#gemrb@irc.freenode.net logs for 22 Jan 2011 (GMT)

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[03:41:57] * Textmode meeps
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[11:24:54] <pupnik> "The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
[11:24:58] <pupnik> "The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age."
[11:37:33] <Textmode> ...
[11:37:38] <Textmode> dare I ask?
[11:40:52] <pupnik> H.P. Lovecraft
[11:42:41] <lynxlynxlynx> ignorance saves
[11:50:14] <pupnik> http://www.sat24.com/homepage.aspx?culture=de current cloud patterns over europe
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[14:55:46] <scummy> in baldur's gate 1 (on Ubuntu 10.10), i can't save the game after chapter 1 begins. is this a known issue or something likely to do with my install?
[14:56:08] <fuzzie> What happens if you try?
[14:56:12] <lynxlynxlynx> how did you get gemrb?
[14:56:20] <scummy> playdeb
[14:56:45] <Lightkey> probably the same I had, if you are not using the latest development version
[14:56:59] <scummy> i get an error message about it looking for chap1.txt or something like that
[14:57:05] <fuzzie> Oh, that. :(
[14:57:10] <Lightkey> oh, or not
[14:57:30] <fuzzie> That does sound like the bug with the MOS variable.
[14:58:04] <Lightkey> okay, my mind is failing me
[14:58:27] <fuzzie> So I guess "known issue in the last release". :/
[14:59:03] <scummy> i'm pretty sure it's 0.6.3
[14:59:59] <Lightkey> that is the last release
[15:00:28] <Lightkey> you will need something newer
[15:00:48] <scummy> so, compile myself?
[15:02:17] <lynxlynxlynx> did we fix that yet?
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[15:03:14] <Lightkey> 'f course, avenger did IIRC
[15:03:50] <Lightkey> otherwise I would have kept complaining
[15:04:44] <lynxlynxlynx> let me check the release date :)
[15:05:02] <lynxlynxlynx> oh, right, anniversary
[15:05:47] <lynxlynxlynx> scummy: you can fix it yourself
[15:06:16] <scummy> how?
[15:06:18] <lynxlynxlynx> open up GUIScripts/bg1/LoadScreen.py probably in /usr/share/gemrb or maybe under games
[15:06:36] <lynxlynxlynx> i'm sure you can get the installed file list from your package manager
[15:07:39] <scummy> found it
[15:09:01] <scummy> what do i change?
[15:24:28] <lynxlynxlynx> ok
[15:24:36] <lynxlynxlynx> around line 40
[15:24:44] <lynxlynxlynx> comment out LoadPic = GemRB.GetGameString (STR_LOADMOS)
[15:24:47] <lynxlynxlynx> and the line after it
[15:25:08] <lynxlynxlynx> then delete one tab from the line after that one (so LoadPic is defined)
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[15:33:09] <scummy> do i need to reset the game for it to work? i figured not, since it's a python script, but it still won't save
[15:40:30] <scummy> ok, it's worked
[15:40:33] <scummy> thanks a lot!
[15:42:05] <Gekz> hows goes it to you
[15:42:23] <Gekz> I just had an interesting idea
[15:42:39] <Gekz> play the same game of BG in parallel in GemRB on one screen and traditional Infinity engine on the other
[15:42:43] <Gekz> and see what screws up
[15:44:48] <Lightkey> like nobody thought of that yet :-P
[15:44:59] <Gekz> I KNOW
[15:45:00] <Lightkey> it's too early for that though
[15:45:32] <fuzzie> well, there's way too much randomness in there
[15:47:01] <Gekz> MORE SEEDS
[15:47:08] <Gekz> and I mean general scripting and such
[15:48:34] <lynxlynxlynx> fuzzie: there were some new dialog/script problems reported btw, one specifically regarding broken code parsing
[15:48:50] <fuzzie> in a supported game?
[15:49:26] <fuzzie> where were the reports?
[15:49:58] <lynxlynxlynx> bg1 iirc
[15:50:09] <lynxlynxlynx> on the forum
[15:50:15] <lynxlynxlynx> very vague, just npc names
[15:51:08] <fuzzie> *nod*
[15:51:20] <lynxlynxlynx> http://forums.gibberlings3.net/index.php?showtopic=21418&st=60&p=180704&#entry180704
[15:51:51] <lynxlynxlynx> - Spiders quest from Friendly Arm: Party does not get antidotes. <-- i think this one was with crappy data
[15:53:01] <Lightkey> I couldn't not do that quest because the guards wouldn't move from the door :s
[15:53:11] <Lightkey> -not
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[18:38:36] <CIA-85> GemRB: 03avenger_teambg * r8a9fda18c1e6 10gemrb/gemrb/override/iwd2/skillsta.2da: fixed stat symbol CHA->CHR
[18:38:39] <CIA-85> GemRB: 03avenger_teambg * rb7261af4a1e7 10gemrb/gemrb/core/ (6 files in 2 dirs):
[18:38:39] <CIA-85> GemRB: implemented ability influence on iwd2 skills (improved CheckSkill trigger)
[18:38:39] <CIA-85> GemRB: TODO: some feats, obscure cases further modify the skill values
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[20:40:29] <lynxlynxlynx> grr
[20:41:17] <lynxlynxlynx> thought it was my psu dying, since the comp just started blanking cold once in a while a few days ago
[20:41:38] <lynxlynxlynx> now i've changed it and thought it was good, but nooo, same thing again
[20:41:59] <lynxlynxlynx> so i suspect my mobo :/
[21:02:08] <fuzzie> :/
[21:04:00] <lynxlynxlynx> everything served me well for a lot of years in this machine though :)
[21:04:15] <lynxlynxlynx> i'll try with another gfx card
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