#gemrb@irc.freenode.net logs for 6 Aug 2011 (GMT)

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[11:02:13] <CIA-26> GemRB: 03lynxlupodian * r629219a46903 10gemrb/gemrb/GUIScripts/LUCommon.py: added a hack to also account for the new constitution bonus when leveling up
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[12:06:21] <CIA-26> GemRB: 03lynxlupodian * r6dfa1f9b5544 10gemrb/gemrb/core/ (Inventory.cpp Inventory.h): moved the item merging from AddSlotItem to a separate function
[12:06:25] <CIA-26> GemRB: 03lynxlupodian * rd8fbd6d53b1e 10gemrb/gemrb/core/Map.cpp: use the new merging capabilities to consolidate the results of Map::MoveVisibleGroundPiles
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[13:38:08] <Avenger> hello
[13:38:35] <Avenger> anyone knows why void GameControl::OnGlobalMouseMove(unsigned short x, unsigned short y) deletes the dragged cursor?
[13:39:59] <fuzzie> because someone re-used the dragged cursor for the scroll cursors
[13:40:26] <Avenger> i just don't understand why this won't affect bg2
[13:40:30] <Avenger> and why it affects pst
[13:41:41] <fuzzie> where is it used in pst?
[13:41:48] <Avenger> inventory
[13:41:51] <fuzzie> oh
[13:41:53] <fuzzie> then that is a guiscript bug
[13:42:08] <fuzzie> that code doesn't run unless the GameControl is visible
[13:42:18] <Avenger> in bg2 this line prevents it to go further --> if (Owner->Visible!=WINDOW_VISIBLE)
[13:43:28] <Avenger> ah i see, because gamecontrol is not visible
[13:43:47] <fuzzie> there should be a GUICommon.GameWindow.SetVisible(WINDOW_INVISIBLE) in OnLoad
[13:43:57] <fuzzie> it is not there in pst
[13:44:04] <Avenger> where shall i put it
[13:44:17] <fuzzie> right after the HideGUI
[13:44:32] <Avenger> in guiinv?
[13:44:43] <fuzzie> then a GUICommon.GameWindow.SetVisible(WINDOW_VISIBLE) just before the UnhideGUI when you unload
[13:44:46] <fuzzie> yes
[13:45:05] <fuzzie> i'm not sure why we don't do it in GUICommon.CloseOtherWindow..
[13:45:33] <Avenger> ok
[13:46:01] <Avenger> btw, this is just a side problem :)
[13:46:18] <Avenger> i want to see morte's teeth (default mbite weapon)
[13:46:24] <Avenger> and i wonder why i don't see it
[13:48:30] <Avenger> meh, it is still vanishing
[13:48:57] <Avenger> i have this:
[13:48:59] <Avenger> GemRB.HideGUI ()
[13:49:01] <Avenger> GUICommon.GameWindow.SetVisible(WINDOW_INVISIBLE)
[13:49:03] <Avenger> GemRB.LoadWindowPack ("GUIINV")
[13:49:05] <Avenger> in pst's guiinv
[13:49:07] <fuzzie> yeah, it's because pst is doing UnhideGUI at the end
[13:49:16] <fuzzie> i guess you have to do the SetVisible after that?
[13:49:35] <Avenger> ok, i do that ;)
[13:50:02] <Avenger> ok, one less annoying bugs
[13:50:03] <fuzzie> yeah, the first thing UnhideGUI does is do SetVisible
[13:50:16] <fuzzie> which means i guess the call on unload is unnecessary
[13:52:49] <Avenger> btw, the annoying bug is: morte doesn't have any attack stance, on windows, its stance is 0xcd (uninitialized data)
[13:52:58] <fuzzie> heh
[13:53:02] <Avenger> this is because mbite is not properly equipped, i guess
[13:54:34] <Avenger> yeah, setusedweapon isn't called for morte
[13:56:05] <Avenger> nor UpdateWeaponAnimation
[14:02:54] <Avenger> cool now i cannot leave the inventory window :(
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[15:46:29] <CIA-26> GemRB: 03avenger_teambg * rc9daef028869 10gemrb/gemrb/core/ (EffectQueue.cpp EffectQueue.h): removed an unused function from EffectQueue
[15:50:41] <CIA-26> GemRB: 03avenger_teambg * rba2b78146241 10gemrb/gemrb/core/ (EffectQueue.cpp Scriptable/Actor.cpp): fixed cloak of warding
[15:50:51] <CIA-26> GemRB: 03avenger_teambg * r9f54b997a631 10gemrb/gemrb/plugins/PSTOpcodes/PSTOpcodes.cpp: fixed overlay effect timing
[15:52:02] <CIA-26> GemRB: 03avenger_teambg * rc304ab462bf9 10gemrb/gemrb/core/Scriptable/Actor.cpp: allow equipping of default weapon
[15:52:02] <CIA-26> GemRB: 03avenger_teambg * rd05b1d9ee5b9 10gemrb/gemrb/GUIScripts/pst/ (GUICommonWindows.py GUIINV.py): improved PST inventory window with default weapon
[15:56:21] <CIA-26> GemRB: 03avenger_teambg * r03f36d9b906b 10gemrb/gemrb/core/Scriptable/ (Actor.cpp Actor.h): reversed the LEAVEKILL flag
[15:57:02] <CIA-26> GemRB: 03avenger_teambg * r7f497d497c11 10gemrb/gemrb/core/Interface.cpp: removed some garbage
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[17:30:48] <CIA-26> GemRB: 03avenger_teambg * r47b62cc18a89 10gemrb/ (NEWS gemrb/GUIScripts/CommonWindow.py gemrb/core/Map.cpp): some cleanup / news
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