#gemrb@irc.freenode.net logs for 7 Jul 2012 (GMT)

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[07:31:09] <Avenger> lol wjp, msvc 6 gets confused by sdl: e:\gemrb\gemrb\plugins\sdlvideo\spriterenderer.inl(383) : fatal error C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher limit
[07:31:11] <Avenger> e:\gemrb\gemrb\plugins\sdlvideo\spriterenderer.inl(793) : see reference to function template instantiation 'void __cdecl BlitSpriteRLE_internal(struct SDL_Surface *,const unsigned __int8 *,const struct GemRB::Color *,int,int,int,int,bool,cla
[07:31:12] <Avenger> ss GemRB::Region,unsigned __int8,const class GemRB::SpriteCover *,const class GemRB::Sprite2D *,unsigned int,const struct SRShadow_NOP &,const struct SRTinter_Flags<0> &,const struct SRBlender<unsigned __int32,struct SRBlender_Alpha,struct SRFormat_
[07:31:14] <Avenger> Hard> &,unsigned __int32,class MSVCHack<0> *,class MSVCHack<0> *)' being compiled
[07:37:51] <Avenger> threw some more memory to it
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[13:17:42] <CIA-31> GemRB: 03avenger_teambg * r60c6ccad4aab 10gemrb/gemrb/core/ (GameScript/Actions.cpp Scriptable/Door.cpp Scriptable/Door.h): bash door sets the broken flag
[13:17:52] <CIA-31> GemRB: 03avenger_teambg * rb324a47249fd 10gemrb/gemrb/core/Scriptable/Scriptable.h: Bit triggers are not used any more
[13:17:52] <CIA-31> GemRB: 03avenger_teambg * r7f9806e3d0a6 10gemrb/ (11 files in 8 dirs): Merge branch 'master' of ssh://gemrb.git.sourceforge.net/gitroot/gemrb/gemrb
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[13:32:31] <CIA-31> GemRB: 03avenger_teambg * rb87634e26bf7 10gemrb/gemrb/core/ (GameScript/Actions.cpp Scriptable/Scriptable.h): removed dead ClearTriggers definition, SetNoOneOnTrigger will clear the triggers of a trap
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[18:23:06] <CIA-31> GemRB: 03avenger_teambg * r2e1b745ef8be 10gemrb/gemrb/GUIScripts/GUIRECCommon.py: fixed biography soundslot for IWD/HOW
[18:30:44] <CIA-31> GemRB: 03avenger_teambg * r044c7e293090 10gemrb/gemrb/GUIScripts/GUIRECCommon.py: fixed biography customisation (revert button)
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[18:50:22] <CIA-31> GemRB: 03avenger_teambg * r678061c3e6bd 10gemrb/gemrb/GUIScripts/ (GUIREC.py iwd/Start.py): some default buttons
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