[19:25:02] <fuzzie> i wouldn't fix it in the cfg, someone should fix the cfg reader
[19:25:03] <lynxlynxlynx> now we know why
[19:25:12] <lynxlynxlynx> but we should yeah :)
[19:25:43] <D_T_G> :)
[19:27:32] <D_T_G> but for now cfg could be temporarily fixed in that way ;)
[19:37:22] <D_T_G> well maybe a function cutting all whitespaces in every lines of cfg would be enough
[19:38:08] <D_T_G> but some paths could be with whitespaces
[19:46:04] <lynxlynxlynx> looks like scanf supports ranges, so i think it will be simple
[19:47:48] <fuzzie> just got to be careful to handle spaces in paths etc :)
[19:50:45] <lynxlynxlynx> it doesn't support regexes though
[19:51:09] <lynxlynxlynx> calling it 4 times would work, but that's ugly and defeatist
[19:53:03] <lynxlynxlynx> ah, but it is just whitespace :)
[19:53:19] <lynxlynxlynx> A directive is one of the following:
[19:53:21] <lynxlynxlynx> A sequence of white-space characters (space, tab, newline, etc.; see isspace(3)). This directive matches any amount of white space, including none, in the input.
[19:54:10] <fuzzie> :)
[19:54:14] <fuzzie> ideal
[19:54:23] <lynxlynxlynx> yep, the none part will do
[19:58:25] <lynxlynxlynx> yep :)
[20:09:29] <CIA-18> gemrb: 03lynxlupodian * r6756 10/gemrb/trunk/gemrb/plugins/Core/Interface.cpp:
[20:09:29] <CIA-18> gemrb: LoadConfig now ignores whitespace around the first =
[20:09:29] <CIA-18> gemrb: fixes some ignored config values like volumes and now guienhancements
[20:09:31] <lynxlynxlynx> three spaces, this wouldn't even show up under -w
[20:15:37] <lynxlynxlynx> grr, could the new sf be any more broken?
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[20:24:44] <Avenger> lynx, i don't see any diffs in your latest commit.
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[20:29:09] <lynxlynxlynx> hehe
[20:29:17] <lynxlynxlynx> only whitespace changes
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[20:29:52] <lynxlynxlynx> how do you view it? the mail has the original diff
[20:30:33] <wjp> - if (fscanf( config, "%64[^=]=%[^\r\n]%*[\r\n]", name, value )!=2)
[20:30:34] <wjp> + if (fscanf( config, "%64[^= ] = %[^\r\n]%*[\r\n]", name, value )!=2)
[20:34:14] <Avenger> i used sf
[20:35:42] <Avenger> i thought diff is wiser than that, and can tell apart space in strings from real whitespace
[20:41:23] <Avenger> bye
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