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[23:57:51] <servus> Does LoW support decals?
[23:58:06] <servus> I'm going to do those soon, and I know precisely how I'm going to do them, and it's going to be very efficient, by golly!
[23:58:21] <Coren_> It does.
[23:58:51] <Coren_> And they have, basically, 0 cost. Well, they cost vertices on otherwise unbroken surfaces, but no overdraw.
[23:59:19] <servus> I'm not going to touch geometry to do my decals - at all; I'm not even going to look at it.
[23:59:32] <Coren_> It's actually kinda fun walking around looking at bumpy decals in no-texture mode. :-)