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[03:04:36] <Coren_> I still live. Someday, I might even have time to return to LoW.
[03:04:47] <Coren_> Servus!
[03:05:38] <servus> Hi!
[03:05:46] <servus> I've kept a candle in the widnow :)
[03:05:52] <Coren_> LOL
[03:06:09] <servus> UWAdv is officially dead, by the way.
[03:06:23] <servus> Good to see ya alive (and presumably kicking)
[03:06:25] <Coren_> Yeah, I wish my job left me enough free time to return to LoW. I did some bits of work here and there, but never had time enough to jump back in.
[03:06:34] <Coren_> That's a shame. :-(
[03:07:22] <servus> What are you doing now?
[03:08:11] <Coren_> Jobwise, you mean? Or in general?
[03:08:33] <servus> Well, jobwise, but any answer is welcomed.
[03:09:56] <Coren_> Sysadmin for a security company, lately. Odd hours, mostly.
[03:10:25] <servus> Mm. Sounds boring. *grin*
[03:10:48] <Coren_> Meh, not so bad, just little time to devote to large scale projects.
[03:11:39] <Coren_> *sigh* And I got bogged down trying to reinvent the 3d wheel, with LoW. I did some nice stuff, but it was long work that didn't let the game progress.
[03:12:15] <Coren_> I need to find a good 3D engine and work /with/ it instead of trying to whip my own. It's a good learning experience, but I know myself and I know I'll just keep rewriting it over and over.
[03:12:16] <Coren_> :-)
[03:12:50] <servus> I wrote one that is waiting for a game to place into it :-p
[03:13:01] <Coren_> Surely thou jest?
[03:13:40] <servus> http://sammatthews.com/images/The%20Abyss/Abyss18.jpg *grin* Lua scripting support too!
[03:13:44] <servus> But you could just use Quake 3, too.
[03:14:32] <Coren_> Pretty enough.
[03:14:53] <servus> http://sammatthews.com/images/The%20Abyss/Abyss22.jpg Fun integrated shader editor :)
[03:15:24] <Coren_> Yeah, I've considered Q3. I need to look at it and see how usable it is in practice.
[03:15:33] <Coren_> Q2 was a mess.
[03:15:43] <Coren_> Oooo. Pretty glass blocks.
[03:18:02] <servus> KK one more :) http://sammatthews.com/video/Bonk-Shader-01.mpg But I haven't worked on the engine in *forever*!
[03:18:09] <servus> So, a prebuilt solution might be better.
[03:21:07] <Coren_> Yeah, I'll be looking at the Q3 engine.
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