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[08:56:14] <lynxlynxlynx> ok, the 10pp dialog handler rewrite is done; hopefully only more testing remains
[08:57:42] <Textmode> lynxlynxlynx: I read that as "gone" and was really confused.
[08:57:58] <lynxlynxlynx> :)
[09:12:38] <fuzzie> what is a 10pp dialog handler, lynxlynxlynx?
[09:12:53] <lynxlynxlynx> the 10 player party mod
[09:13:02] <fuzzie> ah!
[09:13:17] <fuzzie> I saw you also say '10pp' in backscroll but I didn't know :)
[09:13:18] <lynxlynxlynx> dialog syntax is messier than for scripts, which it already handles
[09:13:34] <Textmode> whats the maximum party size at this point?
[09:13:47] <lynxlynxlynx> 10
[09:13:55] <Textmode> hmm.
[09:14:13] <lynxlynxlynx> simple to extend, but it seemed enough
[09:14:19] <Textmode> makes sense, but I can't help but feel disappinted anyway.
[09:14:30] <lynxlynxlynx> why?
[09:15:05] <Textmode> just because.
[09:15:10] <fuzzie> the Battle for Spellhold, an adventure of 50 PCs?
[09:15:37] <Textmode> yus!
[09:16:33] <lynxlynxlynx> but imagine what kind of ui that would require :s
[09:16:56] <lynxlynxlynx> it's almost a rts by then
[09:16:59] <Textmode> it should be a round number, like sixteen. :V
[09:19:21] <fuzzie> lynxlynxlynx: in a41f2ac20567f8b4446a7432df1d53b0070ea5d4 you added a ConvertEdit call but judging by 1b8afc79ec104f6edce7d649ce0dec96a9e244f1 it should be something else?
[09:19:56] <fuzzie> not important, just I am not quite at the point of fixing things myself yet
[09:22:59] <lynxlynxlynx> something with bios? lemme check
[09:23:14] <fuzzie> yes, I went into bg2 and customise->biography and it breaks
[09:24:20] <lynxlynxlynx> writing wasn't reimplemented yet after the rewrite
[09:24:33] <fuzzie> yes, I didn't expect it to work :)
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[12:03:37] <lynxlynxlynx> running on a fixpacked bg2 showed no new problems :)
[12:41:56] <Seniorita> [commit] lynxlynxlynx: admin: added my gdb and valgrind shortcuts https://github.com/gemrb/gemrb/commit/2841bb56d9f1ab4cd5f15b4773abf2c7d8b2976e
[13:11:16] <Seniorita> [commit] lynxlynxlynx: FindBIF: also check GameDataPath, so we automatically handle gog installs https://github.com/gemrb/gemrb/commit/6b81729dca2db74c3f0a475945aeaf0cf1ce8d14
[17:31:46] <lynxlynxlynx> more good news, it's not slow at all
[19:01:38] <lynxlynxlynx> weidu part done too :D
[19:40:11] <lynxlynxlynx> grrr, another text assert
[19:40:40] <lynxlynxlynx> this time belt03
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[20:31:14] <lynxlynxlynx> silly modders; kivan has 40/44 stored in his cre and one of the first things his script checks is if he's at 100% health
[20:31:43] <lynxlynxlynx> apparently he should've joined the party first, but something was in the way
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[21:12:05] <lynxlynxlynx> looks like a MAX_OPERATING_DISTANCE problem
[21:13:04] <lynxlynxlynx> it's 40 for us, the script issues only one movetoobject and then requires proximity of 10
[21:15:03] <lynxlynxlynx> cool, no changes there at all, it's same as in 2007
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[21:22:03] <jackhunter> hello there
[21:25:38] <jackhunter> this rpg was released, and i was wondering if you were gonna try it: http://store.steampowered.com/app/335120/
[21:25:39] <Seniorita> Serpent in the Staglands on Steam
[21:25:40] <Seniorita> »A true role-playing adventure. Set in the icy Staglands, this party-based CRPG has you take the role of a trapped god on a perilous journey across a beautiful, deadly peninsula.«
[21:30:40] <lynxlynxlynx> nope
[21:31:57] <jackhunter> well i guess you are busy with gemrb too^^
[21:32:15] <jackhunter> this one looks quite complex, i will wait and see a bit
[21:33:09] <jackhunter> this month i finished divinity 2, a nice rpg
[21:34:58] <lynxlynxlynx> i finished anachronox
[21:36:36] <Lightkey> in WINE?
[21:37:49] <lynxlynxlynx> yep
[21:55:07] <lynxlynxlynx> hmpf, i can't even trigger the move anymore
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[22:24:38] <lynxlynxlynx> enough wtfery for today
[22:27:22] * Textmode huggles wtfery
[22:27:28] <Textmode> what did I miss?
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[22:34:43] <Lightkey> link is in the topic
[22:49:28] <Textmode> Lightkey: but thats boring!
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