#gemrb@irc.freenode.net logs for 21 Jan 2014 (GMT)

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[08:57:30] <edheldil> good morning
[09:05:12] <Darklock> ...jitro
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[09:24:50] <mrugiero> Hi, I'm off to sleep now, but I'm afraid I might forget to ask some questions later, so I'll write them down and keep the client open to check when I get up.
[09:27:21] <mrugiero> First, having a good+neutral aligned party, reputation over 20, if I ask any member of the crew except Imoen to leave temporarily, they leave forever, and kind of angry, and I don't mean the ones that I know I should expect them (I mean, Garrick and Xan are supposed to). Ajantis even turns hostile, and I don't know why. Maybe it's the normal behavior, but I couldn't find anything on the FAQs explaining this.
[09:28:07] <mrugiero> Second, would you like it if I try to package gemrb and try to get it accepted in Debian/Ubuntu repos? I think this would help get more testing.
[09:28:25] <mrugiero> Having asked the questions, I'm off to bed, have a nice day/night/whatever it is where you are.
[09:30:42] <Darklock> it's already in GemRB
[09:30:45] <Darklock> err
[09:30:47] <Darklock> Debian
[09:33:21] <fuzzie> our morale code is a bit o.O
[09:34:01] <fuzzie> I got a morale increase for Dak'kon while testing in GemRB the other day, and he went into 'running scared' mode.
[09:35:51] <Darklock> mirroring the user
[09:36:14] <fuzzie> :(
[09:36:22] * fuzzie inverts Darklock
[09:36:51] <Darklock> 16 hours too early
[09:37:36] <fuzzie> I appear to have accidentally passed Diff Eq so I have more time than I expected again.
[09:38:36] <Darklock> how shortsighted of you ;p
[09:38:44] <fuzzie> it's a bit weird
[09:38:52] <fuzzie> I didn't pay attention to the time and didn't answer half the questions
[09:40:11] <fuzzie> and yet, somehow, etc.
[09:41:25] <fuzzie> but this means I have time to work on (scummvm|gemrb), so obviously I will now spend it on error bounds for Tikhonov regularization.
[09:50:13] <Darklock> ..I see you forgot xoreos ;-)
[09:51:01] <fuzzie> it doesn't count if I'm only a user :)
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[11:15:04] <Beholder> hi
[11:18:15] <fuzzie> hey
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[11:41:56] <Beholder> i'll busy in next few days
[11:48:44] <Beholder> and cant work with GLRenderer
[11:49:02] <Beholder> btw, what is most important to implement next time
[11:53:37] <fuzzie> no idea
[12:02:23] <Beholder> maybe its time to optimization?
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[16:34:49] <brada> Beholder: what about target reticles? do those work correctly with you draw ellipse implementation?
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[19:05:51] <Beholder> brada: no, ellipse fragment shader can't draw reticles
[19:06:31] <brada> probably some spell effects also need implementing?
[19:06:47] <Beholder> i need a savegames for it
[19:07:19] <brada> http://www.eowyn.cz/gemrb/bg1/saves/
[19:07:21] <Pepelka> Index of /gemrb/bg1/saves
[19:07:26] <brada> plenty of saves for testing there
[19:07:34] <brada> you can also just cheat :p
[19:08:09] <Beholder> not today)
[19:09:31] <Beholder> my fingers are frostbitten
[19:10:17] <lynxlynxlynx> heh
[19:10:19] <Beholder> painful to print more symbols
[19:10:46] <Beholder> winter fishing....
[19:12:34] <Beholder> i like fishing, no i really ill fishing... and i go to fishing every weekend
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[23:16:05] <mrugiero> Hi, is the resurrection of party members unimplemented?
[23:16:21] <mrugiero> I don't seem to be able to do so.
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[23:28:34] <mrugiero> Also, now some stackable items I found on containers or bodies have a count of zero.
[23:32:03] <mrugiero> Oh, sorry about the raise dead, I was doing it wrong.
[23:41:56] <Darklock> yes, sacrificing rubber ducks won't suffice
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[23:57:35] <mrugiero> No, actually I was trying to make sense of what they said on the forums, trying to somehow pick up the body.
[23:57:52] <mrugiero> My guess is they meant the inventory, so to not have to go look for it.