#gemrb@irc.freenode.net logs for 1 May 2012 (GMT)

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[16:22:10] <kingron> greetings, can someone recommend a ttf font for pst?
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[16:38:13] <lynxlynxlynx> there's a few somewhat fantastic fonts on openfont forge
[16:39:50] <lynxlynxlynx> eg Eadui, but no idea how it looks ingame
[16:45:05] <kingron> i'll try i out
[16:45:08] <kingron> it
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[17:57:27] <kingron> I play PST in 1680x1050 is there a way to "stretch" the dialog menu a little bit?
[18:03:06] <lynxlynxlynx> just what the widescreen mods do
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[19:22:13] <kingron> yes but the ghostdog pst ui mod doesn't work properly
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[20:07:57] <kingron> in PST (loaded Game) -> Option Menu -> Quit -> Save .... Result in an "Hang" and: Missing function: OnLoad
[20:08:10] <kingron> should i do a bug report?
[20:17:37] <lynxlynxlynx> definitely a bug
[20:20:46] <lynxlynxlynx> indeed, it's looking for it in guisave
[20:23:42] <kingron> yes
[20:23:53] <kingron> where should a do the report?
[20:23:55] <kingron> forum?=
[20:32:01] <lynxlynxlynx> it's fine, i'm looking into it
[20:34:34] <kingron> thanks
[20:39:51] <CIA-28> GemRB: 03lynxlupodian * rdd3b46c9499e 10gemrb/gemrb/plugins/GUIScript/GUIScript.cpp: RunFunction: print also the module name if the func can't be found
[20:40:01] <CIA-28> GemRB: 03lynxlupodian * r1fa20768cba7 10gemrb/gemrb/GUIScripts/pst/GUIOPT.py: pst: fixed game saving from the game quit dialog
[20:40:14] <lynxlynxlynx> [done]
[20:46:55] <kingron> works like charme
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[20:51:41] <kingron> question: I can open the inventory with the hotkey button "i" but I can't close it with pressing "i" again ... this function would be nice
[20:52:27] <kingron> PST as well
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[21:02:21] <lynxlynxlynx> yeah, that's a general implementation problem
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[22:39:15] <Movian> Hi
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