#gemrb@irc.freenode.net logs for 25 Sep 2013 (GMT)

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[07:08:40] <Acqsen> lynx how can i change protection power for "protection from fire" using dltcep, modding icewind dale 2 ? Any hints , suggestions?
[07:09:07] <lynxlynxlynx> to what?
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[07:39:55] <Acqsen> Lynx: to higher values. Currenty protection from fire nulifies first 5/7 points of damage. I would like to change it to something like 20-30
[07:40:17] <lynxlynxlynx> edit the effect parameters
[07:44:30] <Acqsen> thanks lynx, i am trying to load the effect into dltcep, will have to do some presteps to set up my dltcep correctly first, got some errors
[07:45:59] <lynxlynxlynx> no, don't load the effect
[07:46:04] <lynxlynxlynx> load the spell you wish to modify
[07:46:15] <lynxlynxlynx> there is likely no external effect file to modify
[08:00:42] <Acqsen> found it, looks like i am on the right track so far.
[08:10:55] <Acqsen> found spell, found effect, cant see the effect strenght numerical value anywhere. This spell is a bit messed up, different value for self/not self
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[11:10:03] <lynxlynxlynx> can't check now, but it's probably parameter1
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[11:29:39] <Acqsen> Cant see anything named "paramerter 1" in the effect editing window. Only parameter 3 and 4.
[11:31:25] <Acqsen> there is a field "edit TLK entry (param 1 based)" but its grayed out - uneditable
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[13:07:17] <Acqsen> Lynx: Cant see anything named "paramerter 1" in the effect editing window. Only parameter 3 and 4. [13:22] <Acqsen> there is a field "edit TLK entry (param 1 based)" but its grayed out - uneditable
[13:07:32] <edheldil> Acqsen: what spell file is it?
[13:08:12] <lynxlynxlynx> 1 and 2 are usually named depedening on the effect, so eg. parameter2 is often Type and parameter1 Value or somesuch
[13:08:26] <lynxlynxlynx> the tooltip is a hint
[13:18:04] <edheldil> Acqsen: the spell should contain several effects, each of them has parameter1 in some form
[13:20:23] <Acqsen> Icewind Dale 2 spell "protection from fire", spell file sppr306
[13:29:44] <Acqsen> the spell has 3 effects, two of which seem to "contain" the fire resistance effect. Those effects have (as far as i understand it) their parameter 1 value of: EFFPFF1 (for first effect) and EFFPFF2 for second.
[13:36:18] <edheldil> in NI: edit EFFPFF1 ; select "Abilities" ; select "Fire resistance bonus"
[13:36:31] <edheldil> then View/Edit
[13:37:31] <edheldil> whether it will do anything, though ...
[13:58:15] <lynxlynxlynx> oh, they use external effect files?
[13:58:20] <lynxlynxlynx> then edit those
[13:59:36] <Acqsen> edheldil: found it in NI. Testing.
[14:04:19] <Acqsen> Its Alive! muahahahhaa
[14:04:41] <Acqsen> edheldil, lynxlynslynx : thanks for help, resistance increased
[14:04:53] <Acqsen> taking a break now
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[16:45:23] <Avenger> hi
[16:47:18] <lynxlynxlynx> oj
[16:48:41] <Avenger> just wanted to tell you, in iwd2 you use whole external spells, instead of external effs. :)
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[16:53:41] <lynxlynxlynx> heh
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