#gemrb@irc.freenode.net logs for 3 Jun 2015 (GMT)

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[19:33:12] <edheldil_> eh, just found out that toolscrl.bam in demo is broken ... :)
[20:13:05] <lynxlynxlynx> what's it for?
[20:23:13] <edheldil_> tooltip background, but this file is without any real pixels
[20:23:30] <lynxlynxlynx> ah, yes
[20:23:45] <lynxlynxlynx> much of the data is just there so the engine doesn't barf
[20:25:03] <edheldil_> sure. I just made some simple one, going to test it now
[20:33:08] <lynxlynxlynx> cool
[20:40:13] <edheldil_> hmm, engine requires many files that are dnd specific...
[20:50:21] <lynxlynxlynx> generalising and pulling that out will be a major undertaking
[20:51:25] <lynxlynxlynx> for much of it it could just be an extra 2da or their layer
[20:56:35] <edheldil_> what do you mean?
[21:00:39] <lynxlynxlynx> similar to game flags, just for data
[21:01:10] <lynxlynxlynx> a bit like we handle constructing avatar anim ids, one table calls three others
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[21:16:21] <edheldil_> debugging font/text related problems is a pita
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