#gemrb@irc.freenode.net logs for 31 Aug 2014 (GMT)

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[11:09:15] <Lightkey> they said BG:EE for Linux is still planned and now announced http://www.icewinddale.com/ also for Linux but it's the only platform missing from the requirements.. not sure what to think
[11:09:16] <Pepelka> Icewind Dale: Enhanced Edition
[11:13:31] <fuzzie> well they said BG:EE 1.3 would be first, right?
[11:14:59] <fuzzie> and since they didn't even get it out yet for Linux I'd be surprised if they announced sysreqs for other games
[11:33:41] <Lightkey> yes, exactly what I meant.. announcing the third game while they obviously have not even started the first port
[11:33:57] <Lightkey> and "after Patch 1.3" can also include "never"
[11:43:43] <lynxlynxlynx> interesting, didn't know about this
[11:43:49] <lynxlynxlynx> 122 new spells carried over <-- gonna be a mess
[11:48:29] <Lightkey> hm.. incidentally, bgK told in #residualvm (where you are not :-P) about Double Fine apparently reusing GrimE with a new renderer for the remake instead of coming up with a new engine for Grim Fandango
[12:39:36] <fuzzie> Oh.
[12:40:27] <fuzzie> and yes I have no idea what they're playing at
[12:40:33] <fuzzie> bit sad
[12:45:28] <Pepelka> [commit] traman: When moving the mouse over a NPC, the cursor would change accordingly, even https://github.com/gemrb/gemrb/commit/6c87b34aa6160f89bfe25a22a85a02abb71de30d
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[13:00:52] <Pepelka90> [wiki] download - updated download links http://www.gemrb.org/wiki/doku.php?id=download&rev=1409489871&do=diff
[13:06:47] <Lightkey> how did Pepelka90 do that? it's not in the channel and that does not look like a channel notice
[13:08:25] <Pepelka90> [commit] lynxlynxlynx: cmake: only install the shaders if opengl will be built https://github.com/gemrb/gemrb/commit/69b404ac3818cef8148baed080d9a839c4914149
[13:12:51] <lynxlynxlynx> Lightkey: rss reader
[13:13:18] <Lightkey> wat
[13:13:33] <lynxlynxlynx> thanks
[13:13:50] <Lightkey> what's RSS have to do with IRC?
[13:13:51] <lynxlynxlynx> it feeds upon the wiki changelog rss channel
[13:14:21] <lynxlynxlynx> so all non-trivial wiki updates end up mentioned here
[13:15:49] <Lightkey> I don't think that needs explanation, I was asking how it can do that when it's not in the channel
[13:42:20] <lynxlynxlynx> didn't see her vanish
[13:43:35] <Lightkey> then when did "she" join?
[13:54:23] <lynxlynxlynx> there was a netsplit, maybe that's the problem
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[17:34:49] <Tomi__> hi all
[17:35:00] <lynxlynxlynx> oj
[17:35:48] <Tomi__> sorry to bother i just wanted to ask about bg2
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[17:46:19] <lynxlynxlynx> ...
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[20:11:17] <Tomi__> hi
[20:13:04] <Tomi__> just a quick question if i might.. in bg2 there is a gui script "cannot move item it is undroppable" which doesn't allow me to pick up a quest item. what is the way of solving it?
[20:24:06] <lynxlynxlynx> what version of gemrb are you running?
[20:24:11] <lynxlynxlynx> which item, where
[20:25:21] <Tomi__> the portal key at chapter 1
[20:27:03] <Tomi__> gemrb is 0.8.1
[20:28:10] <Tomi__> ive tried to move the item with the ingame gemrb console from the container but the undroppable stat keeps me from doing so
[20:29:04] <Tomi__> and i can only modify item stats in the inventory
[20:32:30] <Tomi__> ive tried to create the item, too but the gemrb create item command didnt work.
[20:33:53] <lynxlynxlynx> grrr, you're right
[20:33:57] <lynxlynxlynx> we have a regression
[20:35:03] <lynxlynxlynx> do you have the item filename handy?
[20:35:58] <fuzzie> hm, I thought we finally dealt with that one
[20:36:19] <Tomi__> i only know the item code from the console its misc4g
[20:37:58] <lynxlynxlynx> yeah, it used to work
[20:38:10] <lynxlynxlynx> probably a bad refactoring somewhere
[20:38:41] <lynxlynxlynx> Tomi__: how did you try to spawn it manually?
[20:38:51] <lynxlynxlynx> works just fine here (as expected)
[20:40:00] <lynxlynxlynx> anyway, we even have a shorthand version: ci("misc4g")
[20:40:09] <lynxlynxlynx> it will create it in the inventory of the selected character
[20:40:11] <Tomi__> ill try
[20:40:27] <Tomi__> well i tried the long version
[20:42:23] <Tomi__> ci works fine
[20:42:27] <Tomi__> thanks very much
[20:44:54] <Tomi__> i tried gemrb.createitem with all of the variables filled in
[20:45:24] <Tomi__> anyways its solved now. thanks very much for the kind help. bye
[20:45:31] <fuzzie> solved.. :)
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[20:47:09] <lynxlynxlynx> no time to bisect, will do it once i'm back if nobody beats me to the punch
[20:47:58] <lynxlynxlynx> there's also a linking pull request i didn't attend to
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