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[21:40:48] <CIA-80> nuvie: 03efry * r1219 10/nuvie/trunk/ (11 files in 5 dirs): (log message trimmed)
[21:40:48] <CIA-80> nuvie: * Added rain effect to MapWindow. This is used by the dispel magic spell and
[21:40:48] <CIA-80> nuvie: the storm cloak. The effect in nuvie differs a bit from the original.
[21:40:48] <CIA-80> nuvie: * Readied (lit) torches now burn out.
[21:40:48] <CIA-80> nuvie: * Invisibility/regeneration rings can now disappear while being worn.
[21:40:48] <CIA-80> nuvie: * Added readied storm cloak logic. It now rains when a party member wears the
[21:40:49] <CIA-80> nuvie: storm cloak.
[21:48:22] * wjp spams one up to see :-)
[21:49:37] <wjp> it even rains inside?
[21:49:49] <Yuv422> hehe yeah
[21:49:58] <Yuv422> it does that in the original too
[21:50:24] <Yuv422> one of my planned enhancements is to have a building map overlay with roof tiles
[21:50:54] <Yuv422> so we could stop the rain from entering building locations then
[21:51:12] <wjp> there seems to be a delay of about a second when readying/unreadying it
[21:51:17] <wjp> (it = storm cloak)
[21:51:26] <Yuv422> hmm
[21:52:02] <wjp> and I'm now getting graphics corruption around the edges of the map window when moving the mouse over it
[21:52:23] <wjp> (rain coloured graphics corruption, in fact)
[21:52:44] <Yuv422> hmm I haven't tested it with the cursor turned on
[21:52:49] <Yuv422> I'll have to check that
[21:53:04] <wjp> http://www.usecode.org/misc/nuvie_rain.png
[21:53:06] <Yuv422> the delay would be due to the magic effect animation on the avatar
[21:53:22] <wjp> oh, you're right
[21:53:26] <Yuv422> he/she should pixel fade black to blue before the rain starts
[21:53:29] <wjp> didn't notice that
[21:53:47] <wjp> was watching the inventory rather than the map window :-)
[21:54:09] <wjp> the Avatar's hair is also pixel fading?
[21:54:29] <Yuv422> hehe
[21:54:38] <Yuv422> yeah it just fades black pixels
[21:55:30] <Yuv422> I think there should be an easy fix for the border corruption
[21:57:44] <Yuv422> do you think it looks rain like?
[21:59:24] <Dominus1> yes
[21:59:52] <Yuv422> :)
[22:00:12] <Dominus1> though it looks a bit like the cosmic rays in old Fantastic four comics :)
[22:00:37] <Yuv422> hehe
[22:00:48] <Yuv422> too saturated?
[22:01:24] <Dominus1> nah, I think its ok. I'm only judging from wjps screenshot
[22:08:51] <wjp> it looks ok
[22:09:47] <wjp> time to go; good night
[22:09:57] <Yuv422> good night
[22:15:36] <CIA-80> nuvie: 03efry * r1220 10/nuvie/trunk/ (ChangeLog MapWindow.cpp):
[22:15:36] <CIA-80> nuvie: * Fixed bug where the rain effect was corrupting the map window border when
[22:15:36] <CIA-80> nuvie: game cursors are enabled.
[22:27:46] <wjp> yup, that did it
[22:27:57] * wjp really disappears
[22:28:03] <Yuv422> :)
[22:28:03] <Dominus1> he he
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[22:52:04] <Yuv422> I'm going now too
[22:52:06] <Yuv422> cya
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