#gemrb@irc.freenode.net logs for 31 Jan 2015 (GMT)

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[07:43:27] * Textmode huggles Mechanimal :3
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[11:01:52] <lynxlynxlynx> oh grrr
[11:01:58] <fuzzie> g'morning lynx
[11:02:03] <lynxlynxlynx> found out why the kuldahar cutscene has problems
[11:02:04] <lynxlynxlynx> oj
[11:02:17] <lynxlynxlynx> iselore actually talks to the wrong person, that's all
[11:02:31] <lynxlynxlynx> he has a dialog(Protagonist) at the end of his cutscene
[11:02:40] <lynxlynxlynx> https://www.youtube.com/watch?v=BJIdul4KPtQ
[11:02:41] <Pepelka> Icewind Dale II Playthrough Part 129: Evil Army In Kuldahar - YouTube
[11:02:42] <Pepelka> »We returned Kuldahar and thought now we can rest a bit, but no way! Madae is here :o We must defend Kuldahar with Iselore. I enjoy this fight, its like Targo...«
[11:02:59] <lynxlynxlynx> and in the original he just talked to cedra directly :>
[11:05:17] <lynxlynxlynx> at least I have a concrete point to check now
[11:10:26] <lynxlynxlynx> the gabber fallback doesn't work, since the dialog hasn't really started yet by that point
[11:20:41] <Textmode> is gabber something like biff the understudy?
[11:31:36] <lynxlynxlynx> no idea where the name came from (sounds planescapish)
[11:31:56] <lynxlynxlynx> it just means the last speaker
[11:34:23] <wjp> lynxlynxlynx: gab is just an english word for chatter
[11:34:52] <lynxlynxlynx> ah
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[11:37:42] <Lightkey> "Part 129" o.O
[12:46:47] <lynxlynxlynx> imagine all the work that went into editing and uploading
[14:39:49] <Pepelka> [commit] lynxlynxlynx: fixed header type detection for weapons with several https://github.com/gemrb/gemrb/commit/66ae44d9ecbff2345b674e0afca2aaad735f8fc9
[14:39:50] <Pepelka> [commit] lynxlynxlynx: GameScript::Protagonist: use Sender for gabber if dialog hasn't started yet https://github.com/gemrb/gemrb/commit/768924d0c5e8347c1f80006a37b923457554ba22
[14:39:51] <Pepelka> [commit] lynxlynxlynx: SetVisualRange: also make non-enemies explorers, dispelling fog of war https://github.com/gemrb/gemrb/commit/9e2cf7067669a141d5c5743529ca7be353437095
[14:39:52] <Pepelka> [commit] lynxlynxlynx: GlobalTimer: removed remnants of waitCounter https://github.com/gemrb/gemrb/commit/e12c9fce6c6be78fecd76d5d0b3f11a9baaa3102
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[18:17:19] <lynxlynxlynx> iescript will drive me insane some day
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[22:21:34] * Textmode huggles #gemrb :3
[22:24:45] <lynxlynxlynx> */
[22:27:07] <lynxlynxlynx> ooooh, what a nasty bug
[22:27:49] <lynxlynxlynx> the game feature list isn't not inited yet during RegisterOpcodes, so all the setup there is unconditional
[22:28:20] <lynxlynxlynx> should fix several iwd2 and pst bugs