#gemrb@irc.freenode.net logs for 5 Jun 2013 (GMT)

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[16:11:16] --- Topic for #gemrb is: GemRB 0.8.0 | http://gemrb.org | Something wrong? State your exact version and CHECK THE GEMRB LOG | Be wary of your thoughts for there are Illithid present: http://log.usecode.org/gemrblog.php
[16:11:16] --- Topic for #gemrb set by lynxlynxlynx!~quassel@sourcemage/warlock/lynxlynxlynx at Sat Apr 27 10:20:08 2013
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[19:00:01] <Jens1112> hi just a short question regarding the iwd2 implementation
[19:00:33] <Jens1112> will you fix gameplay issues
[19:03:03] <Jens1112> there are many patches out that fix bugs like improved initiative (enemies will always have first roll) and others for spells/feats that arent working well
[19:13:29] <lynxlynxlynx> we won't recreate bugs if that's what you mean
[19:13:39] <lynxlynxlynx> spells can be fixed by normal mods
[19:13:58] <lynxlynxlynx> feats too, at least for gemrb, since they're external spells now
[19:17:41] <Jens1112> okay
[19:18:34] <lynxlynxlynx> everyone is on individual combat rounds in gemrb, so ii can't really have that problem
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[19:19:16] <lynxlynxlynx> i think we still use the adnd-ish way of calculating the start time
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[19:20:27] <lynxlynxlynx> yep
[19:20:59] <lynxlynxlynx> so unless someone proves iwd2 was any different, this is all done already
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[19:31:51] <Jens1112> this looks promising also there are good reviews for 0.8.0.1-1 good job
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[19:32:36] <Jens1112> im not anymore 100% in it but i read almost everything about it a few years ago
[19:32:37] <Jens1112> on my last play with wine i was stuck in time chamber room the mpc (king?) did not move
[19:32:37] <Jens1112> *npc
[19:32:47] <Jens1112> after all the game is playable itself :D
[19:33:09] <Jens1112> all i need is time to test it
[19:33:59] <lynxlynxlynx> iwd2 is not completable yet
[19:34:20] <lynxlynxlynx> ishad started testing where i ended and discovered some wierd stuff later on
[19:34:56] <lynxlynxlynx> without some hacking/modding you couldn't even reach the time chamber with gemrb yet
[19:36:15] <lynxlynxlynx> and he did a lot of that to get that far - manual level ups :s
[19:36:30] <Jens1112> haha
[19:38:02] <Jens1112> ishad is a tough guy
[19:41:00] <lynxlynxlynx> yep, he seems to like iwd2 a lot
[19:41:21] <lynxlynxlynx> also test the bg2-in-iwd2 original patiently
[19:42:48] <Jens1112> okay got to go and i wish you especially you the very best see you guys
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[19:43:18] <lynxlynxlynx> :)
[20:15:23] --- ermo is now known as ermo^
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[22:13:21] <lynxlynxlynx> http://neverwinter.nexusmods.com/mods/794//?
[22:13:23] <Seniorita> Baldurs Gate Reloaded at Neverwinter Nexus - mods and community
[22:15:04] <wjp> they did a BG conversion to NWN2? Wow
[22:24:45] <DrMcCoy> wjp: I'm more disturbed by the weird person in the comments of the Kotaku article claiming Baldur's Gate is a "hack'n'slash" game
[22:24:59] <DrMcCoy> Comparing it to Diablo, no less
[22:27:06] <wjp> there goes his credibility
[22:27:35] <DrMcCoy> Or that other person saying they were bored with Hordes of the Underdark
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