#nuvie@irc.freenode.net logs for 14 Feb 2013 (GMT)

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[20:46:34] <Malignant_Manor> Eric was sign_bg.bmp supposed to have changed? It was in the revision but is the same binary.
[21:12:25] <Dominus> Modified Paths:
[21:12:26] <Dominus> --------------
[21:12:26] <Dominus> nuvie/trunk/ChangeLog
[21:12:26] <Dominus> nuvie/trunk/data/images/gumps/sign/sign_font.bmp
[21:12:26] <Dominus> nuvie/trunk/data/images/gumps/sign/sign_font.dat
[21:12:46] <Dominus> nothing of sign_bg.bmp
[21:13:16] <Malignant_Manor> Oops, I checked the wrong file.
[21:13:33] <Malignant_Manor> I think I remember him saying some fonts were missing.
[21:14:16] <Dominus> the gargoyle font
[21:14:27] <Dominus> it's still not there but some runes were wrong, too
[21:15:09] <Malignant_Manor> I don't even know of gargoyles using wooden signs offhand.
[21:15:31] <Malignant_Manor> I remember the triangular slabs
[21:15:57] <Dominus> I don't remember much
[21:16:20] <Dominus> I remember playing it through in two nights or so, missing work because of that
[21:29:52] <Malignant_Manor> You skipped work to play a video game?
[21:33:37] <Dominus> no, I skipped work to sleep :) because I was awake all night until six or seven in the morning and had to sleep :)
[21:34:16] <Dominus> It was work at a financial institute, so nothing important :)
[21:35:58] <Dominus> good night
[21:39:54] <Yuv422> hey guys
[21:40:04] <Yuv422> yeah I changed sign_font.bmp
[21:40:13] <Yuv422> Daniel fixed up those rune problems
[21:40:47] <Malignant_Manor> Do you have time to fix the sign issue before the baby comes?
[21:40:58] <Yuv422> The babies already here. :-)
[21:41:05] <Malignant_Manor> Ah
[21:41:16] <Yuv422> He came 3 weeks early
[21:41:38] <Malignant_Manor> Well, we might want to have something playable in fullscreen_map mode released sometime.
[21:41:49] <Yuv422> hehe
[21:41:57] <Malignant_Manor> Of course, pick pocket should probably be fixed too.
[21:41:58] <Yuv422> I was thinking about other signs and books
[21:42:17] <Yuv422> we could have a scroll like u7 to show longer text
[21:42:32] <Yuv422> with a slider that could be moved up and down
[21:42:47] <Yuv422> I thought I'd fixed pickpocket in the new UI
[21:43:05] <Malignant_Manor> It doesn't bring up the doll
[21:43:36] <Yuv422> oh yeah
[21:43:48] <Yuv422> but the inventory should have all the items
[21:44:00] <Malignant_Manor> I'm not sure how to handle it. The doll has worn items.
[21:44:04] <Yuv422> IIRC
[21:44:50] <Yuv422> I think I changed the container to show readied items when pickpocket was activated
[21:44:55] <Yuv422> but I could be wrong there
[21:45:42] <Yuv422> I think Daniel might be gearing up to do some new gumps for SE
[21:45:50] <Yuv422> he was asking for the SE font
[21:45:56] <Malignant_Manor> The container has a tiny button that opens the doll.
[21:46:25] <Yuv422> I've got to go now
[21:46:34] <Yuv422> time for work :(
[21:46:37] <Yuv422> cya
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