#nuvie@irc.freenode.net logs for 16 Aug 2014 (GMT)

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[22:37:15] <Malignant_Manor> Yuv422: Hi Eric
[22:37:32] <Malignant_Manor> There is someone having issues with FM-Towns. http://www.rpgcodex.net/forums/index.php?threads/playing-ultima-vi-nuvie-with-fm-town-speech-need-help.93544/
[22:52:16] <Yuv422> hey Malignant_Manor
[22:54:21] <Yuv422> sounds like the same issue that joseph was having on the nuvie forum
[22:54:42] <Yuv422> probably finding the fm-towns data files
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[23:06:36] <Malignant_Manor> Yuv422: Is config/ultima6/sfx used? I see it listed but it isn't in our documentation. http://os4depot.net/index.php?function=showfile&file=game/roleplaying/nuvie.lha
[23:08:45] <Malignant_Manor> Also posted by you in the logs. http://log.usecode.org/nuvielog.php?log=6Feb2011
[23:09:27] <Yuv422> ah yeah I remember now
[23:09:34] <Yuv422> you can use the towns sfx
[23:09:45] <Yuv422> or the regular pc speaker sfx
[23:13:40] <Malignant_Manor> I need to try the Towns version in Nuvie sometime.
[23:19:51] <Yuv422> :)
[23:20:09] <Yuv422> I haven't tried the towns sfx for quite awhile
[23:22:29] <Yuv422> I've spent quite a bit of time recently reversing the logic in the MD exe
[23:22:50] <Yuv422> got the dmg/armour values for objects etc
[23:23:24] <Malignant_Manor> That's good.
[23:24:22] <Malignant_Manor> This includes cold protection right?
[23:24:28] <Yuv422> yes
[23:24:55] <Malignant_Manor> Are weapon values per quality (ie weapon mode)?
[23:25:40] <Yuv422> http://pastebin.com/LP5z1zrV
[23:27:14] <Yuv422> http://pastebin.com/vjAA01Am
[23:27:34] <Yuv422> I haven't looked into their use much yet
[23:34:05] <Yuv422> I've got to go for a bit
[23:34:06] <Yuv422> cya
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