#gemrb@irc.freenode.net logs for 20 Oct 2011 (GMT)

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[09:03:14] <lynxlynxlynx> can someone try to confirm http://forums.gibberlings3.net/index.php?showtopic=23114&st=0&#entry192056 on windows
[09:03:23] <lynxlynxlynx> works fine on linux
[09:05:07] <fuzzie> i think avenger already reported that
[09:07:20] <lynxlynxlynx> ehh
[09:09:00] <fuzzie> and fixed it in 0051263e574f13ded470716d4e951232d6298cf7
[09:09:18] <fuzzie> except apparently not.
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[15:20:58] <CIA-26> GemRB: 03lynxlupodian * r75ec021ca013 10gemrb/gemrb/core/Scriptable/Actor.cpp: reset the bored timer on resurrect too
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[16:42:50] <tomprince> lynxlynxlynx: I'll confirm it, or something like it.
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[20:45:00] <chiv> g'day chaps
[21:04:46] <lynxlynxlynx> oj
[21:05:15] <lynxlynxlynx> i was just stepping through the save
[21:05:27] <lynxlynxlynx> missed the change this time
[21:10:17] <lynxlynxlynx> i think i found another bug though
[21:18:23] <lynxlynxlynx> ok, found it
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[21:20:02] <lynxlynxlynx> a problem since the initial implementation
[21:27:02] <CIA-26> GemRB: 03lynxlupodian * rd939c3951fdb 10gemrb/gemrb/GUIScripts/LUSkillsSelection.py:
[21:27:02] <CIA-26> GemRB: fixed thief skills reseting on dual class reactivation
[21:27:02] <CIA-26> GemRB: if the old class was a thief, the skills window isn't shown on
[21:27:02] <CIA-26> GemRB: reactivation, so the control vars are empty
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