#gemrb@irc.freenode.net logs for 26 Jun 2010 (GMT)

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[08:07:26] <fuzzie> hm
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[08:27:55] <Avenger> hi
[08:28:28] <fuzzie> g'morning
[08:28:59] <fuzzie> any hope of those new projectile flags?
[08:32:05] <fuzzie> i am not much further with anything, but hopefully i will be left alone today
[08:37:04] <Avenger> what new projectile flags?
[08:37:12] <Avenger> the ones in the forum?
[08:37:17] <fuzzie> yes
[08:37:23] <fuzzie> i don't know if any of it is useful
[08:38:02] <Avenger> to be honest, i already discovered the priest/mage level based durations
[08:38:51] <Avenger> but they are not in the code
[08:38:56] <fuzzie> not useful, or just not had the time/motivation to make them work?
[08:41:30] <Avenger> i forgot about them, i think i even talked about them here :)
[08:41:37] <Avenger> but then i didn't do much
[08:44:15] <Avenger> ahh, ok, now i found where i did something, it looks like i just commented this in the disassembly
[08:45:44] <Avenger> do you have any disassembly? i can tell you where this code is
[08:57:39] <fuzzie> only your disasm files, for bg2
[09:28:41] <CIA-23> GemRB: 03avenger_teambg * r07a32b9010a0 10gemrb/gemrb/core/ (Projectile.cpp Projectile.h): added support for caster level flags in projectile
[09:51:52] <CIA-23> GemRB: 03avenger_teambg * ra3e0935c26a7 10gemrb/gemrb/core/ (Projectile.cpp Projectile.h): added another aoe flag
[09:53:08] <Avenger> the no wall flag still needs work, i don't know if we check searchmap for visibility at all
[09:53:49] <Avenger> I thought our fireballs don't go past walls, but now i'm not so sure
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