#gemrb@irc.freenode.net logs for 28 Jun 2020 (GMT)

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[14:14:44] <Not-944e> [gemrb] lynxlynxlynx pushed 2 commits to master [+0/-0/±2] https://git.io/JJvsf
[14:14:46] <Not-944e> [gemrb] chilvence 5794452 - pst/MessageWindow.py: PortraitPosition variable was missing GameControl checks this variable every time the 'hidegui' function is run, causing it to complain
[14:14:47] <Not-944e> [gemrb] lynxlynxlynx eee1287 - Merge pull request #850 from chilvence/pst-portraitwindow-pyerror pst/MessageWindow.py: PortraitPosition variable was missing
[16:22:22] <Not-944e> [gemrb] lynxlynxlynx pushed 2 commits to master [+0/-0/±2] https://git.io/JJvnH
[16:22:24] <Not-944e> [gemrb] chilvence a4b9926 - PST/GUIINV: Don't error if one tries to drag the fist weapons
[16:22:25] <Not-944e> [gemrb] lynxlynxlynx 4f5e4aa - Merge pull request #849 from chilvence/pst-fistweapon-nodrag PST/GUIINV: Don't error if one tries to drag the fist weapons
[18:54:01] <Not-944e> [gemrb] lynxlynxlynx pushed 6 commits to master [+0/-0/±10] https://git.io/JJvBl
[18:54:03] <Not-944e> [gemrb] lynxlynxlynx 57bf49a - iwd2::guirec: don't leak item info for unidentified weapons
[18:54:04] <Not-944e> [gemrb] lynxlynxlynx d36b939 - Actor::GetSavingThrow: pass the whole effect instead shorter signature and more flexibility also fixes iwd2 evasion not passing saving throw bonuses
[18:54:06] <Not-944e> [gemrb] lynxlynxlynx 0c09332 - GemRB_SpellCast: add yet another mode — the most obvious one, direct casting
[18:54:07] <Not-944e> [gemrb] ... and 3 more commits.
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