#gemrb@irc.freenode.net logs for 7 Oct 2015 (GMT)

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[16:14:46] <lynxlynxlynx> fuzzie: any thoughts about making ClearActions only clear the action in the queue before it?
[16:14:57] <lynxlynxlynx> looks like it is needed in pst
[16:16:34] <lynxlynxlynx> https://paste.debian.net/314830/ <-- here it's one of the first things to run after a non-instant breaks the chain (the dithers or movetoobjectex)
[16:16:36] <Pepelka> debian Pastezone
[16:17:10] <fuzzie> uh,
[16:17:57] <fuzzie> that is quite weird
[16:18:12] <fuzzie> I guess I don't have any insight right now, sorry. Try it. I'll keep it in mind.
[16:18:22] <fuzzie> (but right now I have a literal stack of grading)
[16:32:22] <lynxlynxlynx> ok
[17:02:21] <lynxlynxlynx> it worked; playing the final cutscene ... there's a reference to tob's lum the mad
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[18:15:43] <lynxlynxlynx> even wierder stuff later
[18:15:58] <lynxlynxlynx> one instant among all instants is just skipped
[18:24:54] <lynxlynxlynx> looks like a pst fix/tweakpack change, phew :)
[18:42:45] <lynxlynxlynx> fuzzie: when you get a chance, can you take a look at your commit fb81246cd ?
[18:43:17] <lynxlynxlynx> it says it is a temporary hack (from during your rewrite), but i think it expired by now
[18:44:56] <fuzzie> you mean fb81276cd?
[18:45:22] <fuzzie> umm, that's an interesting one
[18:47:51] <lynxlynxlynx> ups, ye
[18:48:14] <lynxlynxlynx> it's an instant in pst and the wait hurts there
[18:48:41] <lynxlynxlynx> ah, also in bg2
[18:49:16] <lynxlynxlynx> this could be problematic in the same sense fadeto/fadefrom are
[18:52:44] <fuzzie> if it's an instant in those, I would try just killing it
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[18:55:38] <lynxlynxlynx> commenting the wait out is not enough
[18:56:02] <lynxlynxlynx> i'll try making it non-blocking, there's also a variant with *untildone
[19:00:48] <lynxlynxlynx> njeh
[22:16:40] <Pepelka> [commit] lynxlynxlynx: added Extra Feedback to the config var whitelist and used it instead of Rolls https://github.com/gemrb/gemrb/commit/6c818bbe92bf2a13da87c7052009792a8a398062
[22:16:41] <Pepelka> [commit] lynxlynxlynx: GameScript::GeneratePartyMember: add the actor to the area or all is moot https://github.com/gemrb/gemrb/commit/ce389e6142d44f5ac1b8b097ef335c9408c48120
[22:16:42] <Pepelka> [commit] lynxlynxlynx: GameScript::GeneratePartyMember: they also need to start dead https://github.com/gemrb/gemrb/commit/8cb9c93e98c85a56c0369c3484fcb56062c86a79
[22:16:44] <Pepelka> [commit] lynxlynxlynx: DoObjectFiltering: only manually exclude deaders if they're not named https://github.com/gemrb/gemrb/commit/fca61f9df3cc69b0243d9f91cd4c0a82e7d38e18
[22:16:45] <Pepelka> [commit] lynxlynxlynx: iwd2: limit weapon non-prof penalty to party only https://github.com/gemrb/gemrb/commit/06b5f67ad728102b2ceedaf41e00c75731a80bcf
[22:16:46] <Pepelka> [commit] lynxlynxlynx: GameScript::GeneratePartyMember: mark them dead in more ways + TODO note https://github.com/gemrb/gemrb/commit/bb952b9be490f27bbe8efdbd7b75c4f11fb3231d
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