#gemrb@irc.freenode.net logs for 20 Jul 2009 (GMT)

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[11:15:09] <D_T_G> hi
[11:15:19] <fuzzie> hi
[11:15:39] <D_T_G> I rewrote my hla scrolling patch
[11:16:04] <D_T_G> more clean and using enhancegui
[11:18:06] <D_T_G> http://wklej.org/id/123508/txt
[11:21:15] <fuzzie> ok. that looks very simple now
[11:22:57] <fuzzie> i can't test it, but i could just apply it, if you think it's fine
[11:23:02] <D_T_G> this is still a mattinm left mystery how hlas count could be above 24
[11:23:14] <D_T_G> it's very easy to test
[11:23:33] <D_T_G> http://gra.midco.net/marshall.mattingly/bg2_saves/
[11:23:42] <D_T_G> fmt-hla.tar.gz
[11:23:44] <fuzzie> i only have iwd2 here, so not so easy to test :)
[11:23:58] <D_T_G> I tested it
[11:24:12] <D_T_G> and it's working, not much testing like in spell scrolling
[11:26:05] <D_T_G> now in the trunk there is always a scrollbar visible
[11:26:44] <D_T_G> or maybe not, nm
[11:26:56] <fuzzie> "LUHLASelection: scrollbar only with GUIEnhancements, patch from Nugrud"?
[11:28:00] <D_T_G> scrolling by lines is important new feature ;)
[11:28:02] <fuzzie> does the patch work if you have exactly 25 HLAs? it seems like not
[11:28:26] <D_T_G> hard do test it
[11:28:45] <D_T_G> i don't know any case when you would have 25hlas
[11:29:22] <fuzzie> but you don't get the 25th button if len(HLAAbilities) is 25, in your patch
[11:29:35] <D_T_G> thx for pointing that
[11:29:44] <fuzzie> this is no worse than svn so i could apply it anyway, but maybe you want to fix it :)
[11:29:53] <D_T_G> i will
[11:33:58] <D_T_G> http://wklej.org/id/123515/txt
[11:34:26] <D_T_G> wait
[11:34:48] <D_T_G> maybe it's not best optimized ;)
[11:35:06] <D_T_G> in the ifs, but I don't have better idea
[11:36:13] <lynxlynxlynx> reads fine
[11:36:32] <lynxlynxlynx> you can also fix the hla granting (multiX rows)
[11:36:49] <D_T_G> where?
[11:38:20] <lynxlynxlynx> http://iesdp.gibberlings3.net/files/2da/2da_tob/lunumab.htm http://iesdp.gibberlings3.net/files/2da/2da_tob/luabbr.htm
[11:38:46] <lynxlynxlynx> i mean separately, if it wasn't clear
[11:39:14] <D_T_G> ok, i'll look at it later
[11:39:55] <D_T_G> i noticed that some multiclasses also don't get possibility to select spells on chargen
[11:40:25] <D_T_G> and besides starting new game in tob is all broken for me in the trunk
[11:40:52] <lynxlynxlynx> details details
[11:40:53] <fuzzie> oh?
[11:41:20] <D_T_G> File "./GUIScripts/bg2/CharGen9.py", line 40, in NextPress
[11:41:20] <D_T_G> FinishCharGen()
[11:41:20] <D_T_G> File "./GUIScripts/bg2/CharGen9.py", line 186, in FinishCharGen
[11:41:20] <D_T_G> if inventory_exclusion & item['Exclusion']:
[11:41:20] <D_T_G> TypeError: 'NoneType' object is unsubscriptable
[11:41:31] <D_T_G> no matter what race, class...
[11:42:30] <lynxlynxlynx> this is the starting gear you get
[11:43:14] <lynxlynxlynx> item is bad
[11:43:25] <lynxlynxlynx> blame your mod while i add some boiler plate
[11:43:52] <D_T_G> hmm, i installed divine remixe to test >10/11 kits and tdd to test spells
[11:44:28] <lynxlynxlynx> which itm does it try to check? it should be visible from the output
[11:44:47] <D_T_G> [KEYImporter]: Searching for CHAN12.itm...[FOUND]
[11:44:48] <D_T_G> [KEYImporter]: Searching for * .itm...[ERROR]
[11:45:00] <fuzzie> oh, this is the same bug Avenger encountered
[11:45:13] <fuzzie> where we don't strip trailing spaces from default values or something
[11:45:15] <lynxlynxlynx> wasn't the space thing fixed?
[11:45:50] <D_T_G> i must go now, bye
[11:45:54] <fuzzie> I guess not, if it's still there..
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[12:15:12] <lynxlynxlynx> http://pastebin.ca/1501050 <-- this should help
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[13:34:02] <lynxlynxlynx> D_T_G: try this http://pastebin.ca/1501050
[13:34:56] <D_T_G> the page does not load in the browser
[13:35:59] <lynxlynxlynx> uh
[13:36:36] <lynxlynxlynx> so what an excuse of a browser are you using? I can see it even in links
[13:36:56] <D_T_G> opera, ok, will try in ffox
[13:37:13] <lynxlynxlynx> it works in my opera :P
[13:37:38] <D_T_G> in firefox it neither loads
[13:38:29] <lynxlynxlynx> what kind of error do you get?
[13:38:56] <D_T_G> constant loading
[13:39:25] <D_T_G> 'connecting to ...' 4ever
[13:47:26] <D_T_G> and after some time error, didn't get connection with server
[13:50:34] <D_T_G> what is that actually?
[13:53:06] <lynxlynxlynx> a patch
[13:53:23] <lynxlynxlynx> and the link works for everyone that tried it
[14:00:20] <D_T_G> still not for me
[14:10:06] <D_T_G> http://wklej.org/id/123601/txt GUIMG.py/GUIPR.py sub pages mechanism to access >24 learned spells in spellbooks of mages, sorcs and priests using GUIEnhancements option :)
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[16:28:04] <CIA-18> gemrb: 03avenger_teambg * r6757 10/gemrb/trunk/gemrb/includes/ie_stats.h: updated ie_stats comments according to research notes
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[19:16:56] <D_T_G> lynxlynxlynx, could you perhaps send me that fix for tob starting via irc 'send file'?
[19:17:12] <lynxlynxlynx> you still can't access the site?
[19:17:22] <D_T_G> still
[19:17:50] <D_T_G> maybe it's my provider fault
[19:18:44] <lynxlynxlynx> http://wklej.org/id/123757/
[19:30:30] <D_T_G> works
[19:30:39] <D_T_G> now I can start new tob game
[19:31:13] <lynxlynxlynx> play for a bit
[19:34:24] <D_T_G> [KEYImporter]: Searching for gulp.wav...[ERROR]
[19:34:29] <D_T_G> quite odd
[19:34:48] <D_T_G> and lots of "[GameScript]: Actionoverride failed for object: "
[19:35:20] <fuzzie> that's normal
[19:36:11] <fuzzie> the scripts try doing actions on all 6 party members
[19:36:57] <D_T_G> i'm already talking with sarevok in tob
[19:37:10] <D_T_G> everything plays fine
[19:37:30] <lynxlynxlynx> ok, thanks for the confirmation
[19:38:12] <D_T_G> what about my patch to luhlaselection.py, is everything all right?
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[19:40:59] <lynxlynxlynx> i haven't looked at it much yet, sorry
[19:41:18] <fuzzie> it looked fine to me, after the fix i asked for
[19:41:46] <Avenger> i'm getting crashes in blitgamesprite :(
[19:42:11] <Avenger> i think it isn't prepared for some extremely negative y's
[19:42:18] <CIA-18> gemrb: 03lynxlupodian * r6758 10/gemrb/trunk/gemrb/plugins/2DAImporter/2DAImp.cpp: ignore any trailing spaces after the default 2da value
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[20:13:50] <CIA-18> gemrb: 03avenger_teambg * r6759 10/gemrb/trunk/gemrb/plugins/Core/Map.cpp: quick hack to fix a crasher in projectiles going offscreen
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