#nuvie@irc.freenode.net logs for 12 Oct 2003 (GMT)

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[07:58:56] <SB-X> ello
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[09:23:17] <Yuv422> hi SB-X
[09:24:02] <Yuv422> boat support is mostly done
[09:24:16] <Yuv422> I need to fix boat to boat transfers
[09:24:29] <Yuv422> and using surrounding ship tiles while in a ship
[09:24:54] <Yuv422> oh and launching a savegame where the party is already in a boat
[09:31:34] <Yuv422> I was thinking of adding some vehicle detection into the party class
[09:32:02] <Yuv422> so we can setup the vehicle correctly on load
[09:36:21] <SB-X> hi
[09:36:23] <SB-X> was iaw
[09:36:29] <SB-X> boat to boat transfers? is that the bug from the original?
[09:36:48] <Yuv422> eyah
[09:36:50] <Yuv422> yeah
[09:37:06] <Yuv422> if you transfer from a skiff to a ship the skiff disappears
[09:37:20] <Yuv422> I want to unload the skiff first then use the boat
[09:37:22] <SB-X> ah, yeah
[09:37:35] <Yuv422> but it is a bit of a hassle
[09:37:52] <SB-X> at least they let you go to the shore with ships in u6
[09:38:21] <SB-X> in 3 maybe up to 5 you would damage a ship in shallow water
[09:38:28] <SB-X> and had to use a smaller boat
[09:38:38] <SB-X> or take the channels to the docks
[09:40:57] <Yuv422> that's another issue
[09:41:14] <Yuv422> in my version the ship can sail on any water or shoreline tile :(
[09:41:32] <Yuv422> in the original you couldn't sail on the shoreline tiles
[09:41:45] <SB-X> hmm
[09:41:47] <SB-X> i didn't remember that
[09:41:53] <SB-X> thought you could go anywhere
[09:42:08] * Yuv422 sails a ship up a small river
[09:42:49] <Yuv422> I think I might subclass Party
[09:43:51] <Yuv422> If it's a small change I might keep the U6 subclass in the Party files
[09:45:12] <SB-X> what kind of change?
[09:45:24] <SB-X> is the party very different in other games?
[09:45:32] <Yuv422> well
[09:45:43] <Yuv422> do they have vehicles in SE
[09:45:48] <Yuv422> I know they do in MD
[09:46:07] <Yuv422> but I don't think you jump inside them
[09:46:26] <SB-X> i didn't know it was related to the party
[09:46:27] <Yuv422> so I guess it is u6 specific
[09:46:40] <SB-X> except it has the leader worktype
[09:48:10] <Yuv422> well I've got to hide the party actors when they are in a ship
[09:48:52] <Yuv422> and if you use a ship and a party member is on a horse. the horse must be left behind
[09:49:33] <Yuv422> I might just tack the functionality into Party
[09:51:34] <SB-X> what about Player?
[09:51:35] <Yuv422> I was thinking about when we should do a release
[09:51:40] <SB-X> or a new class
[09:51:53] <Yuv422> I think it is more to do with party
[09:52:04] <Yuv422> as you can only use vehicles in party mode
[09:53:00] <SB-X> any ideas on that release thing? :)
[09:54:55] <Yuv422> I was thinking of a release after egg support is in
[09:55:23] <Yuv422> then we focus on cleaning up the code base before more features are added
[09:55:39] <Yuv422> I want to rework the MsgScroll
[09:55:52] <Yuv422> to better handle page breaks
[09:56:06] <Yuv422> maybe even add a scrollback buffer
[09:56:08] <Yuv422> :)
[09:56:16] <Yuv422> brb getting some food
[09:56:21] <SB-X> sounds cool
[09:56:21] <SB-X> ok
[09:56:53] <SB-X> sounds cool especially because i wanted egg support too :)
[09:57:09] <SB-X> you can just pop the monsters out and sit them next to the egg
[09:57:26] <SB-X> will need chunk/object caching though
[10:31:57] <Yuv422> true
[10:52:33] --> wjp has joined #nuvie
[10:52:56] <Yuv422> hi wjp
[10:53:04] <wjp> hi
[10:53:36] <Yuv422> I've just been reading the www.ultima7.com thread. :)
[10:56:10] <wjp> :-)
[10:57:50] <Yuv422> a good reason for the "frozen" feature in phorum ;)
[11:03:32] <wjp> should you want to look at the patch, I've put it online at http://www.math.leidenuniv.nl/~wpalenst/phorum-3.3.2c-exult_threadflags.patch
[11:03:51] <Yuv422> cool thanks
[11:04:37] <Yuv422> did you hear about the mt-32 emulation guys?
[11:06:52] <wjp> yeah
[11:07:29] <SB-X> wow, too late
[11:07:31] <SB-X> cya later
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[11:08:28] <wjp> too late?
[11:08:45] <Yuv422> I think it is quite late where SB-X lives
[11:08:52] <Yuv422> or early.
[11:09:01] <Yuv422> ;)
[11:09:01] * wjp looks at time
[11:09:03] <wjp> hm, yes :-)
[11:09:16] <Yuv422> some days I go to bed before SB-X :)
[11:09:29] <Yuv422> and I'm GMT+10
[11:09:33] <wjp> yikes
[11:09:40] <Yuv422> hehe
[11:10:19] <Yuv422> I'm just fixing the ships in u6 so they can't sail up streams
[11:10:36] <Yuv422> at the moment you can sail on any water areas.
[11:20:27] <Yuv422> ok ships are restricted to deep water now
[11:20:29] <Yuv422> :)
[11:24:29] <wjp> pity :-)
[11:28:23] <Yuv422> hehe I just walked into a field of horses with water backs. ;)
[11:28:33] <wjp> uh.. :-)
[11:28:53] <Yuv422> let me take a screenshot
[11:30:47] <Yuv422> http://nuvie.sourceforge.net/temp/weird.png
[11:31:03] <Yuv422> I forgot to set the obj_n number for the backend objects
[11:31:17] <wjp> heh :-)
[11:32:25] <Yuv422> all better now
[11:33:08] <Yuv422> I've got to implement some sort of object cleaning algorithm
[11:33:17] <Yuv422> to get rid of temporary objects
[11:33:50] <Yuv422> things like monsters
[11:34:07] <Yuv422> or throw away objects like blood stains etc
[11:36:57] <wjp> or an important chest which contains your inventory while you're in the Mountains of Freedom
[11:37:03] <wjp> (like we currently do in Exult... oops :-) )
[11:37:16] <Yuv422> hehe
[11:38:39] <Yuv422> Hi, I've just come in to pickup my inventory. I've been off adventuring in the Mountains of Freedom... What! you've lost must stuff!!
[11:39:00] <Yuv422> What kind of cloakroom is this! ;)
[11:39:50] <Yuv422> u6 is limited to about 30 monsters at any given time. :(
[11:39:59] <wjp> what, you didn't expect equipment worth tens of thousands of Guilders to just lie there unguarded, did you?
[11:40:20] <Yuv422> hehe
[11:41:03] <wjp> hm, how many tiles is the main screen in U6?
[11:41:33] <wjp> (it would get quite full with 30 monsters, wouldn't it?)
[11:41:39] <Yuv422> 1024x1024
[11:41:57] <Yuv422> or do you mean the map windoe?
[11:42:03] <Yuv422> which is 11x11
[11:42:14] <Yuv422> but only really 10x10 viewable
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[11:58:51] <Yuv422> hi KtJ
[11:59:21] <KtJ_Dragon> Hi.
[11:59:40] <KtJ_Dragon> You've got Towns U6?
[11:59:46] <Yuv422> not yet
[11:59:56] <Yuv422> I'm hoping it comes this week
[12:15:15] <wjp> hi
[12:38:16] <Yuv422> time to commit my changes.
[12:38:24] <Yuv422> ships are still unstable
[12:39:24] <Yuv422> bbl
[13:00:04] --> armav has joined #nuvie
[13:07:31] <Yuv422> hi armav
[13:17:26] <armav> hello
[13:26:27] <Yuv422> ok my "use" ship, skiff and horses changes are in cvs now
[13:29:29] <wjp> hm, what's the easiest way to try them out?
[13:29:34] <wjp> (starting from a new game)
[13:29:54] <Yuv422> hmm
[13:30:08] <Yuv422> you could talk to Iolo and spam up a ship deed
[13:30:13] <Yuv422> then teleport to the docks
[13:30:38] <Yuv422> I'll just get the coords
[13:31:17] <wjp> I'm already at the docks
[13:31:24] <Yuv422> :)
[13:31:42] <Yuv422> look at the center tile of the ship you want to use
[13:31:47] <Yuv422> and tell me the quality
[13:31:48] <wjp> (just followed the shore)
[13:32:00] <wjp> 8
[13:32:32] <Yuv422> ok
[13:32:48] <Yuv422> talk to Iolo and spam a ship deed
[13:32:50] <Yuv422> 149
[13:32:56] <Yuv422> with a quality of 8
[13:33:05] <Yuv422> and you should be in business
[13:33:06] <wjp> yay, works :-)
[13:33:26] <Yuv422> geting out is the flaky bit.
[13:33:46] <Yuv422> if you use the ship in the wrong was it will crash
[13:33:52] <Yuv422> was/way
[13:34:11] <Yuv422> try using the ship and just pressing enter
[13:34:17] <Yuv422> and you should exit ok.
[13:34:19] <wjp> hm, no crashes so far
[13:34:37] <wjp> ah, got a crash now
[13:34:56] <wjp> when trying to use the front tile of the ship to get out, I think
[13:35:05] <Yuv422> yes
[13:35:08] <Yuv422> or the back tile
[13:35:34] <wjp> hm, that didn't crash
[13:36:02] <Yuv422> it probably should
[13:36:25] <Yuv422> well I'm off to bed now
[13:36:40] <Yuv422> enjoy sailing around Britannia! :)
[13:36:47] <armav> are you gonna make us a new snapshot?
[13:37:14] <Yuv422> maybe wjp could send you a snapshot
[13:37:25] <Yuv422> if sf cvs is behind again.
[13:37:44] <armav> the website says it's be fixed during the next week
[13:37:50] <armav> *it'll
[13:37:57] <Yuv422> hehe
[13:38:09] <Yuv422> I'll believe it when I see it.
[13:38:13] <wjp> it has said that for a few weeks now :-)
[13:38:25] <armav> you need a private cvs server :)
[13:38:37] <Yuv422> hehe want to host it?
[13:38:41] <wjp> http://www.math.leidenuniv.nl/~wpalenst/cvs
[13:38:49] <Yuv422> :)
[13:38:52] <armav> lol i would
[13:38:54] <Yuv422> wjp to the rescue
[13:38:57] <armav> if i could
[13:39:13] <armav> thank you wjp!
[13:39:46] <wjp> no problem :-)
[13:39:51] <Yuv422> righto
[13:39:54] <Yuv422> cya
[13:39:57] <Yuv422> I'm off to bed now
[13:40:06] <wjp> night
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[13:41:51] <wjp> hehe
[13:42:01] <wjp> I just got a great set of questions from Lord British :-)
[13:42:31] <wjp> "How do sea serpents attack?", "How do you fend off rotworms?", "What are wisps often mistaken for?"
[13:42:33] <wjp> answers: fire, fire, fire ;-)
[13:45:31] <armav> maybe it's a bug
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[13:46:01] <armav> he shouldn't ask two consecutive questions with the same answer
[13:47:02] <wjp> well, the actual answers aren't all fire
[13:47:15] <wjp> I think it's fireball, fire, firefly
[13:47:17] <wjp> but it only looks at the first four letters :-)
[13:48:49] <armav> i can understand why ultima 4 had that limitation, but ultima 6 shouldn't
[13:49:20] <wjp> it's probably partly to avoid problems with plurals and conjugations
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[14:31:15] <armav> wjp: kirben said it was impossible to add time stamps to the nuvie snapshot filename, but yours has one
[14:31:25] <armav> ?
[14:40:02] <wjp> what exactly was impossible?
[14:48:31] <wjp> I can imagine it being quite hard to do in windows, though.
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