#gemrb@irc.freenode.net logs for 26 Feb 2015 (GMT)

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[17:21:31] <lynxlynxlynx> http://lynxlynx.info/ie/party9.jpg
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[17:53:09] <brada> lynx: pretty sweet! dare i ask how much needed to be done to get that working?
[17:53:43] <lynxlynxlynx> i'll just push it, not much at all
[17:53:59] <brada> people will be happy about that :)
[17:54:08] <lynxlynxlynx> the code we lost from that other guy was overdoing it, though i don't care about scrolling there
[17:54:33] <lynxlynxlynx> adding scrolling for when there's not enough room is something that can easily wait
[17:54:41] <brada> sure
[17:55:05] <Pepelka> [commit] lynxlynxlynx: GUICommonWindows: cache the screen height https://github.com/gemrb/gemrb/commit/6f775ef97da21cb74c86e1e43c2fbb44f754c602
[17:55:06] <Pepelka> [commit] lynxlynxlynx: Window::AddControl: properly delete conflicting controls https://github.com/gemrb/gemrb/commit/d9a8928d23656003376ad5a94e73b4856f75b7d6
[17:55:08] <Pepelka> [commit] lynxlynxlynx: allow loading and saving of games with more than 6 pcs https://github.com/gemrb/gemrb/commit/79bb1e28bae06944a5e5857654e0954f0b3a48c3
[17:55:09] <Pepelka> [commit] lynxlynxlynx: GUICommonWindows: handle display of more than 6 pcs if there is room https://github.com/gemrb/gemrb/commit/0e81c4a319c2a8737236cbabac377f4e8ce1f29f
[17:55:10] <Pepelka> [commit] lynxlynxlynx: GetPortraitButtonPairs: added horizontal mode and used it for party reform https://github.com/gemrb/gemrb/commit/0bfaf59e51443dd69a62b5c2b45681f73aa6bac3
[17:55:11] <Pepelka> [commit] lynxlynxlynx: UpdateReformWindow: handle ambitious saves more gracefully https://github.com/gemrb/gemrb/commit/b43a581e931bab75a1efd5955ab77987c7f17108
[17:55:12] <Pepelka> [commit] lynxlynxlynx: added player9 and player10 scripting objects https://github.com/gemrb/gemrb/commit/e0274ef83882cae5d7def2a081d8e5f81222cb67
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[18:07:39] <lynxlynxlynx> http://gibberlings3.net/forums/index.php?showtopic=27138 some more details
[18:07:40] <Pepelka> Heard you like parties - GemRB - The Gibberlings Three Forums
[18:07:41] <Pepelka> »Heard you like parties - posted in GemRB:  Yes, the latest code supports displaying as many party members as your gui allows. There are no scrollbars, but once we add those, this limit can go away: Caveats:- scripting wise, up to 10 member parties are supported (Player10/Player10Fill objects)- scripts need to be modified to move and affect everyone, so beyond bg1, a lot of modding is needed to play a full game with larger parties  - the brave and crazy
[18:12:45] <brada> i probably shouldnt be suprised to hear that scripts need to be modified for even basic things like moving the party. guess a “MovePartyTo” type function was asking too much...
[18:13:54] <brada> seems like being agnostic about the party size would have been les work for them, but im naive about the scripting side of things.
[18:14:49] <lynxlynxlynx> yeah, there's no such thing
[18:15:00] <lynxlynxlynx> everyone is teleported individually, always
[18:15:09] <lynxlynxlynx> even though the layout rarely matters
[18:16:29] <lynxlynxlynx> but this is the simple bit, since you just add extra actions or potentially even hacking move actions on player6 internally to apply up to player10 could work
[18:16:43] <lynxlynxlynx> the ugly parts are where you need to duplicate whole blocks
[18:18:32] <lynxlynxlynx> looks like i was last working on this in 2012 :o
[18:22:21] <lynxlynxlynx> ... and the stuff that has no clear answer, eg ai/difficulty checks against NumInParty(6) for example
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[19:58:55] <Pepelka> [commit] lynxlynxlynx: moved PARTY_SIZE constant to GameCheck https://github.com/gemrb/gemrb/commit/312e9e7acdb6abfabe184b4249de18b6c906110c
[19:58:56] <Pepelka> [commit] lynxlynxlynx: added a MaxPartySize cfg option https://github.com/gemrb/gemrb/commit/26bcd6a85e4bae660d2e0ccdae3485117ff8c5e7
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[22:30:19] <fireflame> hey
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[22:42:12] <fireflame> i am trying to run a game with a shortcut including a command to have it run with a single core, but when i click, it only displays the cmd menu
[22:43:37] <fireflame> C:\Windows\System32\cmd.exe /c start /affinity 1 /HIGH "C:\Program Files (x86)\STEAM\steamapps\common\Desperados Wanted Dead or Alive\game.exe"
[22:43:48] <fireflame> somehow it dsiplays the black cmd menu but doesnt launch game
[22:53:24] <lynxlynxlynx> i doubt you'll find windows users here
[22:55:51] <fireflame> oh reallly?^^
[22:56:00] <fireflame> didnt know