#gemrb@irc.freenode.net logs for 19 Jun 2012 (GMT)

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[00:58:16] <tomprince> decker:^ depends on the function and the arguments.
[00:58:28] <tomprince> default arguments are fine, when appropriate.
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[06:53:17] <lynxlynxlynx> defaults are fine
[06:54:25] <lynxlynxlynx> we use both, but usually the difference are small enough to be able to handle it with a default param
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[19:59:56] <CIA-3> GemRB: 03avenger_teambg * rdcb101ddfa7a 10gemrb/gemrb/plugins/GUIScript/GUIScript.cpp: fixed some memory overwrites
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[22:25:10] <Syrix> Hello?
[22:26:15] <Syrix> Does GemRB support LAN play?
[22:28:53] <Syrix> whois exultbot
[22:29:07] <joneirik> Nope
[22:29:14] <joneirik> no multiplayer at all planned yet
[22:29:15] <Syrix> Is does not?
[22:29:20] <Syrix> Well shit.
[22:29:32] <Syrix> This makes this emulator not very good now, does it?
[22:29:32] <joneirik> They have enough work just getting the basic game working :)
[22:29:54] <Syrix> Windows 7 sucks....
[22:30:10] <Syrix> My brother is running it, I told him to get XP, we're trying to play together
[22:30:14] <joneirik> Remember that most players of the infinity games have probably never even tried the multiplayer side of them.
[22:30:27] <Syrix> MP side of them are so much better
[22:30:47] <joneirik> I disagree, I've tried several of them in multiplayer, and find it cumbersome.
[22:31:06] <Syrix> I'm not talking about big online play, I'm talking a few friends.
[22:31:07] <joneirik> IWD1 worked the best, and even that was simply just slow and annoying compared to the singleplayer.
[22:31:40] <Syrix> Aight well, I have obtained my answer, I will be going now.
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[22:31:44] <joneirik> I'm talking about the same. :)
[22:31:48] <joneirik> Hehe