#gemrb@irc.freenode.net logs for 30 Mar 2014 (GMT)

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[09:03:12] <merbie> Hi,
[09:03:31] <merbie> I think some special abilities are missing on my characters in iwd:how using the latest code
[09:06:28] <merbie> comparing with the commercial game, ranger is missing charm animal, paladin is missing a handfull of skills like lay on hands, detect evil, etc
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[15:08:55] <lynxlynxlynx> did you rest?
[15:14:50] <merbie> when?
[15:18:45] <merbie> I've rested in the gemrb version and have never seen those skills available. I haven't tried resting in the commercial game but I see the skills right at the start
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[16:03:07] <lynxlynxlynx> in my save the ranger has charm animal
[16:03:13] <lynxlynxlynx> do they get it at level one?
[16:03:26] <merbie> level 2 I believe
[16:05:08] <merbie> Nope, level 1
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[20:31:41] <lynxlynxlynx> that's true
[20:34:36] <lynxlynxlynx> let's see if the game has clabs at all
[20:35:12] <merbie> still talking about my problem?
[20:36:54] <lynxlynxlynx> yep, just went to take a look
[20:37:00] <lynxlynxlynx> it was all hardcoded in the original
[20:37:07] <lynxlynxlynx> easy to fix though
[20:37:19] <merbie> great
[20:38:53] <lynxlynxlynx> press ctrl+space to toggle the ingame console, then: LearnSpell(1-6, ref, LS_MEMO) # where 1-6 is the portrait number to apply to and ref is the spell resource
[20:39:05] <lynxlynxlynx> spin109 for lay on hands
[20:39:11] <lynxlynxlynx> spin108 for charm animal
[20:39:42] <lynxlynxlynx> spin121 for protection from evil, if they get that too
[20:39:49] <lynxlynxlynx> 120 for detect evil
[20:40:48] <merbie> is that just required for existing saves?
[20:41:45] <lynxlynxlynx> yes and no
[20:42:07] <lynxlynxlynx> i don't have time to fix it properly now, so it's the only way besides game scripting
[20:43:25] <merbie> will this allow more uses of the skills to be given on levelups as well?
[20:43:31] <merbie> automatically
[20:51:41] <lynxlynxlynx> yes, once it is fixed
[20:52:02] <lynxlynxlynx> bg2 and iwd2 have all this in nice tables
[20:52:28] <lynxlynxlynx> we already dehardcoded it for bg1, so almost all the work is done
[20:52:37] <lynxlynxlynx> i've marked it on the todo as an easy fix
[20:53:20] <merbie> ok thanks
[20:54:07] <Seniorita> [wiki] todo - [Icewind Dale] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1396212651&do=diff
[20:56:27] <lynxlynxlynx> probably missing druid shapeshifting
[21:02:27] <Seniorita> [commit] lynxlynxlynx: bg1: rangers get an extra charm animal every other level https://github.com/gemrb/gemrb/commit/d92c3c4b942846c14a9c442eb56a586856c7ab50
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[21:55:47] <merbie> I gathered the data on skill levels in iwd:how for paladin: http://pastebin.com/eLHEztsz ranger: http://pastebin.com/xpaSB5EH druid: http://pastebin.com/wjiNhMn4
[21:55:52] <merbie> hope that helps
[21:55:56] <Seniorita> PALADIN lvl 1: lay on hands protection evil cure disease smite evil 5x det - Pastebin.com
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[22:59:10] <lynxlynxlynx> from game or docs?
[22:59:13] <lynxlynxlynx> thanks
[23:12:40] <merbie> from the game
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