#gemrb@irc.freenode.net logs for 31 Mar 2012 (GMT)

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[11:16:03] <lynxlynxlynx> grrr, wild mages are broken now
[11:18:13] <lynxlynxlynx> same function name was used, but python doesn't have function overloading
[11:28:39] <lynxlynxlynx> hmm, there's more
[11:45:48] <CIA-28> GemRB: 03lynxlupodian * r81ad53f9cc95 10gemrb/gemrb/GUIScripts/GUICommonWindows.py:
[11:45:48] <CIA-28> GemRB: fixed another wild magic regression: only one page of spells was available
[11:45:48] <CIA-28> GemRB: from d7e9dbbabe1c
[11:45:58] <CIA-28> GemRB: 03lynxlupodian * ra0548444d7c4 10gemrb/gemrb/GUIScripts/ (Spellbook.py iwd2/GUISPL.py): fixed wild magic regression: duplicate function names
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[14:17:09] <CIA-28> GemRB: 03lynxlupodian * r545f895f9962 10gemrb/gemrb/core/Scriptable/ (Actor.cpp Actor.h):
[14:17:10] <CIA-28> GemRB: implemented the rest of the armor proficiency feat
[14:17:10] <CIA-28> GemRB: currently gives too high penalties
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[15:21:13] <Randomsanity> I'm sure everyone is sick of hearing from me by now
[15:21:44] <Randomsanity> But I am still struggling to get gemrb working properly on my tablet. The bottom portion of the screen is still cut off on all games even after widescreen and ui mod
[15:23:58] <Randomsanity> I'm sure someone has had and fixed this issue before, but no one seems to want to share their soulution in the forums
[15:41:49] <fuzzie> we're pretty useless in general about android
[15:50:47] <Randomsanity> Well I don't mean you guys specifically, I don't mean to sound rude
[15:51:04] <Randomsanity> I've found like 4 or 5 threads with the same problem and in the end they all solve it, but they never post how they did it
[15:51:59] <Randomsanity> If only I could get the fullscreen option working correctly, it does work in other games
[16:12:12] <fuzzie> well i meant here on irc :-)
[16:16:12] <lynxlynxlynx> if it is cut off, you're using a too high resolution
[16:16:23] <lynxlynxlynx> experiment with the widescreen mod to get a good one
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[16:19:34] <Avenger> randomsanity: you have never posted any logs
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[16:30:06] <lynxlynxlynx> oj
[16:30:12] <Avenger> hi lynx
[16:32:09] <Avenger> lynx: i think 2.5 ed may also have the luck factor, and caster/target level when calculating spell resistance
[16:32:52] <lynxlynxlynx> don't we handle that yet?
[16:33:05] <lynxlynxlynx> well, at least the caster level
[16:33:25] <Avenger> the only problem with this is, if you resist part of a group of effects
[16:33:47] <Avenger> like one effect is giving the portrait icon, the other is giving the actual effect
[16:34:13] <Avenger> that's why i used plain random_value
[16:34:29] <Avenger> because that roll is global for all effects in the same spell
[16:35:40] <Randomsanity> Hi Lynx, my tablet is 1280x800, I've tried 1280x500 and it's still cut off
[16:35:42] <Avenger> lets hope iwd2 has no composite spell effects. Most (if not all) of their effects add the portrait icon themselves. Still there could be other composites that would be buggy now
[16:35:47] <Randomsanity> What happens is the whole screen moves down
[16:35:52] <Randomsanity> So there is blank space at the top
[16:35:59] <Randomsanity> And it still cuts off the bottom
[16:36:21] <Avenger> randomsanity: you surely have a wrong number somewhere, where it is still 800
[16:36:41] <lynxlynxlynx> ah, the level is used for other checks
[16:36:44] <Randomsanity> Fresh install, widescreen mod, ini file AND cfg file match
[16:37:15] <lynxlynxlynx> btw, the 16 unknows in the last iwd2 item tab in dltcep, they correspond to the 16 uknowns at the end of itm v2 structure?
[16:37:59] <Avenger> yes
[16:38:06] <lynxlynxlynx> too bad :)
[16:38:09] <Avenger> why?
[16:38:17] <Avenger> they are all 0's
[16:38:21] <lynxlynxlynx> exactly
[16:38:35] <lynxlynxlynx> i was hoping to find some other fields
[16:39:03] <Avenger> iwd2 area also has a block of 0's added
[16:41:16] <Avenger> randomsanity: if you use the latest android version from sourceforce, and it still cannot remove the button bar, then you can use only the non-windowed mode. This is most likely the problem with your phone vs. SDL, not gemrb.
[16:41:34] <Avenger> i mean, you can use only the non- fullscreen mode
[16:42:07] <Avenger> apparently your phone reports a bigger screen than it lets the application to use
[16:43:33] <Avenger> latest android versions are here: http://sourceforge.net/projects/gemrb/files/Other%20Binaries/android/
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[16:51:19] <lynxlynxlynx> bah, was just typing something for him
[17:16:11] <CIA-28> GemRB: 03lynxlupodian * r9b6670e2dc0d 10gemrb/gemrb/override/iwd2/itemdata.2da:
[17:16:11] <CIA-28> GemRB: judging from items and the manual, hide armor gives only a 20% penalty
[17:16:11] <CIA-28> GemRB: and usually allows for +4 max dex bonus
[17:16:21] <CIA-28> GemRB: 03lynxlupodian * ra5470792892c 10gemrb/gemrb/ (4 files in 3 dirs): implemented the shield proficiency feat
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