#nuvie@irc.freenode.net logs for 15 Aug 2012 (GMT)

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[02:16:55] <CIA-75> nuvie: 03malignantmanor * r1515 10/nuvie/trunk/ (5 files in 5 dirs):
[02:16:55] <CIA-75> nuvie: * Fix forgotten local lua variable from actor_map_dmg change
[02:16:55] <CIA-75> nuvie: * Fix swamp boots, invisibility ring, and storm cloak checks
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[09:04:29] <Malignant_Manor> When I got to the ant queen chamber, there were no other ants there.
[09:04:44] <Yuv422> doh
[09:05:06] <Malignant_Manor> Maybe you can try to raise the actor count.
[09:05:21] <Malignant_Manor> But I'm sure that is hard coded in a bunch of places.
[09:05:24] <Yuv422> I want to add the flood fill egg check
[09:05:32] <Yuv422> which should really help in dungeons
[09:06:16] <Yuv422> we should also probably check the egg distance in dungeons
[09:06:32] <Yuv422> I think they fire all at once for the dungeon levels
[09:09:13] <Yuv422> I haven't really looked at how the original logic handled eggs
[09:09:23] <Yuv422> so I might go back and look at that in more detail
[09:09:30] <Yuv422> bbl dinner time
[09:16:33] <Malignant_Manor> I accidentally deleted a forum thread.
[09:35:04] <Yuv422> yeah that's no big deal
[09:35:17] <Yuv422> there weren't that many posts in it
[09:51:22] <CIA-75> nuvie: 03malignantmanor * r1516 10/nuvie/trunk/ (7 files in 4 dirs):
[09:51:22] <CIA-75> nuvie: * Allow objs to be dragged onto doll widget when inside a container and fix
[09:51:22] <CIA-75> nuvie: readying items inside a container
[09:51:22] <CIA-75> nuvie: * Add inventory weight check to event->equip
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[18:51:09] --- Topic for #nuvie is: Nuvie - New Ultima VI Engine (http://nuvie.sf.net)
[18:51:09] --- Topic for #nuvie set by unknown at Thu May 29 19:24:17 2008
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