#gemrb@irc.freenode.net logs for 25 Jul 2015 (GMT)

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[12:28:16] <Pepelka> [bug] Jaka Kranjc: #161 IF_NOINT problems http://sourceforge.net/p/gemrb/bugs/161/?limit=25#29c1
[12:28:40] <Pepelka> [commit] lynxlynxlynx: Animation::MirrorAnimation: also flip animarea https://github.com/gemrb/gemrb/commit/876cbc9bc62686cae0412eeec27b4626620d1832
[12:28:41] <Pepelka> [commit] lynxlynxlynx: CanSave: fixed indentation of a block https://github.com/gemrb/gemrb/commit/100c39d299306b47add341e9c14985c8860a46e7
[12:28:43] <Pepelka> [commit] lynxlynxlynx: CanSave: added IF_NOINT check for dialogs https://github.com/gemrb/gemrb/commit/40493c1f5fbdf831a5a0fa774a337be08a24cb4c
[12:28:44] <Pepelka> [commit] lynxlynxlynx: don't send mass triggers to unscheduled actors https://github.com/gemrb/gemrb/commit/d2cb2407b3fb092d2446f01ffcb594d55209bc42
[12:28:45] <Pepelka> [commit] lynxlynxlynx: made the remaining (movement) actions that set IF_NOINT also clear it https://github.com/gemrb/gemrb/commit/541a71a19ba7029f7e0e2256e54a25a25af0b011
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[19:38:05] <lynxlynxlynx> o hey
[19:39:06] <lynxlynxlynx> fizzle: for that duel problem: it's trivial to set up; create a sorcerer in tob (just so you have the spells) and mta("ar2202")
[19:39:43] <lynxlynxlynx> the mage duel guy is on the western end by the stairs, you'll probably end up right below the fighting pit
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[21:04:15] <fizzle> lynx: are you sure that the blocks you pasted are responsible for the duels not working?
[21:04:33] <fizzle> that second block should not trigger afaics...
[21:06:19] <lynxlynxlynx> i'm not sure, but it looked like that was the problem
[21:06:33] <lynxlynxlynx> did you manage to reproduce it?
[21:07:08] <fizzle> maybe
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[21:07:24] <fizzle> I get lots of "malformed trigger" warnings for the duel master
[21:07:51] <lynxlynxlynx> me too in vanilla, but not in the fixpack
[21:08:17] <lynxlynxlynx> ends up with the same problem of the duel master not wanting to talk anymore
[21:08:39] <fizzle> now the question is whether the source is the same, too...
[21:09:41] <fizzle> but I do see PlayerBarredFromDuel = 10 which, from reading the script, shouldn't happen
[21:09:50] <lynxlynxlynx> try fixing it in one and see what happens; i doubt it is a different problem
[21:10:20] <fizzle> the malformed triggers are a vanilla data issue; I remember debugging that once
[21:11:55] <lynxlynxlynx> yep
[21:12:14] <lynxlynxlynx> that's why you don't see it with the fixpack
[21:25:56] <Pepelka> [commit] lynxlynxlynx: Actor::GetSpellFailure: blink malus is already set in the opcode https://github.com/gemrb/gemrb/commit/af9fda2137400a53ae3d939f8edf08bbe2a3ea1e
[21:25:57] <Pepelka> [commit] lynxlynxlynx: fx_turn_undead: check IE_NOTURNABLE https://github.com/gemrb/gemrb/commit/461d3ed91ffc53818cce466f089aec8bf3ad3f94
[21:25:58] <Pepelka> [commit] lynxlynxlynx: Actor: added etherealness stat and made the blink opcode set it https://github.com/gemrb/gemrb/commit/617a7ff280d01e37953df76ece65823c0c2177b2
[21:26:00] <Pepelka> [commit] lynxlynxlynx: iwd2 blindness imposes concealment https://github.com/gemrb/gemrb/commit/5e53106026ad6bc7908b71712c10c09875f1480b
[21:26:01] <Pepelka> [commit] lynxlynxlynx: implemented iwd2 concealment / etherealness / blind fight https://github.com/gemrb/gemrb/commit/d61b0ca42b8c183d07463c2b39258821e3797c17
[21:26:02] <Pepelka> [commit] lynxlynxlynx: fx_set_blind_state: self psuedo-concealment is unaffected by blind fight https://github.com/gemrb/gemrb/commit/ad4aa5babd28dbf4cc54078656c8dcc30a5e028a
[21:26:03] <Pepelka> [commit] lynxlynxlynx: added a SetConcealment opcode as an extension https://github.com/gemrb/gemrb/commit/d17f67467e608c157d6abc5cf3447b132dd2437c
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[21:58:43] <fizzle> hm
[21:59:06] <fizzle> the problem seems to be that chalindra's script is running during the dialog
[22:01:45] <fizzle> heh, if you manage to click the dialog response quickly enoug it works fine
[22:06:00] <fizzle> I'll see if I can dig deeper tomorrow
[22:06:03] <fizzle> gn
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