#gemrb@irc.freenode.net logs for 3 Jun 2013 (GMT)

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[20:15:38] <lynxlynxlynx> the tracker survived allura
[20:16:39] <fuzzie> and pageloads are only about 4x slower.. :)
[20:16:49] <fuzzie> wjp has been pushing the sourceforge people a lot about issues
[20:17:27] <fuzzie> after the last discussion I'm a bit more hopeful about the whole thing, they do seem to *intend* to fix things at some point, now
[20:19:10] <wjp> it's quite impressive how well they hide the name of the project being upgraded in that notification mail
[20:19:21] <fuzzie> yes, I had to hunt for it
[20:26:43] <lynxlynxlynx> doesn't matter much for gemrb, we moved everything important away
[20:29:57] <fuzzie> just as long as they keep hosting files.. :)
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[20:31:44] <wjp> yes, not a popular feature to offer these days it seems
[20:47:51] <fizzle> lynxlynxlynx: the luck/fatigue fix should also fix the "Gesen bow does too much damage" bug on the tracker
[20:48:13] <lynxlynxlynx> i marked it as such just before you came in
[20:48:26] <fizzle> ah, resetting luck and fatigue in that save might be necessary
[20:48:49] <lynxlynxlynx> pretty obvious
[20:49:11] <fizzle> if you know what caused it
[20:49:58] <fizzle> did you get anywhere with the staff of thunder and lightning?
[21:07:04] <lynxlynxlynx> yes
[21:07:35] <lynxlynxlynx> it really seems like we should just ignore the original projectile or make it display-only
[21:08:00] <lynxlynxlynx> i need an avenger-type person to verify in the original
[21:08:53] <lynxlynxlynx> just doing it in gemrb fixes the issue, but i'm hopeful the original had no such hacks for the hitting header
[21:09:21] <lynxlynxlynx> most weapons have no projectile set, even when they have on-hit effects
[21:10:18] <lynxlynxlynx> youtube videos are too small to be able to see if pe. the staff of magi draws its projectile
[21:12:38] <fizzle> I might have another weapon with a similarish problem
[21:12:53] <fizzle> at least, also with a projectile issue
[21:13:33] <fizzle> the Pixie Prick which has a sleep ability attached does not seem to make its normal damage when hitting
[21:14:17] <lynxlynxlynx> i love its inventory drawing
[21:14:24] <lynxlynxlynx> can it also be thrown?
[21:14:32] <fizzle> don't think so
[21:14:57] <lynxlynxlynx> i'll just load it up
[21:16:40] <fizzle> hm, it does now
[21:16:49] <fizzle> maybe that was also luck-related
[21:17:59] <lynxlynxlynx> i don't see anything fishy in the item itself
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