#gemrb@irc.freenode.net logs for 2 Feb 2015 (GMT)

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[16:25:09] <Driim> stuffing the struct inside just gives a bunch of errors, so there is something going on I don't get.
[16:47:18] <brada> thats not super important anyway. just preference.
[16:48:30] <Driim> Well, out they go then, I could not get them to work, my google fu was not strong enough.
[17:01:43] <brada> you shoudl jsut be able to declare them inside the function body
[17:01:53] <brada> we have several cases like that
[17:02:31] <brada> see GUIScript.cpp GemRB_TextArea_ListResources for example
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[19:13:44] <Pepelka> [commit] lynxlynxlynx: don't crash in the rare case of bad cr value https://github.com/gemrb/gemrb/commit/faedca97625bf714b627ad0bb7a373cde8d41f88
[19:13:45] <Pepelka> [commit] lynxlynxlynx: Map: init text in all mapnote constructors https://github.com/gemrb/gemrb/commit/05ce41a895968527c620608fdc37ac004eeba1b9
[19:13:46] <Pepelka> [commit] lynxlynxlynx: WMPImporter: init all members just in case https://github.com/gemrb/gemrb/commit/400cfbce248686fe2d0446bd01fbda6ce2b690a4
[19:13:47] <Pepelka> [commit] lynxlynxlynx: ApplySpell*: ApplySpellPoint and co can work with any Scriptable https://github.com/gemrb/gemrb/commit/677657000cf221a76a356ef88da141daf7675949
[19:13:48] <Pepelka> [commit] lynxlynxlynx: CanLevelUp: take iwd2 ECL into account https://github.com/gemrb/gemrb/commit/9cda27359aa464457b32bec6ea6998e0db609f54
[19:19:13] <fizzle> hey
[19:21:09] <fizzle> lynx: the WMPImporter change doesn't look quite right :)
[19:21:25] <lynxlynxlynx> oh, welcome back
[19:21:39] <lynxlynxlynx> how come, they're always rewritten on open?
[19:22:14] <fizzle> no, you probably meant '=' when you typed ','
[19:23:04] <fizzle> WorldMapsCount1 still isn't initialized
[19:23:14] <lynxlynxlynx> ooh nice
[19:23:40] <lynxlynxlynx> thanks
[19:23:45] <fizzle> yw
[19:24:46] <lynxlynxlynx> how was your vacation (i presume)?
[19:25:04] <fizzle> you presume correctly :)
[19:25:34] <fizzle> a bit wet in parts, but still much warmer than at home
[19:27:20] <fizzle> a much needed break, however, and pretty great over all
[19:27:25] <lynxlynxlynx> where did you go?
[19:27:31] <fizzle> Costa Rica
[19:27:57] <lynxlynxlynx> nice, I actually know a hacker from there
[19:28:30] <fizzle> they seem to be everywhere :)
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[19:29:09] <fizzle> don't know if I'd want to spend as much time in front of a screen if I lived there, though
[19:29:50] <lynxlynxlynx> if you're born there you don't appreciate the obvious
[19:30:14] <fizzle> then again, I suppose it rains *a lot* during the wet season
[19:33:06] <fizzle> how's gemrb?
[19:33:15] <fizzle> I see the text rewrite has been merged
[19:34:52] <lynxlynxlynx> yes, still some rough edges there and todos, but mostly ok
[19:35:52] <lynxlynxlynx> i think i spent most time on making more iwd2 scripting / spellcasting to work
[19:37:17] <lynxlynxlynx> and Driim has been working on a heal-on-rest enhancement
[19:37:45] <fizzle> nice
[19:37:54] <Driim> Yes, but the structs refuse to work if declared inside the function.
[19:38:25] <fizzle> ask them nicely? ;-)
[19:39:45] <lynxlynxlynx> what kind of error do you get?
[19:43:55] <Driim> error: template argument for ‘template<class _T1, class _T2> struct std::pair’ uses local type ‘GemRB::Game::CastOnRest()::HealingResource’
[19:51:50] <lynxlynxlynx> buh
[19:56:01] <Driim> Use of container breaks that approach?
[20:06:02] <Driim> if I check for & (SP_REST | SP_HEAL_ALL) I want to get spells that are both, but I get spells that are either. What am I doing wrong?
[20:08:20] <fizzle> you need to check (value & (SP_REST | SP_HEAL_ALL)) == (SP_REST | SP_HEAL_ALL)
[20:08:31] <fizzle> if you want both
[20:10:01] <Driim> these bitwise operations do not make life any simpler, let me tell you.
[20:11:22] <Driim> Glad I asked though, I'd never had got that one right.
[20:52:33] <lynxlynxlynx> uff, so many unimplemented vvc flags
[20:52:42] <lynxlynxlynx> i hope they're not used often
[21:03:14] <fizzle> uh, can anybody confirm what the BreakInstants() action in DialogHandler is necessary for?
[21:04:01] <fizzle> I have a situation here with Parisa and a Shadow Thief where this breaks dialog script execution
[21:05:31] <fizzle> I must admit I don't quite understand why the action queue is wiped after the dialog ends (and thus the actions queued during dialog get lost)
[21:07:32] <fizzle> anyway, enough digging for today
[21:07:35] <fizzle> gn
[21:10:21] <fizzle> hm, simply moving BreakInstants to after the SetInterrupt(FALSE) works, too...
[21:10:32] <fizzle> but really, zzz...
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[23:12:57] <Pepelka> [commit] lynxlynxlynx: finish 400cfbce2486 https://github.com/gemrb/gemrb/commit/8a3047a08ace9912d7de0a0a0928be2419228c50
[23:12:58] <Pepelka> [commit] lynxlynxlynx: handle_overlay: set the overlays as translucent https://github.com/gemrb/gemrb/commit/ffe9ebfbaa1105136b290cfc848202121058146b
[23:12:59] <Pepelka> [commit] lynxlynxlynx: iwd2::guirec: don't print an extra newline after effective character level https://github.com/gemrb/gemrb/commit/1f30618fcdc77b49a827dae0dc100b52cb2506e9
[23:13:00] <Pepelka> [commit] lynxlynxlynx: more coverity field init fixes https://github.com/gemrb/gemrb/commit/0414d6c13135702011181e39053c34b130c4361b
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