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[17:14:47] <YamatoHD> Hello guys
[17:15:04] <YamatoHD> can i get some help with Planescape Torment?
[17:15:39] <YamatoHD> not the game it self but rather ios gemrb problem im having...
[17:16:04] <YamatoHD> anyone?
[17:16:25] <lynxlynxlynx> uff
[17:16:44] <lynxlynxlynx> probably not really worth the effort, as you can't complete pst yet with gemrb
[17:25:08] <YamatoHD> what do you mean?
[17:25:16] <YamatoHD> does it crash or something?
[17:26:31] <YamatoHD> as far as i played it works perfect aside from people's text above their heads is typed in log which makes it impossible to read a dialogue....
[17:26:32] <lynxlynxlynx> that too
[17:26:51] <YamatoHD> or pick an answer
[17:27:19] <lynxlynxlynx> there are blocker bugs, but so far only buggy fixes for them
[17:27:44] <lynxlynxlynx> http://www.gemrb.org/wiki/doku.php?id=pst_bugs
[17:27:46] <Pepelka13> pst_bugs [GemRB wiki]
[17:27:48] <lynxlynxlynx> + the quests page
[17:28:49] <lynxlynxlynx> but what's your problem?
[17:29:47] <YamatoHD> so im at the market now
[17:29:56] <YamatoHD> and i try to speak to someone
[17:30:26] <YamatoHD> and log gets spammed by other people's quotes that its impossible to read or pick an answer
[17:30:38] <YamatoHD> basicly in any crowded place
[17:31:01] <YamatoHD> im using old original cd version
[17:44:33] <lynxlynxlynx> nothing you can do about that, save killing every noisy
[17:47:57] <lynxlynxlynx> we could easily disable verbal constants and some other things firing during dialog, but i don't know if that's correct behaviour
[17:48:20] <lynxlynxlynx> obviously it was all displayed over the heads in pst
[17:48:54] <lynxlynxlynx> in other games the same problem could happen, just less likely; and there the output was probably just buffered or discarded
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[17:59:53] <YamatoHD> well, anyway, thank you for your effort, i know it's great for games like this in the long run
[18:00:35] <YamatoHD> is there any place i could check from time to time of how playable PST is?
[18:00:44] <YamatoHD> it's my favoite game ever
[18:03:41] <lynxlynxlynx> the same link should work
[18:04:00] <lynxlynxlynx> convince more people to help us in the meanwhile :)
[18:04:44] <lynxlynxlynx> oh, this particular issue will be fixed in the next release, i'm pretty sure
[18:05:33] <lynxlynxlynx> dialog handling is getting a small overhaul (for other reasons) and i think the problem may go away
[18:08:28] <YamatoHD> YAY
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[18:09:54] <YamatoHD> btw guys, you don't even have a "donate" button
[18:10:15] <YamatoHD> which is a major flaw in a project like this =)
[18:12:59] <YamatoHD> i didn't get to update gemrb yet, 0.8.1 is the first version i used, will i need to reinstall game, do something with savegames or something?
[18:13:08] <YamatoHD> or will it just update and work?
[18:17:19] <lynxlynxlynx> it will just work
[18:18:03] <lynxlynxlynx> i tried to talk edheldil into taking donations to at least cover the domain costs, but to no avail
[18:18:39] <lynxlynxlynx> we don't really need money for other things, except if we ever managed to organise a small hackfest
[18:18:51] <lynxlynxlynx> but that's clearly something you can fundraise separately for
[18:19:08] <fuzzie> mmhm
[18:19:24] <fuzzie> we're in the happy situation that it's really trivial to buy copies of all the games we support
[18:19:58] <lynxlynxlynx> oh yeah, i got another nwn diamond edition with tw3 if anyone still doesn't have it
[18:20:15] <lynxlynxlynx> DrMcCoy: found anyone that could use it?
[18:20:42] <lynxlynxlynx> preferably to help xoreos, not just for fun
[18:25:25] <DrMcCoy> lynxlynxlynx: Might be. I asked in #xoreos, though someone who might be a candidate isn't there right now. Thanks :)
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[18:29:15] <lynxlynxlynx> i have a broken db, so no access to old mails for a while though
[18:30:57] <lynxlynxlynx> i see brad replied to you on the forum YamatoHD
[18:31:52] <lynxlynxlynx> you know, there's a katana named yamato in throne of bhaal
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[18:52:36] <DrMcCoy> lynxlynxlynx: 20:52:24 < mirv_> me, pick me!
[18:56:09] <lynxlynxlynx> ok, let's see if i can grep through
[18:56:23] <lynxlynxlynx> [:grapefruit]
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[18:57:32] <fuzzie> I wonder if it'd be productive to buy a bunch of gift codes from gog when they have a sale, and then offer them as bribes for people who might be interested in looking at bugs.
[19:00:07] <edheldil_> fuzzie: I believe it would be good for exposure if put gemrb with some small game to distros. Something Lightkey could tout in linux magazines
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[19:08:04] <lynxlynxlynx> always too many things to do at the same time
[19:11:44] <lynxlynxlynx> DrMcCoy: bribe complete
[19:18:26] <YamatoHD> you know, there's a katana named yamato in throne of bhaal - there is also katana yamato in devil may cry, there is also a battlecruiser, there once was a dynasty yamato in japan
[19:18:43] <YamatoHD> and there is something bla-bla-bla in naruto about it too
[19:25:36] <fuzzie> edheldil_: content is a *lot* more expensive :-/
[19:31:10] <DrMcCoy> lynxlynxlynx: Thanks :)
[19:31:52] <lynxlynxlynx> np
[19:32:36] <lynxlynxlynx> edheldil_: the real goal is to finish pst and iwd and iwd2 support to nigh perfection and get it bundled on gog
[19:32:49] <lynxlynxlynx> especially now that they're becoming linux friendly
[19:33:20] <DrMcCoy> lynxlynxlynx: I'm very much in favour of PST support <3
[19:34:32] <lynxlynxlynx> i only played it once and don't want too many spoilers before i attempt another run
[19:35:19] <lynxlynxlynx> so not much interest in working on it, especially when you get down to the uglies
[19:39:10] <DrMcCoy> :/
[19:41:30] <lynxlynxlynx> that's why i like hackfests
[19:41:40] <lynxlynxlynx> i've been to only one, but it was awesome
[19:42:17] <lynxlynxlynx> online you could hardly get anyone to fix bugs (it was a distro hackfest), but there, we were in a room for days on end just doing that with 0 complaining
[19:42:26] <fuzzie> working on things collaboratively is many times better than doing it alone
[19:42:49] <lynxlynxlynx> yes, but there's also the fact that you're there
[19:42:57] <fuzzie> and a hackfest means that you have to make the time commitment I guess
[19:43:02] <lynxlynxlynx> much more social, peer pressure to not procrastinate
[19:43:22] <fuzzie> whenever I meet people irl I just end up eating lunch and complaining about other devs not mentioning any names DrMcCoy
[19:43:42] <DrMcCoy> What did I wrong now :(
[19:43:52] <fuzzie> and I think having the opportunity to chat about things has been generally more useful than coding..
[19:44:42] <DrMcCoy> lynxlynxlynx: I'm pretty resistant to peer pressure and I can procrastinate like a champion
[19:44:46] <lynxlynxlynx> come to think of it, even when i met avenger — after we stopped talking, it seemed natural to start hacking on gemrb late in the evening
[19:44:50] <fuzzie> but I'm sure it'd be different if I ever met more than one person at once :P
[19:45:25] <DrMcCoy> Well, I met Strangerke and wjp, and we ate and complained...
[19:45:37] <lynxlynxlynx> so human :)
[19:48:38] <fuzzie> feedback really helps me though
[19:48:46] <fuzzie> and irl it's more immediate which helps..
[19:48:59] <fuzzie> but just people bashing at my stuff on IRC is very motivating
[19:50:21] <DrMcCoy> "this sucks! you suck! everything sucks!" is motivating? :P
[19:50:37] <fuzzie> if it's the result of someone having actually looked at it:-)
[19:50:55] <DrMcCoy> This is this the internet. Of course they didn't look at it before complaining
[19:50:59] <DrMcCoy> -this
[19:53:19] <fuzzie> but in general, I want to feel useful, fixing bugs and having people go "yay!" makes me feel useful
[19:53:38] <DrMcCoy> I can relate, yes
[19:53:41] <fuzzie> and this feedback loop is often more optimised irl :)
[19:55:35] <fuzzie> in recent months I am just sad because I am bashing at various things which aren't working out, and very few people care about, and the only people who care about them are irl and I'm not there irl because I'm busy panicing about all these things which aren't working out
[19:56:01] <DrMcCoy> :(
[19:57:12] <fuzzie> that being "the story of why I am not working on anything fun recently"
[19:57:42] <DrMcCoy> Well, same here. Lots of people don't care for gob. And xoreos doesn't seem to take off. I can't do OpenGL, I don't know how to "build a community"; and it's bumming me out that it's just rotting
[19:58:42] <fuzzie> if you have a choice, I would really advocate trying something random/new for a bit
[19:59:09] <fuzzie> unfortunately my stuff all actually Has To Be Done
[19:59:21] <DrMcCoy> Oh, I did. I started like a dozen of different things in the last few months
[19:59:32] <fuzzie> trying something random/new which you can actually finish ;-)
[19:59:42] <DrMcCoy> Yeah, that's the problem
[20:00:06] <fuzzie> I wrote most of a reimplementation of Cosmo's Cosmic Adventure last year in a few days, to get a break.
[20:00:10] <lynxlynxlynx> community building takes time
[20:00:17] <DrMcCoy> Starting a whole new 3D RPG engine isn't really something realistical to be finished
[20:00:18] <fuzzie> That kind of small self-contained thing is nice to do.
[20:00:59] <DrMcCoy> Neither is writing a Ren'Py visual novel with pixel art when you're crap at art and it took you 3 days to paint a simple background that still looks meh
[20:01:20] <fuzzie> so don't pick those things :)
[20:01:31] <lynxlynxlynx> very good point actually
[20:01:58] <lynxlynxlynx> maybe i'm speaking just for myself, but we're too hard on ourselves with hobbies sometimes
[20:02:08] <lynxlynxlynx> it's supposed to be a break, fun, learning
[20:02:28] <DrMcCoy> Well, doing something small feels like it's not much of a challenge. Boring.
[20:02:32] <lynxlynxlynx> forcing yourself into gl if you don't like it is a waste
[20:02:47] <fuzzie> yes, it's too easy to torture yourself because you have project X and project Y and you should *really* fix bug Z, or refactor Q
[20:02:58] <fuzzie> DrMcCoy: but at the end of it, you'll have a cool thing!
[20:03:04] <fuzzie> (hopefully)
[20:03:04] <lynxlynxlynx> but it also depends on the type of person you are
[20:03:17] <lynxlynxlynx> some like to start stuff, some like to polish, some like to finish stuff
[20:03:35] <fuzzie> I am happy with all three, at different times :)
[20:03:38] <lynxlynxlynx> and individuals rarely have all the three qualities in one in my exp
[20:03:48] <fuzzie> although doing all three *myself* is very frustrating
[20:03:51] <DrMcCoy> fuzzie: True. Doing that small Coktel ADL -> VGM converter was fun. Took a day, and in the end, I had someone else be very happy about it and thanking me...
[20:04:09] <lynxlynxlynx> it's analoguous to (woč)
[20:04:20] <lynxlynxlynx> *(wild)life
[20:04:39] <DrMcCoy> lynxlynxlynx: I'm a pro at starting things and then abandoning them
[20:04:39] <fuzzie> DrMcCoy: yes, people pop up and thank me about the weirdest most obscure things sometimes.. :)
[20:04:43] <lynxlynxlynx> some are pioneers, k-reproducers ...
[20:05:05] <lynxlynxlynx> DrMcCoy: does that make you happy?
[20:05:15] <DrMcCoy> No
[20:05:29] <lynxlynxlynx> how did you become a pro then? :s
[20:05:58] <fuzzie> I am always really happy when I search for something and I find someone's already made a start and worked out the basics and put together some kind of code.
[20:06:11] <fuzzie> It means I can get further before giving up in despair myself. :)
[20:06:17] <lynxlynxlynx> yep
[20:06:30] <lynxlynxlynx> i'm definitely not from the first category
[20:06:45] <lynxlynxlynx> not an efficient strategy from my point of view
[20:07:00] <lynxlynxlynx> (being the first, that is)
[20:07:03] <fuzzie> hehe
[20:07:12] <fuzzie> it is really time-consuming in my experience
[20:07:29] <fuzzie> if I can persuade someone else to do all the boring skeleton work of a project, I will
[20:08:40] <lynxlynxlynx> when delegation is possible, there's almost no better thing
[20:10:10] <YamatoHD> probably a dumb question
[20:10:29] <YamatoHD> any chance gamerb will some day support fallout 1/2?
[20:10:38] <fuzzie> you are very welcome to ask dumb questions
[20:10:49] <fuzzie> but I think there is no chance, they're way too different
[20:11:23] <DrMcCoy> I'm fine starting things, setting up the skeleton. I can make sure it's done correctly then, too
[20:11:29] <fuzzie> it would be more productive to build on top of FIFE or something
[20:11:32] <YamatoHD> well that sucks, there is like 0 opportunity to play fallout on ipad
[20:12:31] <YamatoHD> and fallout 1 is like second best game ever
[20:12:46] <fuzzie> there have been a few attempts but nothing has stuck I think
[20:12:56] <lynxlynxlynx> check out flair rpg (something like that)
[20:13:11] <lynxlynxlynx> i think it got renamed
[20:13:18] <lynxlynxlynx> i doubt it has a mobile port though
[20:13:32] <lynxlynxlynx> and ios is not really a nice target
[20:13:34] <fuzzie> mobile ports are pretty agh to do
[20:14:04] <fuzzie> 'do something with scummvm's terrible mobile situation' is on that todo list of things I feel I should do but which are no fun
[20:15:01] <fuzzie> although for gemrb, brad had an awful lot more patience than I ever would
[20:15:16] <fuzzie> on the other hand ios really isn't that bad :)
[20:16:18] <fuzzie> bgee/bg2ee are kind of demotivating though :/
[20:16:48] <lynxlynxlynx> how come? we'll get 3
[20:17:19] <lynxlynxlynx> sure, some of our achievement went to waste, at least for a while, but that's about it
[20:17:42] <fuzzie> well, also they stole our lead dev ;p
[20:17:47] <fuzzie> but sure, it's not a disaster
[20:18:17] <lynxlynxlynx> only partially, but yeah
[20:21:16] <fuzzie> I keep pondering if there's something to do with the Glitch art, but sadly it's not at all appropriate for a gemrb-type game
[20:25:45] <lynxlynxlynx> i don't think art is currently a bottleneck
[20:26:19] <lynxlynxlynx> even with almost no work done, we got several contributions before the demo was even attempted
[20:26:40] <lynxlynxlynx> imagine if we announced we are in fact focusing on a small game
[20:31:36] <fuzzie> yes, but then there's stress and pressure :)
[20:40:23] <lynxlynxlynx> well of course
[20:41:11] <lynxlynxlynx> but i was speaking from a hypothetical basepoint of us actually wanting to do it
[20:41:45] <lynxlynxlynx> ah ok, supposition is the right word :)
[20:46:04] <lynxlynxlynx> i need to drop some of the annoying bugfixing and work on something with more added value
[20:46:30] <lynxlynxlynx> yesterday i realised, i started the iescript work for >6pp already two years ago
[20:47:12] <lynxlynxlynx> and iirc it was good enough for bg1 already, so it's mostly time to stop lamenting the loss of that paste and do the gui from the start
[20:48:21] <YamatoHD> gui?
[20:48:32] <YamatoHD> like gamerb gui?
[20:48:46] <YamatoHD> oh come on, it is perfect as is
[20:48:54] <lynxlynxlynx> all the games have hardocded guis, so there some extra work to get more portraits to show up and work as expected
[20:49:10] <YamatoHD> ooh
[20:49:26] <lynxlynxlynx> i want to play with 10 npcs
[20:50:05] <lynxlynxlynx> they would of course be lower level due to sharing, but the gameplay changes nicely
[20:51:32] <lynxlynxlynx> i'll be gone whole september though, visting new zealand for some inspiration / power-off
[20:52:03] <YamatoHD> im jelly
[20:52:14] <YamatoHD> we have a war over in our country
[20:52:25] <YamatoHD> and it's impossible to leave it
[20:53:21] <YamatoHD> because you will most likely get drafted and end up dead
[20:53:34] <edheldil_> Ukraine?
[20:53:38] <YamatoHD> yeah
[20:54:31] <edheldil_> blyat...
[20:55:31] <YamatoHD> yeah
[21:00:46] <YamatoHD> but what really bothers me is that chat bug in Torment
[21:01:11] <YamatoHD> and also the fact that there is no way to play arcanum on ipad
[21:01:18] <YamatoHD> or fallout 1
[21:13:52] <lynxlynxlynx> yeah, we're lucky here, mostly wood and water, which are not that scarce yet
[21:14:01] <lynxlynxlynx> and people have trouble finding us on the map anyway
[21:14:20] <lynxlynxlynx> we border italy and yet i already met *reporters* who didn't know where slovenia is
[21:14:32] <lynxlynxlynx> some stereotypes are just true
[21:15:38] <lynxlynxlynx> YamatoHD: you know what was great? Ukraine has so much problems, yet you still have succesful massive civic actions
[21:15:49] <lynxlynxlynx> every year it gets better
[21:17:03] <lynxlynxlynx> Let's Do It Ukraine - Зробимо Україну Чистою <-- this is the one i know
[21:17:28] <lynxlynxlynx> http://letsdoit.org.ua/
[21:17:29] <Pepelka13> ������� ������ ������!
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[23:12:56] <Xzanah> I have a problem :/
[23:14:47] <Xzanah> I'm on the newest GemRB version for ios, and when I play icewind dale 2, all my weapons are invisible! Any help?
[23:15:56] <Xzanah> ...?
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[23:19:20] <Xzanah> Anyone there?
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[23:38:21] <Xzanah> ...
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