#nuvie@irc.freenode.net logs for 15 Oct 2017 (GMT)

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[01:09:26] <sb-x> maybe next time
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[01:11:54] <Yuv422> Hey sb-x
[01:12:00] <sb-x> Hey
[01:12:03] <Yuv422> I’m good
[01:12:09] <Yuv422> how are you?
[01:12:09] <sb-x> thanks for coming back :)
[01:12:14] <Yuv422> lol
[01:12:26] <sb-x> im just fine, same as usual, not much changed
[01:12:32] <Yuv422> I think one of the kids must have bumped my computer on
[01:12:51] <sb-x> oh you have another one now? congrats!
[01:13:06] <Yuv422> hehe yeah
[01:13:08] <sb-x> i was going to ask if eric jr is playing ultima yet
[01:13:11] <Yuv422> she’s two
[01:13:16] <sb-x> wow
[01:13:26] <Yuv422> he plays mario
[01:13:36] <sb-x> and here i just have a new cat
[01:13:42] <sb-x> mario is a good start
[01:14:05] <sb-x> we need to hurry and get him into ultima so he can help work on nuvie
[01:14:15] <Yuv422> hehe
[01:14:39] <sb-x> i'm still working on my own gamedev stuff but have a little time to help again, thought about working on some of these bugs
[01:14:49] <Yuv422> cool
[01:15:07] <sb-x> thanks to vividos' msvc support i got it built pretty easily in vs2017
[01:15:16] <Yuv422> nice :)
[01:15:18] <sb-x> windows 8.1
[01:15:25] <sb-x> have a windows 10 box to help test too
[01:16:03] <sb-x> what happened to kirben? it looks like dominus is making the snapshots now
[01:16:32] <Yuv422> Dominus does the mac ones
[01:16:53] <Yuv422> I think the win32 ones are still done by kirben
[01:17:02] <sb-x> oh guess he's just not here
[01:17:21] <Yuv422> :)
[01:18:13] <sb-x> https://github.com/nuvie/nuvie/pull/66 this should be fine to merge
[01:18:24] * Yuv422 looks
[01:19:09] <sb-x> im testing the other pull request too
[01:19:18] <sb-x> doubt it would have any problems
[01:19:46] <sb-x> i dont remember how u6 rounds weights though
[01:20:37] <Yuv422> yeah I’ve forgotten how weights worked exactly so I held off on that PR
[01:23:48] <Yuv422> I’ve got to go AFK again now
[01:24:36] <Yuv422> kids need my attention. :)
[01:24:52] <sb-x> good luck!
[01:24:52] <sb-x> cya
[01:25:01] <Yuv422> hehe thanks
[01:25:13] <Yuv422> great chatting again :)
[01:25:16] <Yuv422> cya
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[02:22:26] <sb-x> yeah malignantmanor's version seems closer to the original game (and actually accurate), currently nuvie just uses ceilf which isn't correct for values > 1, 1.4 shows as 2
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[03:37:53] <sb-x> Yuv422 wb
[03:38:13] <sb-x> had to remind myself how irc works
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[18:48:05] <sb-x> i wonder what this logic means
[18:48:07] <sb-x> if(strcmp(argv[2],"--end")==0)
[18:48:07] <sb-x> {
[18:48:07] <sb-x> if(argc > 6 && strcmp(argv[3], "5") == 0)
[18:48:07] <sb-x> {
[18:48:07] <sb-x> play_ending = true;
[18:48:09] <sb-x> }
[18:48:11] <sb-x> else
[18:48:13] <sb-x> {
[18:48:15] <sb-x> show_virtue_msg = true;
[18:48:17] <sb-x> }
[18:48:19] <sb-x> }
[18:48:26] <sb-x> something reverse engineered from game.exe?
[18:49:57] <sb-x> i'd like to show that virtue message every time :)
[19:02:00] <wjp> that argc > 6 looks like a typo
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