#gemrb@irc.freenode.net logs for 3 Jan 2013 (GMT)

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[00:13:14] <Seniorita> [wiki] todo - [Baldur's Gate] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357171645&do=diff
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[00:43:32] <Seniorita> [wiki] todo - [Baldur's Gate] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357173659&do=diff
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[01:38:02] <Seniorita> [wiki] todo - [Shared] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357176865&do=diff
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[01:48:16] <brada> victory!
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[07:15:43] <chiv> nearly finished the pst quest map, just need to pepper it with some handy area codes
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[07:21:13] <Seniorita> [wiki] pst_quests http://www.gemrb.org/wiki/doku.php?id=pst_quests&rev=1357197320&do=diff
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[09:16:29] <Seniorita> [wiki] pst_quests - added places of intrest http://www.gemrb.org/wiki/doku.php?id=pst_quests&rev=1357204487&do=diff
[09:19:30] <chiv> funny, the game seems a lot smaller now...
[09:21:15] <chiv> anyway, hopefully having a map of the game path will make it easier to test now
[09:22:30] <Seniorita> [wiki] pst_bugs - [Planescape: Torment general/playthrough bugs] http://www.gemrb.org/wiki/doku.php?id=pst_bugs&rev=1357204665&do=diff
[09:26:13] <lynxlynxlynx> nice
[09:33:37] <chiv> just bear in mind, i'm not sure I caught all of the critical quests, there may be some I havent marked
[09:35:16] <edheldil> btw, as far as I know, there's NO transparency color index in bams
[09:35:47] <edheldil> although the compression color index is taken if it can't find pure green color
[09:35:53] <edheldil> according to iesdp
[09:40:10] <lynxlynxlynx> you sure? didn't you use it to fix the demo cursors?
[09:44:26] <edheldil> I set the compressed color, I think - and since the demo cursor did not contain 0,255,0 (iirc), it fixed it
[09:45:00] <edheldil> btw, I am working on a new version of the bam_composer, if you have a use for it
[09:49:58] <lynxlynxlynx> ah, then just dltcep labels it as such
[09:51:12] <lynxlynxlynx> the composer will be useful, especially if it gets png support
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[10:02:12] <edheldil> lynxlynxlynx: yeah, I have it there
[10:35:12] <Seniorita> [commit] Jaka Kranjc: SetupControls: fixed display of iwd2 quickitems http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=355da3588de1cbfbc3aa77c3a9b3dd3e0ddef808
[10:51:37] <Seniorita> [wiki] pst_quests - One or two more critical quests marked+use bigger headings+some notes http://www.gemrb.org/wiki/doku.php?id=pst_quests&rev=1357209965&do=diff
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[13:12:43] <traveler> uhoh? i've run gemrb through sudo to have access to mounted dir and now my home dir is subtly fsckd :(
[13:12:45] <traveler> how?
[13:13:23] <miha> traveler: not sure, but i'd guess sudo chown -R youruser:yourser youdir (or just youruser, without :...)
[13:13:28] <miha> could help?
[13:13:31] <traveler> nope
[13:13:31] <miha> if it's just permission problem
[13:13:41] <traveler> yeah i thought so at first
[13:13:52] <traveler> it _is_ permission problem
[13:14:08] <traveler> but even after chown i cannot enter my home dir
[13:14:27] <traveler> more interesting is how could it happen
[13:14:35] <miha> ls -l ? do you have +rx ?
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[13:26:00] <traveler> http://pastebin.com/QXJBWi3Z
[13:26:01] <Seniorita> $ whoami - Pastebin.com
[13:27:15] <miha> traveler: what about /usr and /usr/home ?
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[13:28:00] <miha> you have 8
[13:28:01] <miha> drwx------ 3 root wheel 512 31 lip 2009 .
[13:28:10] <miha> that's /usr/home ?
[13:28:17] <traveler> that's root home
[13:28:27] <miha> . ?
[13:28:43] <traveler> yes
[13:28:52] <lynxlynxlynx> do you use any ~ in your config path?
[13:29:16] <wjp> which distro uses /usr/home ?
[13:29:41] <lynxlynxlynx> or is this dir on the mount?
[13:30:06] <traveler> nope
[13:30:23] <traveler> on mount is data
[13:30:47] <traveler> cache and save were absolute paths to Kuba home dirs
[13:31:08] <traveler> i have no idea what gemrb done, previosly it worked normally
[13:31:45] <lynxlynxlynx> we change the permissions of dirs we create, but that's it
[13:33:23] <traveler> wjp: (root) /home is ln to /usr/home on freebsd
[13:33:34] <traveler> i have no idea what happened / what have i done
[13:35:06] <traveler> one gemrb run as sudo, next as user ok cannot read BGCache change BGCache perm, no difference, huh rm it mkdir new, i cannot enter dir in my home dir, whut?
[13:35:45] <traveler> and that's whole story
[13:35:54] <wjp> the directory /usr/home itself is 0700
[13:36:04] <wjp> (according to that pastebin snippet)
[13:38:20] <traveler> ok, but what exactly happened?
[13:39:12] <wjp> I expect gemrb is a bit overzealous in chmodding things
[13:39:56] <wjp> but presumably things work again now?
[13:41:22] <traveler> but /home/root is from 2009?
[13:41:37] <traveler> if somehow permission changed wouldn;t date skip?
[13:44:19] <wjp> apparently not
[13:44:26] <wjp> but clearly 0700 is wrong for that directory
[13:45:44] <traveler> second thing is, i've done similarly before, to gain write acces to mnt from gemrb, and apart form cache permission (which i've thought initially was problem here) to no ill effect
[13:46:48] <traveler> save and cache is one thing, but gemrb writes .char to data dir by default, that's why i wanted write
[13:47:36] <wjp> I don't want to look at the patch in detail right now, but this code last changed in May 2011
[13:48:35] <traveler> that would point to error on my part, which i frankly don't see in history
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[13:49:27] <traveler> hmmm but maybe then i had cache and saves as well on mnt
[14:07:21] <traveler> and yes, chmod 755 /usr/home did it for me, but still not sure if this are desirable permissions. no idea what were defaults.
[14:07:24] <traveler> wjp: thanks.
[14:08:13] <wjp> 755 sounds right
[14:08:45] <edheldil> dir's date would change only if you created/deleted files inside
[14:09:12] <traveler> ed: looks very well so, it's a pity i think
[14:09:25] <edheldil> permissions are not part of dentry
[14:10:05] <edheldil> they are part of a file's inode
[14:10:36] <traveler> understood
[14:10:40] <edheldil> 755 for /usr/home is ok
[14:10:46] <traveler> still bit of a gotcha for me
[14:11:41] <traveler> brb i hope
[14:11:58] <edheldil> are you sure there's no '~' in your config? These days FBSD has root's home in /root, I think, but maybe ...
[14:14:03] <wjp> with "root /home" I think traveler means /home
[14:14:22] <wjp> (root as in filesystem root. But I could be wrong)
[14:14:41] <edheldil> wjp: does gemrb chmod() the cache or whatever?
[14:14:55] <wjp> it does some recursive chmod
[14:15:15] <edheldil> why?
[14:15:41] <edheldil> because of sharing the dir with windows?
[14:16:41] <wjp> I don't know
[14:16:43] <traveler> ed: it's a choose with mergemaster
[14:16:54] <traveler> ed: it asks if you wanna old style traditional or else
[14:17:18] <traveler> any my system saw bazillions of mergemaster runs ;)
[14:17:35] <traveler> yes, there is no '~' in gemrb.cfg
[14:19:11] <edheldil> post your config somewhere
[14:19:47] <edheldil> btw, can't you make /mnt user mountable or set default user perms?
[14:20:13] <edheldil> running gemrb as root sounds horrible :)
[14:20:13] <traveler> ed: here /home -> usr/home
[14:20:28] <traveler> ed: that would be reasonalbe but i'm lazy
[14:20:59] <traveler> well i don't want mnt writable essentially just this one time... its a flash
[14:21:00] <edheldil> I used to have fbsd desktop for some years, so I know :)
[14:21:42] <edheldil> well is not that a reason to HAVE it user mountable? :)'
[14:21:52] <traveler> best option would be for me to point gemrb to other location altogether
[14:22:11] <traveler> for writen .char same as saves and cache
[14:22:24] <traveler> brb and hopes my autocorrection recovers
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[14:26:56] <traveler__> all systems go... (/ hope)
[14:26:57] <traveler__> http://www.youtube.com/embed/5GgFGnrHv_Q
[14:27:00] <Seniorita> Zlad Electronic Supersonic - YouTube
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[14:29:16] <traveler> achievement unlocked: pastebin has crashed my browser...
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[14:32:08] <traveler__> lynx: here is my very (un)interesting config https://www.dropbox.com/s/xoih89x4n4sp12e/gemrb.cfg
[14:32:11] <Seniorita> Dropbox - gemrb.cfg - Simplify your life
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[14:50:20] <edheldil> looks ok
[14:54:01] <traveler> as i've said pretty uninteresting
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[15:20:10] <edheldil> traveler: maybe ... what config did you use for that root run?
[15:20:30] <traveler> only found was the sam one
[15:20:33] <traveler> *same
[15:21:48] <traveler> it couldn't be another, as i've only have one and it needs data.. gemrb started
[15:39:02] <traveler> bb
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[16:53:37] <Seniorita> [wiki] pst_quests - [Alley of Dangerous Angles] http://www.gemrb.org/wiki/doku.php?id=pst_quests&rev=1357231904&do=diff
[17:28:01] <Seniorita> [commit] Jaka Kranjc: added a better ChunkCreature though we still don't do chunking explosions http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=ee4a0550ee04729126dac12aab44ceee7e5d4551
[17:28:02] <Seniorita> [commit] Jaka Kranjc: added a hack so only disintegration can destroy equipment, not all magic damage http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=24bf2c93792a90f3655dcefb317964e1e39ff4f7
[17:35:03] <Seniorita> [wiki] developers:lynx http://www.gemrb.org/wiki/doku.php?id=developers:lynx&rev=1357234448&do=diff
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[17:47:48] <brada> what hex editors do you guys use?
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[18:36:23] <traveler> brada: magnetized needle? btw i've found perfect video for apple ad http://www.youtube.com/watch?v=i1IqqlW1U4k
[18:36:25] <Seniorita> HE'S THE COMPUTER MAN - YouTube
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[19:02:31] <brada> that video was mildly disturbing :p
[19:04:31] <lynxlynxlynx> re hex: i rarely need an editor, so it's mostly hexdump
[19:04:43] <lynxlynxlynx> CamDawg: any news on the site?
[19:19:42] <CamDawg> Don't get me started.
[19:27:12] <brada> now we really want to know :)
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[20:15:45] <Seniorita> [commit] Jaka Kranjc: dump any equipped items that are unusable after dualclassing http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=8008ba43169efe111f2d74f4dc5dfa6caed1772f
[20:22:41] <Seniorita> [wiki] developers:lynx http://www.gemrb.org/wiki/doku.php?id=developers:lynx&rev=1357244314&do=diff
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[20:35:17] * lynxlynxlynx summons avenger
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[21:06:49] <brada> *casting failed!
[21:29:12] <Seniorita> [commit] Jaka Kranjc: iwd2::guirec: monks get more apr only when unarmed http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=2c3c371b9a9a8946110abf21818e028b839cbd48
[21:29:13] <Seniorita> [commit] Jaka Kranjc: reset the cursor after a succesful disarm/lockpick/bash http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=7fb2b4c70341d9fe020801d60596f013300647a1
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[21:40:47] <avenger> sup Lynx?
[21:40:58] <lynxlynxlynx> oj
[21:41:18] <lynxlynxlynx> do you have any info on ReturnToStartLoc from iwd2?
[21:41:31] <avenger> it is weird
[21:41:39] <lynxlynxlynx> we don't have it yet and it's used a lot by the wandering village peeps
[21:41:45] <avenger> yes i already looked it
[21:41:54] <lynxlynxlynx> i also noticed we had some ancient unused code maybe related to it
[21:42:15] <avenger> it is the same to returntosavedlocation except from where it takes the coordinates
[21:42:27] <lynxlynxlynx> Actor has HomeLocation unused and there's GameScript::SetHomeLocation that has been commented out at least since 2005
[21:42:30] <avenger> but it takes the coordinates from 0x6/a which we use for the current location
[21:42:42] <avenger> yes, homelocation is the same
[21:43:05] <lynxlynxlynx> we don't set it anywhere
[21:43:38] <avenger> i don't know what is it. because we have current location and destination only
[21:43:54] <avenger> and our current location is the same as the home location O_o
[21:44:08] <lynxlynxlynx> pos at first area load?
[21:44:11] <avenger> yes
[21:44:59] <avenger> i guess, i will have to do more tests with iwd2 and see how they separate the current loc and the home loc
[21:45:55] <lynxlynxlynx> interestingly, iwd2 also has a mc flag to disable it somehow
[21:45:55] <avenger> but, 0x6/a is in the base object that is the parent object of almost all game objects. and it is the current coordinate
[21:49:03] <avenger> actually, i think the home location is what we call destination
[21:49:10] <avenger> but i'm not sure
[21:52:19] <lynxlynxlynx> what's also interesting is that iwd2 doesn't use SetHomeLocation anywhere
[21:52:42] <lynxlynxlynx> so it must be set by the core somewhere
[21:55:21] <avenger> yes, after resting they usually go home
[21:55:27] <Seniorita> [wiki] todo - we like green http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357249825&do=diff
[21:56:28] <avenger> i'm almost sure that the fields we use as 'destination' are actually the home location
[22:00:23] <fuzzie> i.e. the last-good loc?
[22:01:07] <fuzzie> oh, right, sorry, hadn't read back.
[22:01:51] <fuzzie> i thought home/saved loc is just the last valid loc, as also used a lot in pst scripts.
[22:03:33] <fuzzie> there's some actions (randomwalk?) which don't update it
[22:04:28] <avenger> yes
[22:04:30] <fuzzie> so it is not actually the current loc, at least in non-iwd2
[22:04:47] <fuzzie> but it has been some time since i looked at it :)
[22:04:56] <fuzzie> you know all how it works?
[22:05:02] <avenger> not really
[22:05:14] <fuzzie> drat :)
[22:05:42] <fuzzie> but destination is unsaved, right?
[22:06:32] <fuzzie> it seemed not a priority to implement, anyway
[22:06:59] <fuzzie> could take a look but I know nothing about iwd2..
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[22:20:40] <avenger> yeah, i think the 'real' destination is probably not saved
[22:20:51] <avenger> what is saved is the home location
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[22:31:37] <brada> this is what i have so far to fix the chapter text audio
[22:31:38] <brada> http://paste.debian.net/221485/
[22:31:39] <Seniorita> debian Pastezone
[22:31:54] <brada> i dont know if the openal stuff leaks...
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[22:32:36] <brada> im sure i can simplify the actual tet loading too
[22:32:41] <brada> but that comes later
[22:34:46] <traveler> lynx: you ninjed my wiki edit about resetting changing cursor after unlocking, cool :)
[22:35:32] <brada> grrr
[22:35:38] <brada> that paste is missing one patch
[22:36:21] <traveler> lynx: how about those levers and pickpocketing feedback? feedback is non-issue? but levers?
[22:37:03] <lynxlynxlynx> we do pickpocketing feedback or i wouldn't have deleted it
[22:37:20] <lynxlynxlynx> what's with levers?
[22:37:32] <traveler> well they do not work
[22:37:48] <brada> http://paste.debian.net/221487/
[22:37:49] <Seniorita> debian Pastezone
[22:37:50] <brada> there
[22:38:07] <traveler> and you have deleted related entry
[22:39:14] <traveler> http://gemrb.sourceforge.net/wiki/doku.php?id=todo&do=diff in red
[22:39:15] <lynxlynxlynx> oh, but that was estamblished to be a data bug
[22:39:16] <Seniorita> todo [GemRB wiki]
[22:39:26] <traveler> firedrake yes, but that was not related
[22:39:42] <traveler> just misleading as it was spamming console
[22:40:02] <lynxlynxlynx> ah, readd it then without that bloat
[22:40:03] <traveler> real problems were scripts associated with opening doors/levers
[22:40:12] <traveler> ok
[22:41:37] <brada> btw the class description text box in BG1 has * in it until you select a class
[22:43:09] <brada> also about my patch: i dont know if that isSpeaking stuff is for anything else. it didnt appear so to me.
[22:44:06] <brada> i am aware that with those changes i temporarily break the "replay" of chapter text
[22:44:13] <Seniorita> [wiki] todo - [Baldur's Gate] Readd problematic scripted doors. http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357253027&do=diff
[22:44:42] <brada> i figure i should send NULL to Play() to fix it
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[22:50:17] <Seniorita> [wiki] todo - [Baldur's Gate] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357253290&do=diff
[23:00:34] <traveler> btw, it is not data bug, now tiber is just destroyed properly
[23:03:40] <lynxlynxlynx> cool
[23:06:23] <Seniorita> [wiki] todo - [Baldur's Gate] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357253992&do=diff
[23:12:29] <Seniorita> [wiki] todo - [Baldur's Gate] http://www.gemrb.org/wiki/doku.php?id=todo&rev=1357254696&do=diff
[23:13:13] <traveler> same with brage, no strange double now
[23:18:39] <lynxlynxlynx> was probably reported a few releases back
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[23:39:42] <chiv> would it be helpful to have a quest list for the other games or would that be overkill by this point?
[23:41:17] <lynxlynxlynx> pretty overkill
[23:41:39] <lynxlynxlynx> how far did you get in pst?
[23:42:09] <chiv> about up to just before giving the sphere to pharod
[23:42:31] <chiv> I probably could have continued limping on, but I got sucked into the game by that point
[23:42:40] <lynxlynxlynx> a significant part then
[23:43:10] <chiv> yes, its largely playable, just small annoyances get a bit tiring
[23:44:18] <chiv> one of the wierdest ones is the hearing npc speech from completely different areas
[23:45:42] <Seniorita> [commit] Jaka Kranjc: bg1::cg: fixed wrong introduction for classes and specialists http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=d74cc1e8e0fc12bd27434ad3df7c4c92165d602a
[23:46:17] <chiv> it makes me wonder, to begin with the game has no worldmap travel(which it isnt supposed to), going to a new area works just like going inside a building - could that be the culprit?
[23:46:46] <lynxlynxlynx> no, i'm pretty sure there are plenty master areas
[23:47:19] <lynxlynxlynx> in the city, it could be noisy enough though, since it is crowded both in and out
[23:48:21] <chiv> i tested it though, it is actually a case of being able to see stuff from ragpicker square from the other end of the hive
[23:48:40] <lynxlynxlynx> could be we don't unload subareas in that regard
[23:48:52] <lynxlynxlynx> hmm
[23:49:21] <lynxlynxlynx> something to inspect, definitely
[23:50:37] <chiv> i also have no idea how well any of the spells work
[23:52:26] <chiv> but I have saves from every point in the game so I am going to load them all up and prod various areas
[23:55:04] <lynxlynxlynx> that's cheating a bit, but not a bad first start
[23:55:18] <lynxlynxlynx> we do support projectiles with movies for example
[23:57:57] <chiv> i suppose mercifully there arent that many spells ...
[23:59:53] <lynxlynxlynx> some are pretty wierd though