#gemrb@irc.freenode.net logs for 30 Jul 2015 (GMT)

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[09:10:49] <ebarrett> edheldil: time is money ;)
[09:11:19] <edheldil> did you manage to get it running in gemrb?
[09:29:33] <Pepelka> [commit] lynxlynxlynx: guistore: improved a few comments and removed a useless line https://github.com/gemrb/gemrb/commit/9e375f78d55091a7794fc17216677a9917ff5d31
[09:29:35] <Pepelka> [commit] lynxlynxlynx: guistore: pst has the bigger item icon at another index https://github.com/gemrb/gemrb/commit/4e796bc8f5a17144b547557c7ef3f75c39a2bcb1
[11:23:32] <ebarrett> edheldil: not yet, i didn't find time last night
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[20:58:52] <lynxlynxlynx> hah
[20:59:09] <lynxlynxlynx> i drew a graph of developer notes to see any trends
[20:59:47] <lynxlynxlynx> with surprising results :)
[21:00:25] <lynxlynxlynx> http://diycharts.com/view/KxNfo
[21:00:26] <Pepelka> DIY Charts · Online Chart and Graph Creation Tool
[21:01:29] <lynxlynxlynx> it's useless due to not taking code growth into account, but kinda funny
[21:34:41] <lynxlynxlynx> with that in mind, it still grows through time, but is a bit more stable
[21:53:14] <ebarrett> hey lynxlynxlynx
[21:53:26] <ebarrett> so, i'm now in openbsd trying the windows data
[21:56:16] <ebarrett> looks like it works!
[21:57:03] <ebarrett> bah, the UI is corrupted once you get into the game
[21:59:06] <edheldil_> meaning?
[22:00:03] <edheldil_> if you use Widescreen mod, do you have a correct resolution in the config file?
[22:00:04] <ebarrett> im uploading a screenshot
[22:00:41] <ebarrett> https://farm1.staticflickr.com/530/19965069620_0de7b5e910_b.jpg
[22:01:32] <ebarrett> config: https://gist.github.com/vext01/ca758ad7a2d74b5d2aef
[22:01:33] <Pepelka> gist:ca758ad7a2d74b5d2aef · GitHub
[22:02:10] <ebarrett> tbh, i dont think gemrb is known to work on openbsd
[22:02:15] <ebarrett> i should try in linux too
[22:02:20] <ebarrett> this is with 0.8.2 btw
[22:04:10] <ebarrett> so it seems to work if I use 640x480 resolution
[22:04:13] <ebarrett> i was in 800x600
[22:04:27] <edheldil_> good
[22:05:34] <ebarrett> i'm going to update the openbsd port to 0.8.3 and see if 800x600 works
[22:08:30] <lynxlynxlynx> it won't
[22:08:43] <lynxlynxlynx> bg1 only supports 640x480
[22:08:46] <lynxlynxlynx> but do update anyway
[22:08:48] <ebarrett> oh right
[22:09:04] <lynxlynxlynx> ... that's why edheldil mentioned the widescreen mod
[22:09:09] <ebarrett> the port hasnt actually been committed yet, its in the openbsd-wip repo
[22:09:13] <ebarrett> but i can update it there
[22:09:35] <lynxlynxlynx> but mods mean more pain for you, so just use the default for now
[22:09:54] <ebarrett> yeah
[22:11:00] <ebarrett> hrm, saving doesnt work
[22:11:09] <ebarrett> unless i have to specify a save path
[22:12:24] <lynxlynxlynx> it tries a few defaults, but depending on where you have stuff, they could all be readonly
[22:12:29] <lynxlynxlynx> so yeah, do set savepath
[22:13:42] <ebarrett> also, wheres the 0.8.3 source tarball :P
[22:13:44] <ebarrett> not on sf?
[22:14:38] <lynxlynxlynx> sf is still broken, so it's elsewhere
[22:14:47] <lynxlynxlynx> there's a link in the release thread
[22:15:56] <ebarrett> thanks
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[22:57:16] <ebarrett> lynxlynxlynx: apparently there's a syntax error in some python
[22:57:46] <ebarrett> https://gist.github.com/vext01/a2c19360c2bee2a848bd
[22:57:48] <Pepelka> gist:a2c19360c2bee2a848bd · GitHub
[22:58:13] <ebarrett> ah yes, missing parn
[22:59:14] <lynxlynxlynx> how did you trigger that?
[23:02:07] <lynxlynxlynx> anyway, zzz, i'll readin the morning
[23:02:46] <ebarrett> lynxlynxlynx: asked python to compile all the python files
[23:03:25] <ebarrett> in our port we have:
[23:03:27] <ebarrett> post-install:
[23:03:27] <ebarrett> cd ${PREFIX}/share/gemrb/GUIScripts/ && find * -name \*.py \
[23:03:27] <ebarrett> -exec ${MODPY_BIN} ${MODPY_LIBDIR}/compileall.py \
[23:03:28] <ebarrett> ${PREFIX}/share/gemrb/GUIScripts/{} \;
[23:05:07] <ebarrett> you could also use flake8