#gemrb@irc.freenode.net logs for 23 Jul 2015 (GMT)

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[07:28:56] <lynxlynxlynx> our beautiful golden is back :)
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[08:52:21] <Pepelka> [commit] lynxlynxlynx: iwd2 also has the same remorrhaz bam https://github.com/gemrb/gemrb/commit/8b127719e2349d3fd154ec107cc4a8c7a1bbe9dd
[08:52:23] <Pepelka> [commit] lynxlynxlynx: IE_TRANSLUCENT can go up to 255 https://github.com/gemrb/gemrb/commit/d9a28996e9f10de5ee8aab5460207c88bdf77fdf
[08:52:24] <Pepelka> [commit] lynxlynxlynx: apply 561a3f2f84 to iwd civilians too https://github.com/gemrb/gemrb/commit/029be29067f4843c9cd6f5fe7ac44d6ddd2e0f43
[08:52:25] <Pepelka> [commit] lynxlynxlynx: iwd: fixed typo in avatar name https://github.com/gemrb/gemrb/commit/a72e74e2590ebd1f215b3287a3072bf7f7ee313f
[12:58:24] <edheldil> lynxlynxlynx: btw, are the anim types described elsewhere than in code?
[12:58:53] <edheldil> not counting the vague description in docs/en/...
[13:41:53] <lynxlynxlynx> there's a good comment in charanimations.cpp
[13:42:41] <lynxlynxlynx> i think we'll just need more columns for avatars.2da or extra files for some flags
[13:43:08] <lynxlynxlynx> it makes no sense to hardcode new types just for some minor creature
[13:44:17] <lynxlynxlynx> we currently have no cheap way of checking if an animation has for example casting stance bams; neither where they're set, neither in the animation code (too hot to look up file existance all the time)
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[14:57:28] <edheldil> one would think that specifically coding all those small differences had to create a useless load on their QA dept.
[14:58:12] <lynxlynxlynx> for sure
[14:58:19] <lynxlynxlynx> it's full of crap in the originals
[14:58:29] <lynxlynxlynx> some animations induce invincibility
[14:58:56] <lynxlynxlynx> blood color, walking speed and more were hardcoded with them
[14:59:35] <lynxlynxlynx> it's so ugly we don't have it all yet
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[18:25:11] <Pepelka> [commit] lynxlynxlynx: PCStatStruct: init happiness and clear QSlots completely https://github.com/gemrb/gemrb/commit/d6a65ebb82b0a7522d16ba39e37e320c50f29a33
[18:25:12] <Pepelka> [commit] lynxlynxlynx: PCStatsStruct: commented out the iwd2 qslots above 5 https://github.com/gemrb/gemrb/commit/7f942347181d8738dfc64f8c443be01946dfc561
[18:25:13] <Pepelka> [commit] lynxlynxlynx: NEWS: 0.8.3 https://github.com/gemrb/gemrb/commit/5b2a28facbe473f9e597340126722c8ec8bea921
[18:25:15] <Pepelka> [commit] lynxlynxlynx: demo: the icasaracht anim type is also a better choice for charbase https://github.com/gemrb/gemrb/commit/a3ae9e60f035b6dece8af8d0f14b69f594c3694d
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[20:09:42] <lynxlynxlynx> hmm, file upload service is still down
[20:10:33] <lynxlynxlynx> ssh too, so we wait
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