#gemrb@irc.freenode.net logs for 29 Jun 2015 (GMT)

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[02:05:15] <phao> cool pics... I didn't know you could play with 8 players with gemrb
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[15:37:39] <Pepelka> [commit] lynxlynxlynx: ignore * as a valid item dialog https://github.com/gemrb/gemrb/commit/91fdc9c6d71184d84a9dfb5914a373fbc0473ab5
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[16:28:35] <Pepelka> [commit] lynxlynxlynx: ReadItemWindow: handle the remaining error cases, at least for bg2 https://github.com/gemrb/gemrb/commit/4b51b741c5bff60dd6ab0acd41ab68d5df71f2a8
[16:28:36] <Pepelka> [commit] lynxlynxlynx: CannotLearnSlotSpell: unhardcoded sorcerer check https://github.com/gemrb/gemrb/commit/381ed18c2df62a5feff15904479eca15d6dbff68
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[18:42:43] <Pepelka> [commit] lynxlynxlynx: EffectQueue: added another effect flag for those that need a reinit on load https://github.com/gemrb/gemrb/commit/52a79471d2c61cebac3e3da6b13cd22b2d521a61
[18:42:44] <Pepelka> [commit] lynxlynxlynx: PlayVisualEffect needs to reinit on load to put the vvcs up https://github.com/gemrb/gemrb/commit/bed1df00d33894d45183f39460283b3349ef127d
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[19:47:47] <Pepelka> [commit] lynxlynxlynx: Actor::Damage: set LastHitter if it is not set https://github.com/gemrb/gemrb/commit/41c95b28a14f86d90a6ddbde4636d0163312078e
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[22:43:39] <Pepelka> [commit] lynxlynxlynx: OpenSpellsWindow: handle the extra scrollbar more carefully https://github.com/gemrb/gemrb/commit/b1c4f2cf495c33193dbb50e9927a7625f88c0970
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